Would a Shaman with the ability to cast Cleric spells be cheesy/broken?
RelSundan
Member Posts: 918
It kinda just flew into me right now, the thought being inspired by the Cleric/Ranger's ability to cast both druid and cleric spells (Until it was patched, it can still be done through some editing). If there was a way to allow the Shaman to get access to both druid spells and cleric spells, would the character be broken, cheesy or would it be a fair advantage taking into account how some of the Shamans utilities is kind of useless. (Shaman dancing, not useless but it is kind of underpowered imo)
- Would a Shaman with the ability to cast Cleric spells be cheesy/broken?21 votes
- Yes, the shaman would be broken/unbalanced. No more clerics for me!14.29%
- No, giving him Cleric spells would be fair and even42.86%
- It would be cool, but it would break RP.42.86%
2
Comments
The fact the Shaman has to choose only selected spells for all his spell levels counteracts the sum of druid and cleric spells.
If compared to a Cleric/Ranger (previous version), such a Shaman won't be broken, as the Shaman is not a warrior, she can't boast THAC0 and APR available to a Cleric/Ranger.
Now re-jiggering it, calling it a Favoured Soul, and giving THAT the ability to cast Cleric spells like a Shaman does Druid or a Sorcerer does Arcane, that's perfectly cool with me.
The Shaman is currently not strong enough for this buff to make it unbalanced.
This is why it's a good idea to have a Mage as well (dual/multi/whatever) to cover what the Sorcerer doesn't.
That way the Sorcerer focuses on the blasting/spamming spells and the Mage focuses on more situational spells.
Same thing with a spontaneous Cleric/Favored Soul.
The main way Favored Souls are used in NwN2 are as buff-and-melee and/or spamming healing spells and buffs on the party, as well as Raise Dead/Resurrections.
While Favored Souls can't do everything, they are still pretty convenient to have as they can recast dispelled buffs on the spot as well as keep the party alive by spamming Heals/Restorations/Resurrections.
Since neither BG nor NwN2 are PnP, you generally take a few must-have spells from a limited list and they're usually more or less good to go, without much trouble.
They also get one more spell known, compared to Sorcerers (4 instead of 3 spells known, for example).