Skip to content

The LoB + SCS Solo Challenge vs Bhaal´s Cataclysm

13940424445227

Comments

  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    edited April 2017
    Arunsun said:

    Not even close to you guys, but I tried about 50 times before I could blind Nimbul. He is not a must-fight but I really wanted these boots of avoidance. And indeed they proved useful for the bandit camp. Bandits, including bosses could only hit me with crits. By the way that fight was really painfully long. Not particularly hard but painfully long. With 8 guys in the same room and roughly 20 to 30 damage per round they must have been around 2 to 3k hp to deplete, with pause half of the time to properly kite my enemies. 20mins of kiting and walking around, and this is only the beginning. I really fear the upcoming Zhalimar and Sarevok fights.

    By the way I discovered a bug/glitch/whatever that greatly helped me with Mulahey: if you charm him, then blind him, and attack him, he will turn hostile but his dialogue won't trigger and you won't have to fight those 10 kobolds and 5 skeletons. Well, not very legit but there really was no way I won without that.

    Welcome to the challenge!
    The ehaviour you describe for Mulahey sounds perfectly normal to me and not like a bug/glitch, that being said I never thought about it and think it's a genius idea.

    Shame @Harpagornis about Big B ending your run, the F/D will avenge I am sure.:D
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    @Blackraven
    I uninstalled EET after I had too many crashes, but now my save is somehow bugged and I can't travel via the worldmap.
    The way I uninstalled was via setup-eet.exe, do you happen to know how I can fix my savefiles?
  • BlackravenBlackraven Member Posts: 3,486

    @Blackraven
    I uninstalled EET after I had too many crashes, but now my save is somehow bugged and I can't travel via the worldmap.
    The way I uninstalled was via setup-eet.exe, do you happen to know how I can fix my savefiles?

    Noooo! I lost a save with my no-reload Cleric/Illusionist in Durlag's Tower, also because of uninstalling EET. EET and regular BGEE use different area codes, so unless you have a way to assign the correct area codes to each area, I'm afraid you'll have to start a new game.
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    It seems I can't reinstall EET and idk if I'd rather reinstall the whole game with mods or rrestart a completely new save, probably the later, since I wanted to get rid of EET either way.

    As to Hardiness I totally agree with @Harpagornis you don't need more than 4, and doesn't the Melissan fight automatically let you rest or would you need wish for that? (in between platforms)
  • HarpagornisHarpagornis Member Posts: 1,658
    edited April 2017
    Yes you will automatically rest @Victor_Creed_SFV after each platform. Anyway: The final fight isnt all about Hardiness - there are many other problems to take care of. :D

    Eklun in the meanwhile cleared the Basilisks and - once more - Korax seems the only one who never fails. Even Mutamin got paralyzed with ease so they hacked him down too. The only downsides: His second Scimitar broke on one of the first swings so Eklun had to fight with one weapon only - which reduced the killing speed a bit. He also failed against Kirian even though he charmed Lindin. But both - Korax and Lindin - were unable to damage or paralyze Kirian so both went down pretty fast while Eklun was waiting just out of vision to not run into the infamous Chromatic Orb. Eklun went for the safest option and retreated - for now! Not to forget: Thanks to over 26k XP he jumped up to level 5/6 - great! ;)
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    I haven't played SD far enough to be an authority on the matter, but theory crafted a lot about it and gotten an SD to level 10 in BG1.
    My personal opinion is to dual at level 7 so you are a full fledged mage in BG1, but the option with level 9 sounds doable to me, since you don't actually need thief level2 to finish BG1 as wands and invis rule the game.
  • Grond0Grond0 Member Posts: 7,457
    edited April 2017
    @Blackraven I don't think the stealth penalties can work as suggested in your post. Even at the end of ToB with thieves that have maximised their stealth scores (so well over 100% with a 50% reduction) they will still regularly fail to hide in lit areas.
  • Victor_Creed_SFVVictor_Creed_SFV Member Posts: 609
    With both stealth skills at 200 I haven't seen any failed hides but maybe I don't remember.

    I hate my life atm, my game doesn't work properly anymore because of the uninstalled EET and I have to reinstall the whole blasted game again, ever since SoD came out this is easily the third time and it always takes forever because of SCS and BWS.
  • ArctodusArctodus Member Posts: 992
    edited April 2017
    @Blackraven Yeah, I think I remember the Swashbuckler you lost. Wasn't it because of Hide in Shadow ? Because you were revealed too quick after failing a hide check or something like that ?

    You only have two options, in my opinion : 12 or 13. In both case, the down time is gonna be rough, but, although the down time SoA is technically larger, it would actually be easier to bridge, because there's just so much xp around SoA from easy early quests. Plus, the bonus from scribing scrolls is much greater in BG2 than in BG1/SoD. You also get an extra Shadow Step, which in this no reload context, is the most important ability of the shadowdancer.

    Level 9 would be rough, because going through the early part of SoD as a gimped mage, seems rougher to me than at the start of SoA. Your HiPS wouldn't be all that great either, because of the lack of skill points. At dual 12/13, you could put enough points in Find Traps to be able to max it with items, which is a major life improvment, and still have a better HiPS.

    So, to me, it boils down to having an extra mage HLA (level 12 dual) against a bigger backstab bonus (level 13 dual). Level 12 seems sensible to me, because I'm not sure how much you will NEED to rely on backstabbing. Plus, the extra HP seems a major advantage of this dual.
Sign In or Register to comment.