New to the game and a bit overwhelmed
OldGoldDigger
Member Posts: 8
Ok, so I guess I am pretty spoiled by all these modern games and feel a little like I am drowning here.
I have tried to read a bunch of discussions but are very unsure how to proceed.
The story so far:
1) Started the game.
Played for a while but realized I was in way over my head and it totally Did Not Work. Like At All.
Read a bunch on different forums.
2) Started a new game, rerolled a bunch of times to get somewhat OK stats, but probably made some mistakes again
Created a Cavalier
Str 18/82
Dex 17 (Probably a slight mistake I think? Should take one point from int and put it in dex)
Con 18
Int 11
Wis 13
Cha 17
Two dots in two handed sword. One dot in axes, one dot in two handed fighting style (maybe a mistake?)
Recruited the two evil NPCs, recruited Khalid + Jaheira
In Beregrost the evil wizard died when i tried to rescue Neera.
Recruited Neera and went to Nashkel mines. Imoen and Jaheira was now lvl 2, everybody else was lvl 1.
Did a bunch of fights but had a really hard time, read on some forum recommended lvl for the mines was about 3 or so.
3) Reloaded from start of Chapter 1.
Did not recruit the evil NPCs, recruited Khalid and Jaheira, discovered a bunch of quests around the inn I missed the first time
On the way to Beregrost discovered a bunch of items and quests I missed the first time
In Beregrost recruited Neera and discovered a bunch of quests I missed the first time.
Jaheira really did not want to linger any more so set sail for Nashkel.
Now I have made at few quests in Nashkel, dug up a buried armor, have wiped out the Xvart village and... now I am really unsure how to proceed.
Everybody in the party is lvl 2 besides Neera, still lvl 1. Reputation is at 14.
Have identified a few items in temples, dont have money to identify all just yet.
a) I am thinking about temporarily dumping Neera, get minsc for dynaheir quest (that quest maybe is to hard for my lvl?) then dump minsc+dynaheir and get Neera back.
b) I think that I for now want Branwen in my party but then I would have to dump her and neera for minsc+dynaheir quest.
c) Mines are still to early I think. Is there enough XP (and time) around here so I can get to lvl 3 and enter mines with my party and end Jaherias timer for entering the mines? (I strongly suspect completing mines will end chapter 2 and maybe then cannot do any uncompleted quests in Nashkel)
Plans for the future:
At lvl 5 dual Imoen to mage, hopefully can get detect traps to 85 by then
Maybe try out Neera romance (not sure about that though)
Planned party:
Me (Cavalier)
Imoen
Khalid
Jaheira
Neera
Branwen
Suggestions?
I am really unsure what to do next right now
Maybe add another ranged damage dealer? Now it pretty much is Imoen, that also will be a mage. I read that Khalid is decent with a longbow.
Up until now, Neera has been pretty much useless but I guess she will improve later on.
I have tried to read a bunch of discussions but are very unsure how to proceed.
The story so far:
1) Started the game.
Played for a while but realized I was in way over my head and it totally Did Not Work. Like At All.
Read a bunch on different forums.
2) Started a new game, rerolled a bunch of times to get somewhat OK stats, but probably made some mistakes again
Created a Cavalier
Str 18/82
Dex 17 (Probably a slight mistake I think? Should take one point from int and put it in dex)
Con 18
Int 11
Wis 13
Cha 17
Two dots in two handed sword. One dot in axes, one dot in two handed fighting style (maybe a mistake?)
Recruited the two evil NPCs, recruited Khalid + Jaheira
In Beregrost the evil wizard died when i tried to rescue Neera.
Recruited Neera and went to Nashkel mines. Imoen and Jaheira was now lvl 2, everybody else was lvl 1.
Did a bunch of fights but had a really hard time, read on some forum recommended lvl for the mines was about 3 or so.
3) Reloaded from start of Chapter 1.
Did not recruit the evil NPCs, recruited Khalid and Jaheira, discovered a bunch of quests around the inn I missed the first time
On the way to Beregrost discovered a bunch of items and quests I missed the first time
In Beregrost recruited Neera and discovered a bunch of quests I missed the first time.
Jaheira really did not want to linger any more so set sail for Nashkel.
Now I have made at few quests in Nashkel, dug up a buried armor, have wiped out the Xvart village and... now I am really unsure how to proceed.
Everybody in the party is lvl 2 besides Neera, still lvl 1. Reputation is at 14.
Have identified a few items in temples, dont have money to identify all just yet.
a) I am thinking about temporarily dumping Neera, get minsc for dynaheir quest (that quest maybe is to hard for my lvl?) then dump minsc+dynaheir and get Neera back.
b) I think that I for now want Branwen in my party but then I would have to dump her and neera for minsc+dynaheir quest.
c) Mines are still to early I think. Is there enough XP (and time) around here so I can get to lvl 3 and enter mines with my party and end Jaherias timer for entering the mines? (I strongly suspect completing mines will end chapter 2 and maybe then cannot do any uncompleted quests in Nashkel)
Plans for the future:
At lvl 5 dual Imoen to mage, hopefully can get detect traps to 85 by then
Maybe try out Neera romance (not sure about that though)
Planned party:
Me (Cavalier)
Imoen
Khalid
Jaheira
Neera
Branwen
Suggestions?
I am really unsure what to do next right now
Maybe add another ranged damage dealer? Now it pretty much is Imoen, that also will be a mage. I read that Khalid is decent with a longbow.
Up until now, Neera has been pretty much useless but I guess she will improve later on.
6
Comments
Your cavalier has really good stats, the missing dex point is not optimal indeed but it will not change a lot your game.
About rescuing Dynaheir, you don't need Minsc in your party to free her, nor do you need her in your party at any point, especially if you don't plan to play with them. Unless having Minsc add a few xp points but i doubt it ( i never played with Minsc in bg1 i confess).
Imo your party is pretty well balanced as it is, but dualling Imoen will cut you from thief skills for a while and you may need an other rogue which will mess up your party. As it is your first run, i would suggest to keep Imoen as a thief the whole game, she will always be usefull.
Yes, your protagonist is well-built, no worries there.
Your party is also fine for now ... I might be tempted to swap Neera for Xan (when you meet him - you've got to tackle the mines to reach him). Neera is okay, but I suspect a Wild Mage isn't going to be the best introduction for a first attempt, whereas Xan's magic is more reliable.
I don't recommend dualling Imoen at level 5, since there are a couple of places where you'll find yourself wanting your Find Traps and Open Locks close to max. (By the way, full power for Traps and Locks is 100 - you can nevertheless add more points to them beyond that, but the skill gets no better.) If I were going to dual her at at all, I'd do it at 6 or 7 ... and for a first run, I concur with @Noon that you're probably better off just leaving her as a Thief all the way.
Your hard start is not an unusual experience, it's a complex game to play. Great when you've got the hang of it, of course! Don't worry, persist. It sounds as if you're making some progress now.
For the mines ... I've written elsewhere that I recommend being level 3 for that. I'll stick to that advice for a beginner (although it's actually perfectly feasible with a level 1/2 party ... but that's if you know where you're going and what to expect, which presumably you don't as yet).
Tip: as a general guideline, the further east or west you go from the north-south road between the Friendly Arm Inn and Nashkel, the tougher that area is likely to be. (Not in every case, but mostly.)
a) You could probably survive the Minsc & Dynaheir quest ... but on the other hand, in that case you can survive the Mine. Some would go for it now, but I'd leave it until after the Mine.
b) Yes, get Branwen. If you later have to swap her out temporarily to do other quests, then it's fine to do that when you get to it, but for now go sign her up.
c) Yes, completing the Mine will end Chapter 2, but no, it won't cut off the quests in Nashkel, all will remain open. (Later in the game, there are a couple of quests which are cut off by ending a Chapter, but I can't think of any example until you're in Chapter 4.) For now, go explore some areas not far from the road, between the Mine and the Inn, and you'll pick up a few quests and meet some not-too-tough combat. That should earn you at least a level, and then you're all set to have a crack at the Mine.
Edit: Oh, one more thing - there are times and places where the right call is to turn around and run.
All I can really add to the above advice is: Save often!
You will make lots of mistakes, we all do - learn from them.
Sometimes a mistake is fairly catastrophic - reload an earlier save and try a different tactic.
Have fun!
(You never know in a new community if posting beginner-type questions will be answered or if you will be more or less summarily executed for not knowing the game perfectly)
Its a relief to hear that it will be possible to complete Nashkel quests after the mine (unless some new timer will start ticking after the mines..)
wands - I have two wands right now. Magic missile and electric. The electric one is very powerful, unfortunately it ricocheted in an unexpected way so it ended up killing "only" two enemies when i fired it against six enemies pretty much lined up.
potions - I have used up a few in some fights (having three left) and for now out of money to buy any more.
Imoen - thanks, I will keep her a thief then. I usually play with a backstabbing stealthed thief and was a bit sad it looked like I would not be able to do that here due to mages being the best and all.
Neera - hmm, it probably is wise to swap her out for Xan then (I don't read ahead on the story so I have no idea whats waiting ahead and probably dont need wild magic misfiring in difficult situations)
"First run" - well had not thought about it that way really, from what I read most seem to think BG2 is a much better game so for now the plan is to play BG1 and then BG2. After that, who knows maybe I will start trying out different things in BG1. All in all I must say it surprised me how immersed I got almost at once in such an "old" game without (much of a) narrator or obvious exposition. And when playing I realize I enjoy having a fair challenge even on normal difficulty. In modern games you are often a bit to overpowered unless you go for the higher difficulties.
I am probably making a fool of myself, but from the story beats so far it sounds like my father is Baal or something equally evil. But I will see sooner or later I guess. Then maybe I start over with an evil character to see how it affect the story
Thanks again all for the answers, I really appreciate it, cheers
A couple of points about tactics if you haven't already worked those out.
- nearly all enemies in unmodded games will attack the first member of the party they see. Some will switch if attacked by others, but there aren't many that do that if your lead character gets as close as possible to the enemy. Hence you really only need one good tank to take the lead and provide a focus for all enemy attacks - you're far better off giving all the best defensive equipment to that character than spreading it over several characters.
- mage spells are potent in BG1, especially sleep which can make lots of difficult fights in the early game trivial. You can buy spells at High Hedge - including sleep (and identify, which is a great money saver). If you're worried about the danger from using a wild mage (who can disastrously fail with attempted casts of their own spells) then you could get Neera to use wands instead - there are quite a few of those in the game, including a couple for sale at High Hedge.
Jaheira's timer is now off and she will no longer bug you about doing the mines, so do not worry about that as you explore around Nashkel.
And IIRC, she and Khalid won't leave the party if the timer ever runs out. She'll just have a defeatist attitude while mentioning Nashkel one more time.
Unfortunately, a lot of modern games have made it difficult for people to go back and give older games a shot. Baldur's Gate certainly won't hold your hand like a lot of games today will. There are gonna be some pretty hard parts (especially when you reach BG2), and they'll really test your skills, but it's all a part of the fun.
As other people have said, try your best to avoid spoiling anything for yourself, as, in my opinion, the story is what really makes the BG games shine. You've got a really good protagonist (I'm currently playing through with a cavalier myself- awesome class), and a really fun party. I agree with the others, though- Neera might be a little difficult to play for your first run. She's not like other mages. If you do pick up Xan and he's not really your groove, you could always go grab Dynaheir like you originally planned. She's a really good mage, and would fit in well with the others you plan on taking along with you.
Have fun my dude! I promise this won't be your only play through.
From now on I will make sure my char is the first thing the monsters see (and hopefully the last as well)
I will for sure follow your advice and since I now know thanks to you guys there are no hidden timers ticking (for now) I will try to conclude all business around Nashkel before going wherever the story takes my happy little gang
Edit: I just realizes "happy" is a relative term when Khalid is in the party. The others seem to have a good time though
The throw animation seems slow, I guess thats just how thrown axes work and usually in fights I throw one axe, then switch to two-handed and march into the sea of enemies, a little later I let Khalid join the close combat.
I am a little unsure if I can hunker down somehow and really, really try to avoid being hit while the rest of the team rains arrows, pebbles and magic on the monsters. There is a shield icon (Guard) I tried pressing hoping that will activate some extra protection but I dont see any obvious difference, I seem to be hit about as much/little as when attacking.
Your profiency point allocation is perfect. Two-handed Sword is what you want (Spider's Bane BG1, Carsomyr BG2). More than one pip in two-handed weapon style is a waste, and you're going to want to specialize in Axes anyway as you can't use ranged.
From a powergaming perspective, you're stat allocation was actually PERFECT. I wouldn't change anything.
In BG2 your INT will hit 13 which is what you'll want to sac in dream (remember this). Also, by then you should have 19 Charisma which, with 20 reputation, is close to perfect in terms of bartering.
You may not understand any of this now. I'm more of a powergamer and you're new so that's understandable. Just rest comfortably knowing that, if played correctly, your character is not only fine - but it couldn't possibly be any stronger.
Just be sure to grab all the stat tomes...and not to become Fallen. It's pretty easy for new players to fell their Paladins by accident. A Fallen Paladin is nothing more than a severely gimped fighter, so be careful not to do this.
any mage but Neera.
You want to learn how to use magic effectively, play around a bit with different spells, see the extent of area of effect spells, ect., without the hassel of worrying whether it will backfire.
Of course you should pick up Edwin, but these bloody paladins....what can you do?
I am glad to hear that I more or less by accident seems to have made the right choices.
And yes, you are absolutely correct. I don't understand much of what you are writing
But I will remember "sac in dream" hoping I will know what it means sometimes in the future
*If a party member dies, either reload or get them resurrected immediately. Don't carry around dead people for a long period of time, because they won't get experience while they're dead.
*Identify all items before you equip them. Some items are cursed and you don't want to equip those.
Alternatively, you could've started with 18 dex and 10 int which would've made the early goings easier - but in the long run there is no difference (you would just dream sac dex instead of int).
Your character is perfectly built. With correct play it couldn't possibly be any stronger.
The latter is the key, though. I do not recommend trying to use Viconia as a tank in one's first run, even though I know it can work well for an experienced player. In a first run, a player might well never even find the special equipment which is vital for Viconia to go tanking effectively (and anyway that's quite a lot further into the game than @OldGoldDigger has so far reached).
To start with, just use each character in a fairly natural and obvious way, and they'll work fine. After completing the game once or twice, then is the time to start exploring some of the less-obvious possibilities ... some of which will work well, and some of which will not, and finding out what can work is part of the fun.