Half-Orcs as Strong as Hill Giants, and Comparing the STR stat to Pen and Paper AD&D
HaHaCharade
Member Posts: 1,644
I've always thought the modification to Half-Orcs to make them capable of being naturally as strong as a Hill Giant (19 Strength) was a bit amusing - I tend to be a bit old school though. I still remember from my pen and paper AD&D days back in college, how humans capped at 18/00 (Ogre Strength) and that was such a small percentile. You literally had to roll (like you do in BG Char Gen) 00 on percentile dice, however unlike BG (which I understand is a video game) you got to roll only once. So you usually had someone with a nat 18/00 every few years at best. Which made sense - given the rarity.
Then there's half orcs, which you can just put a 19 in. Crazy. And not really logical, considering being naturally as strong as an ogre while being humanoid is one thing - being naturally as strong as a giant while being that small, is something else.
2nd Ed did tend to eliminate some of the logic 1st Ed introduced though. Also gone were demihuman level limits and other stat max/minimums that made sense based on body-type (such as Elves having a max 18/75 strength).
Ah, nostalgia.
Then there's half orcs, which you can just put a 19 in. Crazy. And not really logical, considering being naturally as strong as an ogre while being humanoid is one thing - being naturally as strong as a giant while being that small, is something else.
2nd Ed did tend to eliminate some of the logic 1st Ed introduced though. Also gone were demihuman level limits and other stat max/minimums that made sense based on body-type (such as Elves having a max 18/75 strength).
Ah, nostalgia.
Post edited by HaHaCharade on
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Then again, trying to find even the slightest sense of logic within the OD&D/AD&D/D&D franchises is a lost cause to begin with. PnP or not. I blame Ed's childhood fantasies for that.
I don't have an old 2nd edition pen and paper book, so I gotta ask if 19 strength is some giant ogre, how insanely strong is someone with 25 strength. That's gotta be something really big. Even though in game I think it's +7 hit and +14 damage.
strength..
Now do God's technically count as living beings on the stat scale. I can't imagine anyone taking a punch in the jaw from any God and looking too pretty afterwards.
Anyone know any books or kits that display this information, I can't seem to google. I really want to read up how 25 rates on all the other stats as well.
I like Item Revisions, which converts all the attribute boosting items to a flat +x boost... meaning it makes sense to give items of whatever strength to your strongest member, rather than just bringing your weakest member up to the bloated par.
But I definitely agree. If the rules are ambiguous, I'm inclined toward lore to resolve the issue. Video games have always been a little weird though. A lot of that comes from not having an living, breathing DM. If the game difficulty isn't balanced to play with normal rules, you often get players with abnormal stats. DDO (where that picture above is from ) is at the extreme end since they are counting on players to pay money to power creep. Less extreme examples are the D&D CRPGs that allow you to set all stats at 18 (race stats aside).
Also, it's very cool the idea of a human like Sarevok (with Str/00), being the maximum natural strength a humanoid could achieve. Even if half-orcs are generally stronger than humans, none of them would achieve the strength of an ogre, if we considere this 1st edition rule.
I like this idea. I guess I'll edit Dorn's stats in my game to match this limitations.
I miss the limitations on strength for races, madegood sense to me. At least we still have halflings limited to 17.
Just for the heck of it (from 1st ed DMG)
Gygax equated the strength score to how much one could lift over the head. 3= 30lbs, 18= 180lbs, + 1 add. lb for ea %pt up to 18(50), +4lbs for ea %pt 18(51) to 18 (90), then +8lbs for ea %pt 18(91)-18(00).
I think he rated orcs at 12 average.
I always figured strict military press style as opposed to olympic style (tougher anyway to get a bigger number).
Now don't anyone hurt themselves next time at the gym figuring out their str score