Not quite. Say I have a variable containing 7. A proper BitSet of 8 should return a variable of 15. What it does return is a variable of 8. Hence, my comment that it does not perform a bitwise operation, but instead replaces the value of the variable which would be a SetGlobal not an IncrementGlobal. Since Beamdog uses the same engine for PSTEE and BG2EE, I would assume that the action is the same for both. Wrong but consistent! I just went back to the IncrementGlobal as being the simplest way of effecting the proper change. I don't know if the problem is Beamdog or WeiDU.
PSTEE actually does have several Actions that are exclusive to its engine (I'd assume a legacy of PST having several Actions similarly unique). I don't recall seeing BitSet documented for BG2EE, but I also haven't had any use for it outside of this mod, so maybe I'm incorrect about its implementation.
hi,
in regard to mourns-for-trees's quest, do you have to do it in a good way in order to access the option to change your class to a cleric?
I did some testing and basically if you do evil he wouldn't offer the prompt for you to become a cleric at all.
and for Aola's side. i have not tested this as i want to put off doing player's maze.
but let's say that you became a priest by doing Aola's quest, then you switched to another class,
would like now to change back to cleric---can you go directly to mourns-for-trees for that purpose?
or would he lock you out of that option too, if you do not do his quest or did it though non-good path?
(so basically your only option of returning to cleric class is to get fall-from-grace)?
Comments
@jaklumen, and @Ezrah, I'll investigate possible solutions, but probably no ETA. I'm not sure why this is happening at all tbh.
Is it possible to make a mod that makes TNO into Multi-Class other Multi-Class like Mage/Priest? or Bard?
in regard to mourns-for-trees's quest, do you have to do it in a good way in order to access the option to change your class to a cleric?
I did some testing and basically if you do evil he wouldn't offer the prompt for you to become a cleric at all.
and for Aola's side. i have not tested this as i want to put off doing player's maze.
but let's say that you became a priest by doing Aola's quest, then you switched to another class,
would like now to change back to cleric---can you go directly to mourns-for-trees for that purpose?
or would he lock you out of that option too, if you do not do his quest or did it though non-good path?
(so basically your only option of returning to cleric class is to get fall-from-grace)?