Linux game sales statistics
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
Hi there, everyone!
I've been browsing the Internet and found this: https://www.gamingonlinux.com/articles/linux-game-sales-statistics-from-multiple-developers-part-5.10064/
Here's how Planescape: Torment: Enhanced Edition sold on Steam:
91.74% - Windows
6.22% - Mac
2.04% - Linux
Additionally, these are install numbers from the Beamdog Client:
91.13% - Windows
6.38% - Mac
2.49% - Linux
Here’s what Beamdog CTO, Scott Brooks says about Linux support: "We really think the Infinity Engine games are something special and work hard to bring them to people that might not otherwise be able to play them. We've worked with professional and volunteer translators to help bring Baldur's Gate: Enhanced Edition to 14 languages, and we add things like Story Mode to help people who otherwise would have a hard time playing these great games. We've ported an engine that was originally built in the 16bit to 32bit transition to 64bit in order to let people continue enjoying these games. There are people on Linux that would love to play our games specifically on Linux, and we would love to let them".
I've been browsing the Internet and found this: https://www.gamingonlinux.com/articles/linux-game-sales-statistics-from-multiple-developers-part-5.10064/
Here's how Planescape: Torment: Enhanced Edition sold on Steam:
91.74% - Windows
6.22% - Mac
2.04% - Linux
Additionally, these are install numbers from the Beamdog Client:
91.13% - Windows
6.38% - Mac
2.49% - Linux
Here’s what Beamdog CTO, Scott Brooks says about Linux support: "We really think the Infinity Engine games are something special and work hard to bring them to people that might not otherwise be able to play them. We've worked with professional and volunteer translators to help bring Baldur's Gate: Enhanced Edition to 14 languages, and we add things like Story Mode to help people who otherwise would have a hard time playing these great games. We've ported an engine that was originally built in the 16bit to 32bit transition to 64bit in order to let people continue enjoying these games. There are people on Linux that would love to play our games specifically on Linux, and we would love to let them".
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Comments
I wonder how the sale split is for hand held devices.
Hence my curiosity.
Mostly out of academic curiosity.