Bug or Intention - Spider's Bane
lelag200
Member Posts: 125
Among many little glitches/anomalies while playing direct connection multiplayer I noticed that Spider's Bane now acts like the Ring of Free Action. I went on single player and was surprised to see this wasn't a multiplayer thing but a new feature of the sword. Is this a bug or was the sword nerfed? I'll be disappointed if this was intentional.
Another thing, the AI isn't working on multiplayer, is this a known issue? I've got both the same versions, no mods, and drivers are up to date on both cpus.
Another thing, the AI isn't working on multiplayer, is this a known issue? I've got both the same versions, no mods, and drivers are up to date on both cpus.
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For AI I haven't noticed any problems with AI of enemies - are you talking about NPCs or scripts for your own character?
You do not gain the speed benefits of the boots of speed. The description for the Spider's Bane +2 now incorrectly states that only adverse movement effects are to be affected.
https://support.baldursgate.com/issues/23651
As for the AI, for me it works. What exactly is not working for you?
Why would they do that?
All it will do is turn the sword into another item you carry around and never use, like the bloody ring. Always have it, can't sell it (of course), never use it.
Did they sit around and have a discussion along the lines of,
"people are enjoying playing this game far too much, gotta stop that otherwise they might not buy our next product"
Perhaps they think if they F up BG enough, people might believe SOD is a good game.
Not gonna happen.
(end of rant)
Furstrating, but it isn't the only situational item in the game; only the most annoying one (IMnsHO).
For me most of the time however. Once it's +2'ness can be bettered. I stop using it. The only real reason it gets used at all even is because the Berserking one is just too dangerous. or I have the rare moment where the free action is useful.
Free action is also extremely useful in a wide range of situations. As noted above you can kill almost any enemies by just web spamming, but it also protects against the many enemies using hold person as well as lots of monsters like ghouls, ghasts, revenant and mustard jellies and plenty of traps.
As for the AI, it simply doesn't do anything. The default script is as though it was never turned on. Once the character's selected enemy is dead she just stands there as remaining monsters hack away.