Secondary damage bypassing resistance.
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I first noticed this in combat with Niz, but have since replicated in controlled conditions.
Aestica has 100% acid resistance. Edwin casts MAA. In round 1, Aestica is immune.
In round 2, Aestica takes acid damage, despite still having 100% resistance
Is this a known issue? If not, can anyone replicate?
Best,
A.
Best,
A.
It appears to be an engine level EE issue.
If anyone is aware of a fix for this, let me know. Thanks!
Best,
A.
Using the mage spell I also get the immunity working correctly.
I just tested with the mage spell, Protection from Acid. That works correctly in my install, too, interestingly.
I tried another test with Potion of Magic Shielding + Shadow Dragon Armor. Character record displayed 100% resistance.
That was a fail- same behavior as green scroll + Shadow Dragon Armor.
The screenshots below are from another Shadow Dragon Armor + green scroll replication. Note the 100% in the acid resistance field in screenshot 1
Mods are SCS and Ascension (via BP)
Just tested in BG1 with Potion of Magic Shielding + green scroll. That was a fail.
Best,
A.
2x scrolls also give 100%. Public report https://support.baldursgate.com/issues/28856 probably covers it but I'll root around.
1. Character had a natural 100% acid resistance.
2. Character had a natural 50% acid resistance and the Shadow Dragon Armor equipped.
For 1 Melf's Acid Arrow worked correctly and the character was immune to all its damage.
For 2 however I experienced the same as @Grond0 and @Alesia_BH, only the initial damage was fully resisted. Interestingly it still showed part of the damage resisted, so I guess the natural resistance is always taken in consideration and only certain sources are affected.
@Tresset I agree that's the way they've always actually worked, but @JuliusBorisov has previously confirmed the developer intention is that they should protect against all forms of poison.
Protection from Poison Scroll Should Protect against All Poisons
2. Use the SCRL08 protection from poison scroll (F11 -> 1).
3. C:CreateCreature("bdmorent")
4. Move around when the dragon wakes up, until it uses it's breath weapon.
5. Repeat the above, using C:CreateCreature("bdneothe") instead.
Observed
The dragon/Neothelid breath injures the character with poison damage.
Expected
The protection from poison scroll should prevent damage.
Also, there's another report at https://support.baldursgate.com/issues/23455
Periapt of Proof Against Poison should grant immunity to poison
Observed
Halen takes damage from the cloudkill
Expected
Halen should not take damage from poison