"Teleport Field" Spell. Is This The Most Annoying Spell In the FR?
UnderstandMouseMagic
Member Posts: 2,147
I hate this spell, it's noisy, it's visually a mess and it lasts for ages. And it seems like every Tom, Dick and Harry has it up their sleeve.
And because it's so annoying when cast against me, I don't use it at all.
So just interested, which spells do you hate being attacked with more than any others?
And because it's so annoying when cast against me, I don't use it at all.
So just interested, which spells do you hate being attacked with more than any others?
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Comments
The spell I hate the most when used against me is Time Stop. It's just incredibly annoying to watch the battle proceed for two rounds without you being able to do any input whatsoever. If only they used it to do something interesting but noooo it's always to refresh their protections so I have to dispel them again.
Another I hate is Maze. The character hit disappears from the game and I always reload if I get hit by it, as I don't know how and when I'll get that character back. Is there a duration to Maze?
"what, who disturbed my rest, sure I heard something, where's my glasses, oops I think my ear just fell off, well now I'm up might as well shuffle over there and make some tea"
I've always found the spell fascinating specifically because it does something that absolutely no other spell can do.
Is it worth trying to layer TF onto Entangle/Grease/Web, or does the teleport effect negate the rooting/slipping/webbing if they fail both saves?
I might consider using it if it were party friendly. As it is in the heat of battle, watching your skeletons getting moved all over the place is sooo annoying, let alone yourself.
Groups of Beholders are the most useless at using it. They charm you and then promptly keep on dispelling it.
A bit ot OT but related to Beholders if anybody can tell me.
If my Charname goes into the Beholder lair in the Underdark, nothing hurts them. They can be held and all the spells thrown at them but the only thing that causes any damage is when the gauths/beholders start to "bite" them or "nudge" them.
Wearing the cloak of Mirroring and the Belt of Inertia is I presume why, but is there anything else that is at work?
Except Elder Orbs and Hive Mothers, which I believe will both cast Imprisonment.
And dream ability horror works wonders as well.
Reason I asked was because the shield is mentioned a lot, the cloak not so much.
Yes they can cast imprisonment but it's not that often that they do I've found and TBH when protected you can pretty much interrupt the casting. They also cast "maze" I think (don't quote me on that).
I'm so, so bad at knowing what the hell is going on half the time. The moment any fight is over, I basically have a mind swipe and onto the next fight and nothing gets remembered until next time.....Then I sit there going "oh yeah, I remember this".
Lack of discipline from those of us who don't play "no reload" I think.