Which keys do you NOT use as hot keys?
chimeric
Member Posts: 1,163
Here is the deal: I'm working on a mod function that's best started by pressing some kind of key on the keyboard. I could do it with an icon from the abilities bar, but that comes with issues. So I'm casting a broad net to ask: given that people can assign keys as they like, what's left? Which keys do YOU never touch in the games? Is it something in the F bar? The Num panel? Or maybe Return/Enter? Or something else?
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Comments
Q, W, A, Z, C, X, and G are already mapped to certain actions by default (plus J, I, Y, H, U, O, L, and P on the right side), and R and T are important for console-related purposes because CTRL-R heals the target and CTRL-T advances time by 1 hour. This leaves E, S, D, F, V, and B on the left, and N, K, and M on the right.
I find "F" to be the easiest hotkey to press. I've also used D and E since my middle finger rests on them.
Bear in mind that the player should just be able to re-map any hotkey they already have, in case it conflicts with your mod. If I were you, I'd make the hotkey either F, D, E, or V. The first three are probably best for laptop users; the last is probably best for desktop users. For lefties, I'm guessing K or M would be most convenient.
It should be possible to let the player pick the hotkey by tweaking your WeiDu script.