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My first run. Gnome Illusionist/Cleric

rede9rede9 Member, Translator (NDA) Posts: 1,815
edited December 2017 in Challenges and Playthroughs
I bought BG1ee at the day one but a bug get me stuck in the tutorial therefore I stop to play.
Now I guess 2.5 version is quite stable and I start to play.

Class: Illusionist/Cleric

Difficulty: Insane + No Difficulty-Based Damage Increase
Stats:
14
18
16
19
17
8

Party:
Ajantis
Coran
Kivan
Neera
Rasaad

JuliusBorisovShandyrAnduin
«1

Comments

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    I succeeded to kill Drizzt quite easily.
    He and Rasaad play the Benny Hill show theme while a massive buffed Kivan use the bow.

    Rasaad: Potion of magic blocking.
    Kivan: Composite Longbow +1; Arrow +2; Potion of Heroism; Oil of speed; Bless; Chant; Luck; The Dale's Protector.

    JuliusBorisovShandyr
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    What happy spouses Shoal and Droth are.

    JuliusBorisovShandyr
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    Ehi, Drizzt's Mythral Chain Main allows thieving skills!
    No one told me!

    JuliusBorisovShandyr
  • MyragMyrag Member Posts: 282
    Just FYI as far as I remember Chant and Luck don't stack as they use same LUCK opcode.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 18,717
    Myrag said:

    Just FYI as far as I remember Chant and Luck don't stack as they use same LUCK opcode.

    Yes, https://forums.beamdog.com/discussion/61569/luck-what-it-is-and-how-it-works/p1

    Keep it up, @rede9 ! Whom did you give the Mythral Chain Main to?

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    Myrag said:

    Just FYI as far as I remember Chant and Luck don't stack as they use same LUCK opcode.

    What? But Luck increase thieving skills and Chant does not.

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017

    Keep it up, @rede9 ! Whom did you give the Mythral Chain Main to?

    To Kivan because I give Shadow Armor to Kivan. I usually disable stealth of rangers with a better AC, but I can use it to charme animals before they turn into hostile.

    JuliusBorisov
  • MyragMyrag Member Posts: 282
    rede9 said:

    Myrag said:

    Just FYI as far as I remember Chant and Luck don't stack as they use same LUCK opcode.

    What? But Luck increase thieving skills and Chant does not.
    Yes but that is additonal bonus not related to luck bonus. Quoting from other thread.

    Luck spell: +1 luck, +1 to saves, +5% thief skills.
    Chant: +1 luck, +1 to saves, +1 to healing rolls (Staff of Curing, Mass Cure spell, etc.)

    Both provide luck bonus and this does not stack. So if you have chant which lasts much longer than luck you might just want to skip using luck spell for something more worthwhile.

    StummvonBordwehr
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    Myrag said:


    Chant: +1 luck, +1 to saves, +1 to healing rolls (Staff of Curing, Mass Cure spell, etc.)

    Which chant does healing roll consider? On the launcher or on the target?

    Does Luck work to win money at Nashkel Carnival?

  • MyragMyrag Member Posts: 282
    edited December 2017
    rede9 said:

    Myrag said:


    Chant: +1 luck, +1 to saves, +1 to healing rolls (Staff of Curing, Mass Cure spell, etc.)

    Which chant does healing roll consider? On the launcher or on the target?

    Does Luck work to win money at Nashkel Carnival?

    Just like damage does roll some spells do roll on healing amount. Mass cure for instance heals 1d8 +1 per level. So chant will increase minimum roll by 1 so instead of distribution rolls of 1,2,3,4,5,6,7,8 on heal you will get 2,3,4,5,6,7,8,8 so from 4.5 average health to 5.38.

    No idea about carnival rolls though.

    JuliusBorisov
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    Myrag said:

    rede9 said:

    Myrag said:


    Chant: +1 luck, +1 to saves, +1 to healing rolls (Staff of Curing, Mass Cure spell, etc.)

    Which chant does healing roll consider? On the launcher or on the target?

    Does Luck work to win money at Nashkel Carnival?

    Just like damage does roll some spells do roll on healing amount. Mass cure for instance heals 1d8 +1 per level. So chant will increase minimum roll by 1 so instead of distribution rolls of 1,2,3,4,5,6,7,8 on heal you will get 2,3,4,5,6,7,8,8 so from 4.5 average health to 5.38.
    I ask again: does the roll depend on the launcher or the target with chant/luck?

  • MyragMyrag Member Posts: 282
    rede9 said:

    Myrag said:

    rede9 said:

    Myrag said:


    Chant: +1 luck, +1 to saves, +1 to healing rolls (Staff of Curing, Mass Cure spell, etc.)

    Which chant does healing roll consider? On the launcher or on the target?

    Does Luck work to win money at Nashkel Carnival?

    Just like damage does roll some spells do roll on healing amount. Mass cure for instance heals 1d8 +1 per level. So chant will increase minimum roll by 1 so instead of distribution rolls of 1,2,3,4,5,6,7,8 on heal you will get 2,3,4,5,6,7,8,8 so from 4.5 average health to 5.38.
    I ask again: does the roll depend on the launcher or the target with chant/luck?

    Oh apologies I have misread your question. I would assume it's the launcher just like +1 attack rolls. But then again -LUCK on the target does increase magic damage output by the launcher.

    I guess testing would be required.

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    I used Rasaad with Icingdeath and Batalista's Passport plus Protection from fire to face Daer'Ragh's phoenix guards at Nashkel. Flame eater.

    Strangely two phoenix guards left the struggle and roam the town; guards attack them and their explosion caused a massacre.

    sarevok57
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    I went to Nashkel Mines where I rest and a pair of Winter Wolves appeared.
    So I tried one thing: I continued to rest.

    10000 Gold gained from the merchant at Nashkel and two levels up.
    This is laming. There should be a maximum to Winter Wolf Pelt and Ankheg Shell sellable.

    Shandyr
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    Ajantis get encumbered continuously with the normal Full plate armor which weights 70, but the enchanted one weights only 35. Is it normal?

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    Ehi. Cold resistance doesn't stack!
    I equipped:
    Mage Robes of Cold Resistance (20%)
    Gift of Peace (20%)
    The Frost's Embrace (50%)
    Belt of Antipode (100%)

    Result is: 127%. How is it possible? Must I open a ticket? @JuliusBorisov

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    I have never realized before how Sanctuary spell is useful. Look this combo:
    - Potion of Insulation
    - Sanctuary
    - Chant
    - Wand of Lightning
    - MASSACRE: a dozen of deaths


  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    rede9 said:

    Ehi. Cold resistance doesn't stack!
    I equipped:
    Mage Robes of Cold Resistance (20%)
    Gift of Peace (20%)
    The Frost's Embrace (50%)
    Belt of Antipode (100%)

    Result is: 127%. How is it possible? Must I open a ticket? @JuliusBorisov

    Oh. There is Resistances cap 127%.

    Shandyr
  • ShandyrShandyr Member Posts: 8,263
    rede9 said:


    Oh. There is Resistances cap 127%.

    When your resistance is above 100% you can heal with cold :)

    I am doing that in Icewind Dale EE at the moment with fire. I have a dwarven defender with above 100% fire resistance. I let him charge into a group of enemies alone and then cast fireballs at him xD

    Anduinbooinyoureyes
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    Shandaxx said:

    rede9 said:


    Oh. There is Resistances cap 127%.

    When your resistance is above 100% you can heal with cold :)

    I am doing that in Icewind Dale EE at the moment with fire. I have a dwarven defender with above 100% fire resistance. I let him charge into a group of enemies alone and then cast fireballs at him xD
    I knew it but I didn't know resistance cannot be over 127%. Did you know that?

  • ShandyrShandyr Member Posts: 8,263
    rede9 said:


    I knew it but I didn't know resistance cannot be over 127%. Did you know that?

    I think I knew it once but then forgot. So it does not surprise me hearing about this.

    JuliusBorisov
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    In your opinion, has 127% been chosen because 1+2+7=10? @Shandaxx

    Shandyr
  • tbone1tbone1 Member Posts: 1,983
    rede9 said:

    In your opinion, has 127% been chosen because 1+2+7=10? @Shandaxx

    2^7 - 1.

    Shandyrsarevok57StummvonBordwehr
  • ShandyrShandyr Member Posts: 8,263
    edited December 2017
    tbone1 said:

    rede9 said:

    In your opinion, has 127% been chosen because 1+2+7=10? @Shandaxx

    2^7 - 1.
    Yes. It would seem they used a datatype that can store a value in the range of 0 to 255, a so called "byte".

    A signed byte can store values from -128 to 127. Why not from -128 to 128? Because the "0" counts as a value too.

    The interesting part is, that it should then be possible to have "negative" resistances. Does anyone know if that is possible?

    Can a character have -100% fire resistance for example? Which would then double the damage taken from fire?

  • tbone1tbone1 Member Posts: 1,983
    It could be an “unsigned int”, not just an “int”. I am 99.9% certain the source code is C++, for reasons too boring to go into, and using “unsigned” in these cases is common practice.

    Shandyr
  • AnduinAnduin Member Posts: 5,745
    Gnome Illusionist/Cleric is a powerful build. I watch this thread with growing interest...

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    The romance with Neera seems stuck. Just a dialog after the end of Adoy quest. I believed it was available for all races.
    Shandaxx said:


    Can a character have -100% fire resistance for example? Which would then double the damage taken from fire?

    Is it not precisely the effect of Belt of Antipode (+100% cold; -100% fire).

    StummvonBordwehr
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    rede9 said:

    The romance with Neera seems stuck. Just a dialog after the end of Adoy quest. I believed it was available for all races.

    Oh, with the new NPC I must speak by myself.
    Ehi, wait. If I wear Girdle of Masculinity/Femininity and speak to Rasaad... it works.
    Does it mean I can do two romances without conflict now?

    Post edited by rede9 on
  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited December 2017
    What? Aec'Letec has transformed CHARNAME into a Ghast and it has been removed from the group!
    Can I play without CHARNAME?

  • rede9rede9 Member, Translator (NDA) Posts: 1,815
    edited January 2018
    The Wis bonus from Tome of Understanding is retroactive providing additional divine spells, right?

    Ehi, if I remove a tired character and recruit him again then he is refreshed.

    Post edited by rede9 on
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