Aerie lost two body parts. She became a cleric. Yet still was never able to regrow her wings.
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http://forgottenrealms.wikia.com/wiki/Regenerate
> If the parts were not available or too damaged, the live body would regrow the missing members, but it took longer.[2][3][4][7] The conjuration version of this spell took less than half an hour to regenerate missing parts,[2] the necromantic version could take up to an an hour longer than that.[3][4][7] Bones and missing or damaged organs would also grow back.[2][3][4][7]
In theory if she simply wore a Ring of Regeneration for a month, her wings would grow back.
It always seemed a logical flaw. And plus with the main character being a god potentially, he could do it too.
> If the parts were not available or too damaged, the live body would regrow the missing members, but it took longer.[2][3][4][7] The conjuration version of this spell took less than half an hour to regenerate missing parts,[2] the necromantic version could take up to an an hour longer than that.[3][4][7] Bones and missing or damaged organs would also grow back.[2][3][4][7]
In theory if she simply wore a Ring of Regeneration for a month, her wings would grow back.
It always seemed a logical flaw. And plus with the main character being a god potentially, he could do it too.
Post edited by MakeAthkatlaGrtAgain on
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another example being the fact that you find khalid dead in irenicus' dungeon, and even if you are a high enough level cleric there is still no option to bring him back to life, because somehow he is "too dead" to do so
maybe this was the original dev's ideas on to show what your romance option lost in the past ( since both cases are with romanceable characters)
although realistically if you were a cleric, this would really be not an issue
( with the more ironic part being that both are healers with said spells that could have fixed this, but they go; nah brah, nah, i need romance excuse) or at least that is what it seems it looks like
I don't think it is mentioned but the baby born from her romance is not given any description at all IIRC. I wonder if a half elf of her race would have at least some sort of vestigial wings at all?
It's one of these chances for modders to fill unfinished business.
Or at least this is how it looks to me.
They inherited a butler Lassal from Bodhi.
In the episode I mentioned, she has not her wings back but the mage found another option to make her fly.
Now birds have hollow bones and even flightless birds keep this. For instance, ostriches are only 20 pounds. This keeps the birds really, really light. Flying birds are extremely light.
A comparison is something I learned from the old show Terminator: The Sarah Connor Chonicles. The non-shapeshifting terminators are metal and weight a lot and so they can't swim. They can't down, but will sink.
Avariel probably have hollow bones too, and this would justify Aerie's very low constitution.
So if Aerie and a non-flying humanoid have kids, not only will the wings be weaker (or possibly non-working) but the bones will be denser and will have even more trouble flying.
On a side note, I think it's pretty cool how some hawks take out small drones, hehheh.
On regeneration, I remember it being a 7th lvl cleric spell in 1st ed. that had no limitations on lost limbs, organs, or even heads of multi headed creatures.
Aerie has low strength too, but she's half mage so it would make sense.
For drones, there's videos you can find of people using drones to safely destroy wasp nests. Professionals are using them more and more too.
From what I know, EETs primary focus is to combine BGEE+SOD+BG2EE+TOB into a single game, where you're capable of moving forth and back between the different campaign maps. I expect only minimal changes to the actual gameplay to make this possible.
Since you posted "EET changes this", it struck me as worrysome. I didn't expect that to be something that EET at its core should handle. If it does that, what else does it meddle with? I'm therefor glad that Jastey corrected you, and clarified that it is in fact not EET but an entirely different mod.
So I second Jastey's request to specify the correct mod, not only because credit where credit is due, but also to prevent any misconceptions people may have about certain mods.
I get it @PaulaMigrate you enjoy eet and i'm assumeing have worked on it but the shilling man.
It's even reflected in the gameplay. If a killing blow takes you more than 10 hitpoints below 0 then the corpse is ruined and you can't be revived, no matter what clerical magics you have at your disposal.
True revival anyway. Jaheira acknowledges that undeath is an option, but he wouldn't have wanted that.
Hard for there to really be stakes under that rule set. Even in a situation like the start of the game where Gorion's dead, and he's a powerful man so it's gonna be expensive to raise him. Suddenly all you've gotta do is keep one of his fingers in your bag and you've got ten years to raise the funds.
It sounds like a lot of people's home games take what they want from the rules but then leave the rest. I don't see why this would be any different.
The games are entirely internally consistent on the "badly damaged corpses can't be revived" front, and I think that takes precedence over any external sources on how things generally work in The Forgotten Realms.
The Harry Potter movies are based on the books. In the movies Durmstrang is a boys only school, where in the books it's not. You couldn't point to the book to try and claim that Durmstrang is not a boys only school in the movies, because the movies are quite clear and internally consistent on this subject. The movies are just different.
I would add that IMO the better DM's (and Devs) are the ones who know when to use the rules and when to make up their own, after all the enjoyment the players gain from playing is what matters and it's not a good idea to suppress enjoyment just to follow arbitrary rules that were not even designed for the medium the game is played on in the case of a computer game.
Note, that was just general advise, and in no way specified at a specific GM or Dev Team.