Game: Fixed savegames causing creatures in areas re-triggering the OnAreaEnter event.
Does that apply to PCs, too? If so, that will cause issues for existing modules that differentiate between normal area entry and save load in the OnAreaEnter script.
Good news - in my tests, loading savegames triggers the OnAreaEnter event, as it should.
The builder can then detect whether it is a savegame case, fix things which are broken by savegames (e.g. area lighting changes, PC immortal status) and exit.
Just booted up the BDC and saw for the second time in a row the maintenance icon next to the "Options" button under NWN:EE Development. I clicked on the icon and followed the prompt telling me there were folders either missing or modified from the original installation of the game. I clicked "Restore" and let it go through the process of restoring when I got this message at a certain point:
"The Beamdog Client does not have sufficient privileges to install Neverwinter Nights: Enhanced Edition (Development) in 'D:\Users\Owner\Beamdog Library'. This is commonly caused when folders created within Program Files are not accessible.
Please try installing in a different location or modifying the access settings for this folder before trying to reinstall."
I've never experienced an issue like this before. Any idea what is going on here? Thanks in advance for your response. I'll see if shutting down and restarting the BDC will resolve this issue.
So, Beamdog is has officially abandoned support for its own client? Roger that, Ghostrider. I have since removed any and all game files from their respective install directories, and I uninstalled the BDC. I have switched to the Steam version as recommended. Hope you all had a happy Thanksgiving and are also having a happy BLACK FRI-psych.
Not sure what this will mean for those of us who are not fans of Steam, but so it goes. Does this also mean there will not be anymore update to NWM-EE?
It means that if you don't plan to play NWN:EE on any platform other than the BDC, you're pretty much screwed, blued and tattooed, dude. However, the game is still being updated by volunteer devs including those who are former Beamdog employees. Hope this answers your question. Please correct me if I am wrong.
Not sure what this will mean for those of us who are not fans of Steam, but so it goes. Does this also mean there will not be anymore update to NWM-EE?
Once we are actually moving forward with the move, we'll try to provide an alternative to Steam as well, e.g. GOG (which doesn't have DRM). Also, you can play our games on Steam without DRM as well as all you need is to launch them via .exe files.
Thanks again, understood everything except Beamdog being "Embraced". I'm guessing taken over by Steam?
As I understand it, they've been acquired by Embracer, a Nordic-ish private equity firm. They've been scooping up game companies left and right. Kinda like EA, but not. please correct me if i'm wrong, friends.
@Atrophiederic You are correct, sir. That is exactly what I meant. From what I understood reading news articles, Aspyr Media (a subsidiary of Embracer) acquired Beamdog back in 2022.
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The builder can then detect whether it is a savegame case, fix things which are broken by savegames (e.g. area lighting changes, PC immortal status) and exit.
"The Beamdog Client does not have sufficient privileges to install Neverwinter Nights: Enhanced Edition (Development) in 'D:\Users\Owner\Beamdog Library'. This is commonly caused when folders created within Program Files are not accessible.
Please try installing in a different location or modifying the access settings for this folder before trying to reinstall."
I've never experienced an issue like this before. Any idea what is going on here? Thanks in advance for your response. I'll see if shutting down and restarting the BDC will resolve this issue.
Once we are actually moving forward with the move, we'll try to provide an alternative to Steam as well, e.g. GOG (which doesn't have DRM). Also, you can play our games on Steam without DRM as well as all you need is to launch them via .exe files.
As I understand it, they've been acquired by Embracer, a Nordic-ish private equity firm. They've been scooping up game companies left and right. Kinda like EA, but not. please correct me if i'm wrong, friends.