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Introducing the NWN:EE Development branch

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  • ProlericProleric Member Posts: 1,316
    Proleric wrote: »
    Game: Fixed savegames causing creatures in areas re-triggering the OnAreaEnter event.
    Does that apply to PCs, too? If so, that will cause issues for existing modules that differentiate between normal area entry and save load in the OnAreaEnter script.
    Good news - in my tests, loading savegames triggers the OnAreaEnter event, as it should.

    The builder can then detect whether it is a savegame case, fix things which are broken by savegames (e.g. area lighting changes, PC immortal status) and exit.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,758
  • Prince_RaymondPrince_Raymond Member Posts: 443
    edited November 3
    Just booted up the BDC and saw for the second time in a row the maintenance icon next to the "Options" button under NWN:EE Development. I clicked on the icon and followed the prompt telling me there were folders either missing or modified from the original installation of the game. I clicked "Restore" and let it go through the process of restoring when I got this message at a certain point:

    "The Beamdog Client does not have sufficient privileges to install Neverwinter Nights: Enhanced Edition (Development) in 'D:\Users\Owner\Beamdog Library'. This is commonly caused when folders created within Program Files are not accessible.
    Please try installing in a different location or modifying the access settings for this folder before trying to reinstall."


    I've never experienced an issue like this before. Any idea what is going on here? Thanks in advance for your response. I'll see if shutting down and restarting the BDC will resolve this issue.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,758
    We would recommend switching to the Steam version as the BDC will be sunset in the future.
  • Prince_RaymondPrince_Raymond Member Posts: 443
    So, Beamdog is has officially abandoned support for its own client? Roger that, Ghostrider. I have since removed any and all game files from their respective install directories, and I uninstalled the BDC. I have switched to the Steam version as recommended. Hope you all had a happy Thanksgiving and are also having a happy BLACK FRI-psych.
  • grom56grom56 Member Posts: 113
    Not sure what this will mean for those of us who are not fans of Steam, but so it goes. Does this also mean there will not be anymore update to NWM-EE?
  • Prince_RaymondPrince_Raymond Member Posts: 443
    edited December 8
    It means that if you don't plan to play NWN:EE on any platform other than the BDC, you're pretty much screwed, blued and tattooed, dude. However, the game is still being updated by volunteer devs including those who are former Beamdog employees. Hope this answers your question. Please correct me if I am wrong.
    Post edited by Prince_Raymond on
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,758
    grom56 wrote: »
    Not sure what this will mean for those of us who are not fans of Steam, but so it goes. Does this also mean there will not be anymore update to NWM-EE?

    Once we are actually moving forward with the move, we'll try to provide an alternative to Steam as well, e.g. GOG (which doesn't have DRM). Also, you can play our games on Steam without DRM as well as all you need is to launch them via .exe files.
  • grom56grom56 Member Posts: 113
    Thanks for the info @Prince_Raymond and @JuliusBorisov. Sorry to see Beamdog go, but ah well....
  • Prince_RaymondPrince_Raymond Member Posts: 443
    @grom56 No worries, bub. If it's any consolation, Beamdog isn't gone. They've only been "Embraced".
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,758
    Yeah, we're not going anywhere. Don't worry. We're just sunsetting the software that hasn't received an update in 5+ years.
  • grom56grom56 Member Posts: 113
    Thanks again, understood everything except Beamdog being "Embraced". I'm guessing taken over by Steam?
  • AtrophiedericAtrophiederic Member, Mobile Tester Posts: 148
    grom56 wrote: »
    Thanks again, understood everything except Beamdog being "Embraced". I'm guessing taken over by Steam?

    As I understand it, they've been acquired by Embracer, a Nordic-ish private equity firm. They've been scooping up game companies left and right. Kinda like EA, but not. please correct me if i'm wrong, friends.
  • Prince_RaymondPrince_Raymond Member Posts: 443
    @Atrophiederic You are correct, sir. That is exactly what I meant. From what I understood reading news articles, Aspyr Media (a subsidiary of Embracer) acquired Beamdog back in 2022.
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