Introducing the NWN:EE Development branch
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
We heard you like betas for your betas. The Development beta branch for Neverwinter Nights: Enhanced Edition has been opened from Friday.
http://steamcommunity.com/games/704450/announcements/detail/1654381705278992547
http://steamcommunity.com/games/704450/announcements/detail/1654381705278992547
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The latest update to the Development build is here. Lots of exciting stuff here including re-enabling multiplayer for some premium modules. Enjoy!
Heya, Head Start and Development Branch testers! A new build is out.
New development build available.
NWN:EE Development Build 8172
8173 has been swallowed by Abyssal denizens
This build is the new and likely last release candidate for 1.75! We very much appreciate any feedback that comes in from the community.
Please try to break this build, and if you are adventurous, even update your server. Let us know if you run into any issues on the usual channels.
NWN:EE Development Build 8178
The Intel bug fix!
Development build patch notes are published on Steam.
But the actual patches (both beta and stable) are available from the Beamdog Client and on Steam.
It brings new Fixes, Features, and Fix-Tures, including 3 new player-selectable portraits: Heavyline, Skandii, and Lanteri!
Check out the full notes:
http://bit.ly/2xGigVU
Development build 8181 addresses a few community-found issues from the previous dev build.
Check out the full list of fixes.
Check out the full list of fixes & features, including the return of Gamma functionality.
We'd like to thank all the volunteers who are testing NWSync and other NWN:EE features!