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[MOD LIST] Lava's released EE mods

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  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    edited January 3
    Hello , this is the Chinese translation update for Alabaster Sands v1.9.1, with revisions and updates completed by Yoshimo0417. Additionally, the three files setup-osx.tra, setup-unix.tra, and setup-win32.tra from the original translation are no longer required.

    P.S.1 He has currently revised 17 mods, and I will upload them one by one after checking each individually.
    P.S.2 The private message function on the Beamdog forum appears to be unavailable. For mods with release threads on the forum, I will upload them to their respective release threads; for those without, I will upload them in this post.
    Post edited by MephistoSatanDevil on
  • shevy123456shevy123456 Member Posts: 430
    Lava recently updated most of his mods. Just keeping a heads up here as
    I myself discovered this only randomly (I am right now preparing slowly
    for a new run for 2026, so I update all local mod links, which is how I
    found out, e. g. the updates to his mods occurred primarily between
    27th december 2025 and 03 january 2026).
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    Hi @LavaDelVortel , this is the Chinese translation update for Foundling Between the Shades V5.5.3, with revisions and updates completed by @Yoshimo0417.
  • LavaDelVortelLavaDelVortel Member Posts: 3,105
    Done!
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    edited January 6
    Hi @LavaDelVortel , this is the Chinese translation update for I Shall Never Forget V6.5, with revisions and updates completed by @Yoshimo0417.

    Additionally, the three files setup-osx.tra, setup-unix.tra, and setup-win32.tra from the original translation are no longer required.

    Sorry, there was a problem with the previous 7z file. Also, the modified tp2 file is attached.
    Post edited by MephistoSatanDevil on
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    Hi @LavaDelVortel , this is the Chinese translation update for Innershade V11.14, with revisions and updates completed by @Yoshimo0417.

    Additionally, the three files setup-osx.tra, setup-unix.tra, and setup-win32.tra from the original translation are no longer required.

    Additionally, I apologize for the incident of uploading the wrong compressed file in the previous post. I would appreciate it if you could update the ISNF mod once again. Thank you for your trouble.
  • LavaDelVortelLavaDelVortel Member Posts: 3,105
    Done
  • morpheus562morpheus562 Member Posts: 658
    Hey man, it's been a minute. Hope you're doing well!
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    Hi @LavaDelVortel , this is the Chinese translation update for Ooze’s Lounge V2.99, with revisions and updates completed by @Yoshimo0417.

    Additionally, the three files setup-osx.tra, setup-unix.tra, and setup-win32.tra from the original translation are no longer required.
  • LavaDelVortelLavaDelVortel Member Posts: 3,105
    Doing ok, I guess, but there is always something to update, huh.

    That said, Ooze's Lounge is up, too.
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    edited January 9
    The remaining mod translation corrections pending submission are: Southern Edge, Tales of the Deep Gardens, Tangled Oak Isle, Will of the Wisps, and Wilson Chronicles.

    This is actually due to a series of "translation adjustments for proper nouns" (semi-official in nature) carried out on the Chinese version of the game, which has led to corrections of some previous translations.

    I’ve also adjusted our workflow to prevent a repeat of the submission error we had with the “I Shall Never Forget” MOD translation fix.
    Post edited by MephistoSatanDevil on
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    Hi @LavaDelVortel , this is the Chinese translation update for Southern Edge V5.3, with revisions and updates completed by @Yoshimo0417.

    Additionally, the three files setup-osx.tra, setup-unix.tra, and setup-win32.tra from the original translation are no longer required.
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    And this is the Chinese translation update for Tales of the Deep Gardens V12.95, with revisions and updates completed by @Yoshimo0417.
  • MephistoSatanDevilMephistoSatanDevil Member Posts: 76
    edited January 10
    This is the Chinese translation update for Tangled Oak Isle V4.6, with revisions and updates completed by @Yoshimo0417.

    Additionally, the three files setup-osx.tra, setup-unix.tra, and setup-win32.tra from the original translation are no longer required.
  • LavaDelVortelLavaDelVortel Member Posts: 3,105
    Done
  • Kensei_xXxKensei_xXx Member Posts: 370
    Since I'm planning for a new EET setup around next week or so, do you have any big updates or new releases on the table, for lets say, the next few Weeks, wich could be worth waiting @LavaDelVortel ? ;)
  • LavaDelVortelLavaDelVortel Member Posts: 3,105
    I updated most things. I may push 2 minor updates today, but I don't have anything major :) If anything new appears, it will be either fixes for issues reported by others or spontaneous developments (let's remember I came up with Cernd Romance about a month ago, and it's now ready, but it wasn't something I really planned). Anyway, there's nothing that I know of while writing this post :P
  • shevy123456shevy123456 Member Posts: 430
    So this is more a short meta-discussion (possibly, eventually); I assume not too many may comment but that's good too,
    right - leaves more discussion for other things.

    Lava's mods can be found here: https://www.weaselmods.net/index.php

    He released many different mods over the years, including several NPC mods. I have played only a few of the NPC
    mods, the more recent ones I have not played yet. Which of these are Lava's best NPCs? Or, if a singular position
    is hard, among the Top three? I can easily group Dvaradime there. I am not sure about the other NPCs.
    Some NPCs such as Faldorn are always a bit "off" to me, so I can't have them in the party, whereas e. g.
    Dvaradime worked fine. Any opinions on other NPCs, in particular the more recent ones?

    Also, some NPCs in general take quite a lot of work - Dusk and Lava, or Aura; these are almost like NPC mega-mods,
    with large quests or stories or unique abilities (e. g. Aura and the automaton; actually reminds me somewhat of
    Argent77's golems mod in a way).
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