Hello. After 2.5 update everything in game look worst than before. Overall quality of graphic lowered. Stuff in game doesnt look sharp anymore. I had the same issuse when you updated BG1EE BETA month ago. Lenovo Yoga tab2. Android.
Thanks. I believe there is no way to revert this. I should reinstall mods. Now, will the mods be cool with 2.5 or they need a time to be updated by the authors?
Thanks. I believe there is no way to revert this. I should reinstall mods. Now, will the mods be cool with 2.5 or they need a time to be updated by the authors?
At least AFAAQ doesn't run.
This mod runs fine on patch 2.5. There were just some mod incompatibilities in your specific case.
Our developers have just checked it. The EE uses regular BAMs for paperdolls, not the old PLTs. You'll have to convert them. PLT>PNG with the NearInfinity, then split it in half (it's a two-part BAM), then make those PNGs into BAMs.
Check if those PLTs in the pack by @lunar have transparency set up correctly.
That lime green is the internal color that gets filtered out for transparency in BAMs, just like a green screen for a movie.
I gave this method to modders. They say it doesn't work, what's worse it's misaligned too
Our developers have just checked it. The EE uses regular BAMs for paperdolls, not the old PLTs. You'll have to convert them. PLT>PNG with the NearInfinity, then split it in half (it's a two-part BAM), then make those PNGs into BAMs.
Check if those PLTs in the pack by @lunar have transparency set up correctly.
That lime green is the internal color that gets filtered out for transparency in BAMs, just like a green screen for a movie.
I gave this method to modders. They say it doesn't work, what's worse it's misaligned too
We had an issue with the colour palettes, which is now fixed. Aligning helmets and weapons is perfectly doable. Unless someone gets there first, I can do that later this month.
Our developers have just checked it. The EE uses regular BAMs for paperdolls, not the old PLTs. You'll have to convert them. PLT>PNG with the NearInfinity, then split it in half (it's a two-part BAM), then make those PNGs into BAMs.
Check if those PLTs in the pack by @lunar have transparency set up correctly.
That lime green is the internal color that gets filtered out for transparency in BAMs, just like a green screen for a movie.
I gave this method to modders. They say it doesn't work, what's worse it's misaligned too
We had an issue with the colour palettes, which is now fixed. Aligning helmets and weapons is perfectly doable. Unless someone gets there first, I can do that later this month.
Oh, did I misunderstand what you guys said? From what I remember there were other issues? Erm...I will just wait for other replies then haha.
I'm not saying that it is not a problem, but every time someone says "vanilla BAM/paperdoll/etc" were better I do my best to see a difference and all looks like the same to me.
Translations for our games are being made by volunteers. After each translation is completed, it's being checked by a specialized translation company. There's no volunteer translation of BGII:EE into BR/PT right now.
Hi to all. No 2.5 BGIIEE update for me on my MacBook Pro 10.11.6. Does anyone knows why? Beamodg client, no Steam or others... installer version 1.1.13, thank you.
Comments
This photo comes from IWDEE 2.5. It looks different.
@StefanO I reported this on Friday. Will let you know when I hear back.
Gus
@Greener Please report along with your system specs at support.baldursgate.com for investigation.
Translations for our games are being made by volunteers. After each translation is completed, it's being checked by a specialized translation company. There's no volunteer translation of BGII:EE into BR/PT right now.
Old installers are not supported.