Icewind Dale:EE, Worth the buy?
Guyfives
Member Posts: 37
I'm a recreational BG player, I've been considering buying IWD for awhile now, but am unsure of it's quality, I've had similar thoughts about PST, and when I bought it, I felt dissatisfied with its UI and its story, should I purchase Icewind Dale?
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TLDR; its a mixed bag. Depending on what you want out of it, it could be anywhere on your range from bad to great. Personally I find it ok. about a 7/10
The type of phrase, that without IMO, would destroy this community, I get your sentiment though, so I'll buy it.
... following on that ‘mysterious quest in a pub’ RPG promise, Icewind Dale is as close to Diablo as Baldur’s Gate. Much of the game is spent killing. Killing skeletons, yetis, orcs, goblin, giants, thieves, umber hulks, salamanders, trolls, monks, golems, zombies, lizardmen, yuan-ti, mummies, shadows and liches. Amongst others. Unlike modern games, they really didn’t skimp on the monster types in ye olde days, and there are several tough battles that will require careful planning and character management to survive ...
... Unlike the earlier infinity engine games, you don’t get interactive characters or inter-party dialogue or plot from your party members here, nor can you recruit more as the game goes by. You generate them right at the start, use pre-generated ones, or import ones from other games ...
These characters of yours travel out from the great druidic tree of Kuldahar to explore why its warming aura is fading in the snowbound lands of Icewind Dale. Though in description the story seems rich enough, it mainly consists of killing lots of people in a whistle stop tour of Faerun’s minority factions. Occasionally, you get to talk to them before you kill them. Thankfully, there are the usual endless Black Isle sidequests, varying from rebuilding an Elven arboretum to repeatedly rescuing villagers, which add a little more flavour to the world. Black Isle’s (Obisidian’s) dialogue is as witty as ever, and the depth of NPC responses to different character classes adds to the already-enormous replay value ..."
https://www.pcgamer.com/icewind-dale-enhanced-edition-review/
You're free to create the story you want. You're not Gorion's Ward who meets two Zentharim and two Harpists and a drow who escaped Menzoberranzan etc...
You can be whatever you want. During my DoF tests, I made a bloody Time of Troubles party. As if the gods and goddesses where cast out by Ao to wander the frozen lands.
Another run I made a full ilmaterite party (Paladin, Cleric, Monk and two hired henchman: a Ranger and a Mage/Thief).
Another run I made a full barbaric party.
And so it goes.
Of course, if you add in custom soundsets and portraits, that opens up a lot of possibilites for BG as well as IWD.
IWDEE is the history of a region, BG(2)EE is the story of a person. You'll always be chained to the whole GorionWard-Bhaalspawn situation.