In SoA, which enemies need +4 or better to hit?
Kneller
Member Posts: 438
I know some of the Liches fall into this category, but I can't recall other enemies that can't be hit with +3 or less. Are there any?
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Kangax in demi-lich form can be destroyed with the mace of disruption, so you do not really need a +5 weapon for him, either. For SoA you will have no problems at all with +3 weapons. Even in ToB they are good enough.
plus the werewolf woman in the umar hills in werewolf form requires +5 weapons to hit
if im not mistaken, this is a thread somewhere on this forum that has already discussed all the baddies that require more than +3 weapons to hit, somewhere around here
Although, I just double checked 2e rules, and apparently all slings should get the strength bonus to damage. So I guess the SoE it is...
I seem to recall MMMs being nerfed to +3 or something, but not sure if that's an official patch or a mod. Haven't played BG2 in quite some time now since I haven't got past Sarevok for a long time (restartitis and other games taking over).
I'm curious, why does you rping a good charname prevent you from upgrading the Mace of Disruption?
Personally I don’t give two hoots what people do but that’s why some roleplayed characters would not have illithium to upgrade the mace. It also requires metagame knowledge: at the time of acquiring illithium you should have no clue that you can use it to upgrade the mace, and that the illithium therefore has no other use than to give to Sarles. It’s very rare (and therefore quite cool design) to use a quest item for a totally unrelated purpose rather than the quest itself.
If you are going to get this picky about "morals", then you wouldn't have anything to do with the deugar to get the real illithium.
You would dob him in to the authorities, seeing as he's evil and stuff.
And employed a child killer...
"Oh, Illithium? (Character roll: ridiculously high lore check successful) I've heard legends about the ore being used to craft potentially very powerful weapons against undead. What, some idiot primadonna is planning to use the ore to create some stupid statue while Athkatla is being overrun by a vampiric thieves' guild?"
I don't care if you're lawful, you'd better have an INT below 10 or be suicidal to rationalize giving the ore to Sir Sarles. In all fairness though bards can't be lawful so the issue never really comes up heh.
Other than the previously mentioned weapons that may be it. Some HLA things maybe, Energy Blades definitely and maybe the Druid HLA elemental attacks. I think that Devas, Planetars and Elemental Princes hit as +3 but not certain.
Pretty sure that everything that needs a +4 or better enchantment in SoA has already been covered.