Advice for SCS Improved Bodhi (non-Tactics version)
OrlonKronsteen
Member Posts: 905
Hey, everyone! I'm stuck. SCS Bodhi (non-Tactics) is proving quite the contrarian. I'm in Chapter 6 and I've made it down to the last room in her lair. That's as far as I can get. I'm getting my ass handed to me in that boss fight and I can't think of anything else to try. Not only is Bodhi rag-dolling me, but there are two blokes I've never heard of - Manasseh and Hazarmaveth - who are dropping high-level spells on me like they're going out of style. They have a seemingly endless number of death spells, and wipe out all my summons instantly. Even the pit fiend I send in (with Improved Fiends) is getting squished like bug. I'd love to hear how you hardcore SCS veterans handle that fight.
For some context, I've never installed some of these tougher components before. I usually do a light SCS install. This time, for some crazy reason, I added improved sahaugen, vampires, mind flayers, fiends, etc... so maybe I'm just too green. On the other hand, maybe I'm under-leveled. My characters are level 15. What do you think? I have a killer lineup, with a blackguard, sorcerer, gnome illusionist/thief, Viconia, Korgan, and Imoen, but I still can't get the job done. I thank you in advance for your insights.
A side note: if Bodhi is this tough for my level 15 party, I'm wondering what would have happened if I'd had to fight her in Chapter 3. It seems I was wise to side with the vampires this time.
For some context, I've never installed some of these tougher components before. I usually do a light SCS install. This time, for some crazy reason, I added improved sahaugen, vampires, mind flayers, fiends, etc... so maybe I'm just too green. On the other hand, maybe I'm under-leveled. My characters are level 15. What do you think? I have a killer lineup, with a blackguard, sorcerer, gnome illusionist/thief, Viconia, Korgan, and Imoen, but I still can't get the job done. I thank you in advance for your insights.
A side note: if Bodhi is this tough for my level 15 party, I'm wondering what would have happened if I'd had to fight her in Chapter 3. It seems I was wise to side with the vampires this time.
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Comments
I never fight all those vamires on their terms, i.e. in that room. My advice would be to use the door and the corridor to your advantage. Maybe you can have the Illusionist/Thief set seven traps first. Then try and lure Bodhi toward you. I think the traps will not kill Bodhi, but they will injure her badly. She has a 1x heal ability iirc so she'll heal herself from the trap damage. Your Sorcerer and/or the Illusionist/Thief will then need PfMW to tank her, allowing your warriors to attack her with missiles or long-range melee weapons.
You tried using Turn Undead from Viconia? If you can disable the caster vamps via TU then it should make spanking Bodhi a lot easier. Team seems to be Evil so probaby rules out using Azure Edge, but should have Imp.Mace of Disruption, but i've not tried Bodhi with the scs improvements myself yet so unsure if she has anything that may prevent it. At that point in the game i've usually grabbed every side quest and got most of the cool items from WK so have so many OP items to choose from it takes something truely special to be remotely challenging. Mind you being like level 40 with 1 character tends to be more effective than having 5-6 level 15-18's, mainly because you can dispel anything and they usually can't touch your defensive spells via their own dispells.
If your sunrays can't get through potential spell defenses, try to have true sight running as you walk in and throw a bunch of secret words, warding whips or whatever else you have access too into the mix - check what prebuffs the vampire mages come with and take them down as soon as possible while your allies keep them distracted before you fire off your sunrays. I'm assuming you have Drizzt and the Knights recruited.
As for Chapter 3, this version of Bodhi is toned-down in her first appearance - while certainly tougher than in the vanilla game, she can be dealt with. However, for the second fight, she won't be holding back. Be prepared for a bit of a surprise if you think you've beaten her.
Thanks for the advice, all. I've tried these tactics and more, to no avail. Korgan can get a Sunray off, and with a lucky die roll I'll kill one of the companion vampires, but the others keep coming. I've tried spells and debuffing but Bodhi casts some horrible bat plague (it looks like an insect plague) which prevents me from spell casting. I suppose I could try Spell Immunity (conjuration - assuming that's what the ability is), but it wouldn't stop her from then tearing my mages apart once pfmw wears off, and she's not shy about targeting them. Traps did nothing... Turning undead has no effect. Bodhi is immune to the MoD... when I can get a Sunray off near her it does trivial damage... Holy Water does trivial damage... Dumping it in the fountain may help (slow their regeneration?) - if only I could survive long enough to tell.
Ah, just a tough fight and at my skill level I probably need a couple more character levels. Time Stop would sure come in handy. I'm sure glad I chose the toned down version of that component. I will say that my awe of this mod just continues to increase. While I'm having a PITA of a time in this fight, the design is incredible and it's fun to admire, even if I may need to do a vanilla play-through on story mode next for therapeutic reasons.
As an aside, @Borek I tip my hat to you for being able to get down to level 4 WK by Chapter 4. I waited until after the Underdark to take on the Chromatic Demon on level 2 and it was tough then. I'm amazed at some of the feats you guys pull off.
As for WK then to be honest i find it easier solo as there's only 1 character to protect from nasty disabling/killing effects and if that character is a Mage you get so much XP it's really high level with a load of powerful spells and HLA's to throw about. Chromatic Demon is probably the toughest fight though for a solo due to the regen, i had to time the fight to begin when it had just switched to it's Cold form then dropped Wand of Fire aganazer's scorchers every round whilst swinging with stoneskin and Prot.Magic Weapons, even then it'd eat through the stoneskins and usually change form before dying in a close fight lol.
My current install has scs with improved monsters/encounters, but i haven't played it for a bit, last time out i got completely shredded by the Lich under the Graveyard district as part of Edwins quest, i was so used to it being an easy kill w/o the improved Liches module lol. Every time it's Prot.Magic weapons and Mirror image dropped it would insta-cast them both again, lol...i'm just glad i didn't turn on high level enemies have HLA's component
It's going to be horrific trying to get Staff of the Magi though, i might have to spec Axes, unlock UAI (usually play Evil) so i can use Azure Edge and try and blap Shandie via a lucky ranged attack at the start...otherwise it's going to require a hell of a lot of Project images to blanket the entire room in skull traps, not that i am above doing that, lol, it just takes quite a while to set it up
Works every time!
Bonus points if you are Solo.
More bonus points if you kill them in slayer form.
More bonus points if you actually kill them in ravager form.