Sadly I've tried all those options mentioned in this thread and I only noticed marginal improvements at best and some leave me in a worse position than when I started.
So after having played it for a little while, although the Win95 compatibility mode does speed up the game, any resource-heavy effects (water, spells) and large amounts of 'on-screen activity' cause horrific levels of lagging.
The compatability is a poor-man's solution to this problem, although it does make the game playable. you just have to be patient during combat engagements I suppose.
Hrrrm, very frustrating.
I also tried to disable 3D and use backwards copmatible 3d on the ini file, but the game keeps reverting values to 1.
yes, we'd have to wait until devs to somthing about it
x and y res to my laptop res, use full screen = 0 window maxmized = 1 max frames to 60 (this one pretty sure it does nothing (yet) but hey just in case)
this seems to help a little bit on the lag, aside from the win95 trick so i play on a maximized window on the laptop, plus: opengl to 1 compat mode to w95, all the desktop/erc gizmos utrned off cpy affinity to 0 process priority to high
So after having played it for a little while, although the Win95 compatibility mode does speed up the game, any resource-heavy effects (water, spells) and large amounts of 'on-screen activity' cause horrific levels of lagging.
The compatability is a poor-man's solution to this problem, although it does make the game playable. you just have to be patient during combat engagements I suppose.
Hrrrm, very frustrating.
Hmmm... not good news. Might require an Half-Orc Fighter with 19/18/19 to blitz through combat. Unfortunately I like my playthroughs to be magic intensive...
This is really frustrating. I am no computer wizard. I see no graphics option in the game and no separate config program like the old ones had to turn off 3d drivers or whatever (it might as well be Greek to me). Looks like I'll try my other computer, but as far as my laptop goes, this has been a waste of money. SUCK
This is really frustrating. I am no computer wizard. I see no graphics option in the game and no separate config program like the old ones had to turn off 3d drivers or whatever (it might as well be Greek to me). Looks like I'll try my other computer, but as far as my laptop goes, this has been a waste of money. SUCK
give the devs a chance This initiative is good enough to bring back many many ppl to good games like BG patiente is a virtue
AMD Radeon HD7970, AMD FX8350 overclocked, 16GB RAM, Windows 8 Professional 64bit -- all up to date drivers. Vanilla PC otherwise -- that is, no "special" setup tricks. Info FWIW.
@AHF i had the same issue with fallout, never could play the game in reason of that.
Did you tried to mess a bit with your video card configuration? At the risk of saying bullshit, try to change the Vertical Sync, the Texture FIltering options, Antianalising options (gamma correction mainly maybe).
It's a suggestion based on NVIDIA card configuration options, so give a try for a fast solution. Just test one each time, change the settings and start the game, if it doesn't fix, undo the change and change something else.
I haver connected my laptop to a deck, plugged-in an external monitor and disabled laptop's built-in screen. I am still testing the game but things seem to be further improved. Instability is almost gone, no more crashes, Alt+tab to other apps works fine, speed is fine, movies still a little choppy but much less. So it could be that there is something specific between Intel Graphics Card and the (low)-quality of some laptop built-in monitors that screw things up.
This probably isn't related, but did anyone tried to turn off DirectDraw in dxdiag, or better yet installing this (if it's even possible): http://bitpatch.com/downloads/ie-ddrawfix.zip ?
Is this something you do in the control panel or in the properties file for Baldur.exe? Sorry for the tech ignorance!
AHF, go over the file Baldur.exe, right-click, select "Properties", then go in the Compatibility section and set it to Windows 95 (+ tick the other options as indicated in posts above).
I switched it but to no avail. The strange graphic remains:
Hi there I got same problem like your problem but I've fixed it so if you still got this video bug,you can fix this = active OpenGL mode in Baldur.ini by adding "OpenGL version" in Baldur.ini so this look like :
(1) \Documents\Baldur's Gate - Enhanced Edition\Baldur.ini set to:
I just tried altering my baldur.ini file, to no avail, still ridiculous lag.
Same situation. Ironically, I actually posted in these forums back in September asking about this issue: by and large, the community consensus was that it wouldn't be an issue. Unfortunately, while my Mobile Intel(R) 965 Express Chipset Family could handle IWD2 and the BGT Trilogy, it can't seem to handle BG EE.
Like Nathan said, this really sucks: I don't have the money to buy myself a newer laptop, so it seems that I'm stuck not getting the chance to play BG EE.
Yea, I have a brand new alienware laptop that won't play it. The problem does not seem to be on the laptops end. I have downloaded and edited everything everyone has suggested. Then eliminated everything and tried again from scrap. Still not working for me.
I was experimenting on a G35, which is much older than most. The game looks fine, it was just a little slow. I turned up the keyboard and mouse scroll speeds and other than clunk character animation, it played OK.
When I started to force texture compression and lowered texture color depth and bit depth buffer, i started getting anomalies like you are seeing.
So I assume the issue was known about long ago. Why wasn't it announced before? So that we could prepare.
By the sound of some posts they seem to acknowledge they knew full well this would happen for some. Much like the last minute delay two months ago, I can't help but feel this warranted a much more open and transparent communication with the fans and possible consumer.
The trick suggested by Baldur_gate_lover seemed to work for mine, at least to a decent extent. Issues still present upon spell casting, melee combat seems unaffected. Will try Hamachi Multiplayer to assess functionality.
I have Intel graphics (along with 2nd gen i7 proc) and NVidia 550M. Even when I was forcing usage of nvidia card (I could see hardware led indicating that nvidia is in use) I still experienced issues.
However, after updating intel drivers to the latest 15.28.8.64.2875 the game now works fine on both cards, even on intel !
Found bypass sort of, it skips all the usual intro stuff when starting a game, and goes straight to main menu. My game as well kept crashing and would not start but this seems to work.
right click the game icon and open file location, click data, then 00766, and in there you will see a file just labeled baldur, double click that. on occasion it will not work the 1st time but usually will the second. once it starts i have had 0 problems, no lag, no graphics issues nothing.
Hope this helps guys.
Also my computer is Alienware uses 2 graphics cards both integrated intel card and nvidia gforce
I can't believe this... as I mentioned previously I have a netbook with Intel 3150 on board and the game was absolutely unplayable! So slow. I tried to imrpove performance a bit and... well I caused my windows not to get back after restart. I got angry and installed ubuntu and to my suprise not only BG:EE works under wine, but it works better! Full speed! I didn't play much but first 2 minutes are flawless.
@Oxford_Guy unfortunately, yes this is to be expected in Windows. It will run smoothly under the Mac native version - Apple has finer control over their drivers and we experienced no problems with the Intel hardware under Mac OSX. In this case, I'm using a 2011 Macbook Pro with an integrated Intel 3000ish chipset coupled with an AMD Radeon Mobility - in Mac OSX I saw no issues thus far.
@Nathan - thinking about it, that doesn't mean there won't be issues with Mac's that *only* have Intel graphic, though, as doesn't the AMD chip kick in for the 3D stuff on your computer? Can anyone confirm that a Mac with *only* Intel 4000 (or even 3000) graphics will run smothly with the current Mac OS X native version of BGEE?
x and y res to my laptop res, use full screen = 0 window maxmized = 1 max frames to 60 (this one pretty sure it does nothing (yet) but hey just in case)
this seems to help a little bit on the lag, aside from the win95 trick so i play on a maximized window on the laptop, plus: opengl to 1 compat mode to w95, all the desktop/erc gizmos utrned off cpy affinity to 0 process priority to high
I got lost at cpy affinity and process priority. I can't find these options, where are they?
Is this something you do in the control panel or in the properties file for Baldur.exe? Sorry for the tech ignorance!
AHF, go over the file Baldur.exe, right-click, select "Properties", then go in the Compatibility section and set it to Windows 95 (+ tick the other options as indicated in posts above).
I switched it but to no avail. The strange graphic remains:
Hi there I got same problem like your problem but I've fixed it so if you still got this video bug,you can fix this = active OpenGL mode in Baldur.ini by adding "OpenGL version" in Baldur.ini so this look like :
(1) \Documents\Baldur's Gate - Enhanced Edition\Baldur.ini set to:
x and y res to my laptop res, use full screen = 0 window maxmized = 1 max frames to 60 (this one pretty sure it does nothing (yet) but hey just in case)
this seems to help a little bit on the lag, aside from the win95 trick so i play on a maximized window on the laptop, plus: opengl to 1 compat mode to w95, all the desktop/erc gizmos utrned off cpy affinity to 0 process priority to high
I got lost at cpy affinity and process priority. I can't find these options, where are they?
you need to run the game, alt-tab open process manager (right click on the task bar and choose) in processes look for baldur.exe right click and you have both options there they will stick every time you run the game you only need to do it once
Q: What ELSE can I do to try and fix this myself? A: There are a few community modded driver websites that might offer some sort of resolution for your problems. We only have so much hardware we can test on at the office, however, so we haven't been able to super investigate this more. We were using an Intel 3100-based integrated GPU as part of a Toshiba NB-300 series netbook for looking into this problem, and we hit a wall.
Well, after a 2 month delay, knowing this would be an issue, you probably should have looked into which patches would work
7 pages of complaints later, some from senior users of this forum suggests you should have mentioned something before release
"IMPORTANT - Just because every other Black Isle game works on your PC/ Laptop does not mean this will... check your specs BEFORE ordering"
I preordered the game months ago and I finally get a product that is both late and unusable. Not best pleased
x and y res to my laptop res, use full screen = 0 window maxmized = 1 max frames to 60 (this one pretty sure it does nothing (yet) but hey just in case)
this seems to help a little bit on the lag, aside from the win95 trick so i play on a maximized window on the laptop, plus: opengl to 1 compat mode to w95, all the desktop/erc gizmos utrned off cpy affinity to 0 process priority to high
I got lost at cpy affinity and process priority. I can't find these options, where are they?
you need to run the game, alt-tab open process manager (right click on the task bar and choose) in processes look for baldur.exe right click and you have both options there they will stick every time you run the game you only need to do it once
Thanks! I have also had some success with turning down the graphics options in the baldur.ini
Set the following in the ini file to improve performance slightly:
but I'm not sure if this last one makes any difference. Note that with Area Effects Density you can set any number from 0-100 I think (it is a percentage, I believe) so a lower number makes for faster performance when area effect spells are in play.
Are you seriously telling me that a professional product is incapable of ever running on my stationary?
I know this is ABSOLUTELY NOT YOUR FAULT BUT THE PEOPLE AT NVIDIA OR MICROSOFT OR WHATEVER - not buying it. Every other game is capable of being played. Also, you might have KNOWN a lot of people would be using these two graphics companies' stuff, so stop acting like it's their fault - you should have compensated for it from the beginning. This is your fault, YOUR responsibility, so stop pushing it aside.
If nothing else, you should have MADE US AWARE of this problem.
If you don't find a fix, I'll go back to properly-functional 10-year-old Baldur's Gate Classic - but then I'll want my money back? Will I have that?
Comments
the game keeps reverting values to 1.
yes, we'd have to wait until devs to somthing about it
x and y res to my laptop res,
use full screen = 0
window maxmized = 1
max frames to 60 (this one pretty sure it does nothing (yet) but hey just in case)
this seems to help a little bit on the lag, aside from the win95 trick
so i play on a maximized window on the laptop, plus:
opengl to 1
compat mode to w95, all the desktop/erc gizmos utrned off
cpy affinity to 0
process priority to high
This initiative is good enough to bring back many many ppl to good games like BG
patiente is a virtue
AMD Radeon HD7970, AMD FX8350 overclocked, 16GB RAM, Windows 8 Professional 64bit -- all up to date drivers. Vanilla PC otherwise -- that is, no "special" setup tricks. Info FWIW.
I adjusted all the 3D settings one at a time without any result.
Here is the panel where I tried every individual variation (not combinations):
I don't see anything on gama 'correction' per se anywhere but there is a gamma setting as below.
Under the display tab, the general settings let me adjust:
Resolution
Color Depth
Refresh Rate
Rotation
Scaling
There is a color enhance page with these options:
Brightness (set 0)
Contrast (set 50)
Gamma (set 1.0)
Hue (set 0)
Saturation (set 0)
Any thoughts on further adjustments? The gamma setting (if so, increase or decrease)? Thanks very much.
(1) \Documents\Baldur's Gate - Enhanced Edition\Baldur.ini set to:
INSERT INTO options ROWS ( 'Graphics', 'OpenGL Version', '1',
'Window', 'Full Screen', '1',
---> Save it and start the game.
When I started to force texture compression and lowered texture color depth and bit depth buffer, i started getting anomalies like you are seeing.
However, after updating intel drivers to the latest 15.28.8.64.2875 the game now works fine on both cards, even on intel !
PLEASE for the love of all that is holy help me! What did you do? What did you see Vibrantcathode!
right click the game icon and open file location, click data, then 00766, and in there you will see a file just labeled baldur, double click that. on occasion it will not work the 1st time but usually will the second. once it starts i have had 0 problems, no lag, no graphics issues nothing.
Hope this helps guys.
Also my computer is
Alienware
uses 2 graphics cards
both integrated intel card
and nvidia gforce
running on widows 7
Screenshot:
http://imageshack.us/photo/my-images/715/zrzutekranuz20121129184.png
I wish I could like this post about 100x more! Thanks so much!
open process manager (right click on the task bar and choose)
in processes look for baldur.exe right click and you have both options there
they will stick every time you run the game you only need to do it once
A: There are a few community modded driver websites that might offer some sort of resolution for your problems. We only have so much hardware we can test on at the office, however, so we haven't been able to super investigate this more. We were using an Intel 3100-based integrated GPU as part of a Toshiba NB-300 series netbook for looking into this problem, and we hit a wall.
Well, after a 2 month delay, knowing this would be an issue, you probably should have looked into which patches would work
7 pages of complaints later, some from senior users of this forum suggests you should have mentioned something before release
"IMPORTANT - Just because every other Black Isle game works on your PC/ Laptop does not mean this will... check your specs BEFORE ordering"
I preordered the game months ago and I finally get a product that is both late and unusable. Not best pleased
Set the following in the ini file to improve performance slightly:
'Game Options', 'Always Dither', '0',
'Game Options', 'Weather', '0',
'Game Options', 'Area Effects Density', '10' ,
'Program Options', 'Translucent Shadows', '0',
'Program Options', 'Sprite Mirror', '1',
I have also tried
'Program Options', 'Backwards Compatible 3d', '1',
but I'm not sure if this last one makes any difference. Note that with Area Effects Density you can set any number from 0-100 I think (it is a percentage, I believe) so a lower number makes for faster performance when area effect spells are in play.
I know this is ABSOLUTELY NOT YOUR FAULT BUT THE PEOPLE AT NVIDIA OR MICROSOFT OR WHATEVER - not buying it. Every other game is capable of being played.
Also, you might have KNOWN a lot of people would be using these two graphics companies' stuff, so stop acting like it's their fault - you should have compensated for it from the beginning.
This is your fault, YOUR responsibility, so stop pushing it aside.
If nothing else, you should have MADE US AWARE of this problem.
If you don't find a fix, I'll go back to properly-functional 10-year-old Baldur's Gate Classic - but then I'll want my money back? Will I have that?