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Is wand of frost destroy loot in latest patch ?

Hi
I never try in the new patch, is it destroy loot as in the vanilla or not ?

Comments

  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    Yes, you can lose loot this way.
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    Interesting. I’m almost certain (about 99%) that I lost the druid ring on the first Cloakwood map in v2.5 because of the wand.
  • Grond0Grond0 Member Posts: 7,457
    I haven't tested it extensively, but the mechanic is definitely different in BG1. Rather than just a bit of gold and quest items you retain armor, weapons, jewelry etc - so if the ring did disappear I don't think that's intended behavior.
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    Hmmm... well, I'll try to reproduce it the next chance I get. I'm pretty sure the playthrough I'm remembering was after Christmas. Possibly November/December. But if I was asked to bet on my memory vs. your extensive knowledge of all things BG, well, I'd not be overly eager to bet on myself.
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    I can now confirm that the issue still occurs. I just froze Mutamin and all his stuff was gone, save for 120gp.
  • DanacmDanacm Member Posts: 951
    @Grond0 thanks this information mate ! I hope bg2ee will be patched this way soon. :)
  • lroumenlroumen Member Posts: 2,538
    @grond0 how does difficulty chip in at this behaviour (if at all)? I generally avoid cold damage these days though I know I shouldn't.
  • Grond0Grond0 Member Posts: 7,457
    @iroumen I don't think it affects it. I've never played the game on less than core difficulty though, so I'm not sure if it's different on the easy settings.
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    edited March 2019
    Grond0 wrote: »
    It must be a difference between versions then - I'm using the Beamdog build 2.5.17.

    Okay, this is really weird because I'm using the Beamdog version 2.5.17.0 - which I'm assuming is the same build (you left the '0' off the end)? I have Tweaks Anthology and SCS installed, but I don't see how they would cause a change like that.

    Edit: I do notice that you're playing via an SOD install. I wonder if that makes the difference because there are differences between games. For instance, in the SOD version the level-up icon doesn't appear on the portrait. I also discovered that the cleric spell 'Far Sight' doesn't work in the SOD version, but does in a basic BGEE install. And there must be more differences. What's odd is that in this case the 'bug' would be in the blue-stone version which was beta tested, whereas the SOD version wasn't.
  • Grond0Grond0 Member Posts: 7,457
    edited March 2019
    No, I agree the mods shouldn't affect it. What I thought could be different though is the platform - even though they're all PC, I think it's possible there are differences between the Beamdog version that I have, Steam and Gog.
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    I just edited my last post. Maybe it's the difference between the blue-stone and SOD installs.
  • Grond0Grond0 Member Posts: 7,457
    It's not that no - I've tested on both. Here's Mutamin getting chilly in BGEE only.
    m2qrdnodrr1p.jpg

    @JuliusBorisov any ideas on why there's a difference?
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    Getting, chilly, LOL! In the following screenshots, my sorcerer (in Arnie Schwarzenegger's voice) says, 'Time to cool off!' ;)

    Here, a basilisk is frozen into a popsicle. No loot whatsoever.
    d0ienmaep7hi.png

    Mutamin is frozen.
    qvp3ccum3eqn.png

    Aaaaaand.... ker-chunk. Nothing, save for 120 gp
    7f0dr5hffyd0.png

    But perhaps Rik_Kirtaniya has it?
  • lroumenlroumen Member Posts: 2,538
    Ah right, gore! It was something with settings ;)
  • DanacmDanacm Member Posts: 951
    So is it working if gore is disabled ? If enabled the loot is destroyed again ?
  • ArdulArdul Member Posts: 211
    Danacm wrote: »
    So is it working if gore is disabled ? If enabled the loot is destroyed again ?

    Yes unfortunately. But there is a mod that is called p5 tweaks, where you can disable the loot destroying effects of cold, imprisonment and disintegrate. So that's an alternative :)
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @Grond0 It's very odd if the Gore option is the same in your BG:EE and BG:EE+SoD games.
    Grond0 wrote: »
    You can still lose loot in BG2EE, but BGEE has now been patched so that cold damage does not destroy equipment.

    This sounds a bit strange (like a bug, maybe?)
  • Grond0Grond0 Member Posts: 7,457
    @Grond0 It's very odd if the Gore option is the same in your BG:EE and BG:EE+SoD games.
    Grond0 wrote: »
    You can still lose loot in BG2EE, but BGEE has now been patched so that cold damage does not destroy equipment.

    This sounds a bit strange (like a bug, maybe?)

    As @Rik_Kirtaniya said the difference is down to whether Gore is enabled. If I switch that off in BG2EE then items are untouched there as well.
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