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how to remove high Pitched white noise?

prazpraz Member Posts: 3
I've already posted about this on the steam forums:
https://steamcommunity.com/app/466300/discussions/0/1640927348809659645/
but to summarise, starting a new save I get a high pitched white noise that is making the game unplayable. If I mute 'ambient' in sounds its gone but I am hoping to find a proper way to remove the white noise while still keeping the intended ambient sounds.

Any help is greatly appreciated.

I have the latest updates for windows 10 and my graphics driver (nvidia)
Here are my PC specs:
AsRock z370 pro4 Motherboard
Intel I5-8600k CPU @3.60ghz (Not OC'd)
16GB Kingston Ram
650W PSU

I purchased Planescape Torment: Enhanced Edition through steam, and have tried both verifying the files and completely reinstalling it.

Post edited by praz on

Comments

  • prazpraz Member Posts: 3
    edited November 8
    I also hear it here in this video of PS4 gameplay of Planescape:Torment!

    I am now certain its a problem with the game itself.

    Some more info as I still haven't been able to fix this issue:

    I have narrowed the issue down more: it seems like certain ambient sound files have interference made in the recording/production of them that can be seem in a spectrogram. Ive made an imgur album highlighting this: https://imgur.com/a/7MX4jrp
    This unfortunately means there is some unavoidable interference when these sound effects play, unless someones PC setup downsamples them as they play, but it doesn't explain why I am hearing the white noise even in moments of complete silence. I have made a video showing this, please let me know if you can hear it, and if you can hear the noise stop once I open the menu:


    I have tried Planescape Torment: Enhanced Edition on two PCs now, and both have the white noise ingame (not in menus). While they are on the same OS (windows 10) every part and peripheral (including headphones) was different, except that neither have a sound card, but that shouldn't be required to make this game playable.

    I have also tried changing format/quality of my headphones to all of the settings available (e,g 16 bit, 44100 hz to 24 bit, 192000 hz) to no avail. I also tried all compatibility settings for the exe (windows xp, windows 7) etc. I also tried downloading ALSoft and copying the 'OpenAL32.dll' from it to the root folder of Project P.

    Post edited by praz on
    JuliusBorisov
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,179
    I'm not sure I hear anything wrong in your sample, sounds fine to me.

  • prazpraz Member Posts: 3
    I'm not sure I hear anything wrong in your sample, sounds fine to me.

    I think given its high frequency some cant hear it, its why they sometimes use high pitched noise emitters after a certain hour in suburban areas so the youth dont stick around. I am 22 myself, so not particularly young.

    JuliusBorisov
  • UncleSporkyUncleSporky Member Posts: 68
    Yeah unfortunately I don't hear anything wrong with it, sounds exactly like the game is supposed to sound. I haven't lost my high frequency hearing yet either, I can still hear the high pitches that old people aren't supposed to be able to hear. :smile:

    JuliusBorisov
  • ZaxaresZaxares Member Posts: 595
    Yeah, I'm afraid that after watching that video and listening intently, I can't hear any sort of high-pitched white noise either. I'm on the cusp of 40, but my hearing is still excellent as well.

    JuliusBorisov
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