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Android BG1EE.2.6.6.10, BGSOD.2.6.6.10 & BG2EE.2.6.6.10 Modfiles

13

Comments

  • kolobokkolobok Member Posts: 3
    Hello @Gusinda , I would ask you some mods, which is make game much more harder than it is.
  • MaDMaX99MaDMaX99 Member Posts: 7
    The Pack seems to work without any problems for me @Gusinda and will let you know about the other two as soon I get home and have my 2 weeks off finally.

    I must say the NPC Aura she is one badass gnome im gonna have so much fun playing with this one she opens so many different group compositions for my playstyle its amazing this is definitely my favorite so far.

    I did find a console bug where I couldn't create any ranged weapons and few other things through the console it wil say XXX weapon doesn't exist but they do appear in the game so it's not a problem but maybe something to keep in mind for future projects.

    Again TY so much for your help you rock!!!

    MaDMaX
  • GusindaGusinda Member Posts: 1,917
    @MaDMaX99, I agree, @TheArtisan has done a great job and I am looking forward to Aura making her way through to BG2.

    Re the Console bug, could you explain a little bit more. Is it any ranged weapon? I have found that when I use the filter, I get a odd responses depending on what I type. For instance, if I type bow, and select the Longbow and create, I get the error message 'xxx does not exist', but if I type longbow, select and create it, the item gets placed into my inventory.

    Thank you for your kind words... thanks, of course, always goes to the modders who create these mods though.

    All the best with your questing
    Gus
  • MaDMaX99MaDMaX99 Member Posts: 7
    @Gusinda the other two packs worked perfectly so TY and its indeed a filter problem after typing the full word I could create the item.

    MaDMaX
  • GusindaGusinda Member Posts: 1,917
    Thanks for the feedback. Not sure what can be done about the filter but at least there is a work around.

    Gus
  • WolfSouljahWolfSouljah Member Posts: 4
    edited August 2023
    Thank you @Gusinda so much for these great mods
    Post edited by WolfSouljah on
  • WolfSouljahWolfSouljah Member Posts: 4
    edited August 2023
    Hello again @Gusinda i need some assistance I'm just wondering how to activate or what the spells folder does from the mod menu while playing the game Ill choose a spell and press command it will come up in the speach bar with something like C:addspell("SPW1920") I'll press enter on my phone and yeah idk what now lol
  • GusindaGusinda Member Posts: 1,917
    edited August 2023
    Hi @WolfSouljah, this is for adding spells to the character. When you select the spell and command, you will need to hover over the character )I use side picture but I a sure that the character would be fine as well) that is to receive the spell, then press enter. When you press enter, the spell is added to the characters spell book or prayer scrolls. You need to be the right type of class to be able to use it, otherwise the spell just sits in the book.

    It is a bit difficult on the mobile devices but I sometimes use a bluetooth mouse (and keyboard as well when I need it), to play the game with. I don't recall being able to add a spell with out the mouse... perhaps a mouse emulator would do the trick?

    Happy gaming
    Gus

    Oh, missed it at first.. thank you for your other comment as well.
  • WolfSouljahWolfSouljah Member Posts: 4
    edited August 2023
    Ahhh thanks @Gusinda i get it now it's bloody difficult on a phone to and I think I'm unable to do so cause when I press command and select my character or press on my characters picture on the side when I go back to click on the speach thing to press enter it deselects my character I've tryed and tryed I'll take a look in my mage book just to see if anything new is in there but nope hahaha and I don't have a mouse either lol still great as.f mod everything else is working fine

    Thanks again too much respect :)
    Post edited by WolfSouljah on
  • WolfSouljahWolfSouljah Member Posts: 4
    edited August 2023
    @Gusinda just flicked you a msg thought it would be a bit easyer
    Post edited by WolfSouljah on
  • DevilMayCareDevilMayCare Member Posts: 2
    edited September 2023
    Hi @Gusinda I have seen you have been helping people with modded files. I have been using updated files you created for @Ahmedb03 and I'm wondering if you could add the oversight mod to the BG2 modfiles. Specifically just the Monk HLAs and could you add the chaos sorcerer kit mod too if possible. Also could you possibly remove the HP rolls through to level 20 component please.
    Post edited by DevilMayCare on
  • DylanR24DylanR24 Member Posts: 1
    Hi Gusinda love your work 👍 I hope your enjoying baldurs gate 3 amazing game! Do you mind doing the same modpack as hermes for bg2ee but with the imoen4ever mod,realistic npc portraits,Almateria's Restoration Project,banter pack,Wheels of Prophecy, and the updated versions of tome and blood, onepixel 4.21 whatever components you'd recommend, then any other mods to improve or add cut content to the game please. Thanks a lot in advance.
  • Caelan25Caelan25 Member Posts: 4
    Summon monster I crashes my game. I think the feature from scs is the culprit. IWD spells i think.
  • Caelan25Caelan25 Member Posts: 4
    Can i request to bring back xp cap and class/race/weapon restrictions?
  • Caelan25Caelan25 Member Posts: 4
    @Gusinda can you also add 3.5 weaponstyle mod? thank you.
  • GusindaGusinda Member Posts: 1,917
    Hi @DevilMayCare , @DylanR24 and @Caelan25, sorry for the delay but I have been busy in RL...

    I won't be able to do them today but I will see what I can do over the weekend.


    All the best
    Gus
  • GusindaGusinda Member Posts: 1,917
    edited September 2023
    Hi @DevilMayCare, attached is the modfile requested.

    BG2EE.2.6.6.10_Modfile_DevilMayCare_en_US.zip ~610MB Updated below
    Oversight Monk HLAs add and 1-20 HP rolls removed.

    Not tested, so if you find any probs, let me know...

    Happy Gaming
    Gus

    Post edited by Gusinda on
  • GusindaGusinda Member Posts: 1,917
    Hi @DylanR24, attached is the request modfile.

    BG2EE.2.6.6.10_Modfile_DylanR24_en_US.zip ~640MB


    Same as Hermes (with PP) modfile but with the following added:

    - Imoen4ever mod, v4
    - Realistic NPC Portraits
    - Almateria's Restoration Project, v10.0
    - Banter Pack, v18
    - Wheels of Prophecy, v8.3
    - Updated versions of tome and blood, v0.9.49

    One Pixel mod isn't compatible with EE series except for the Amour Switching component...

    I have had probs previously with Tome and Blood conflicting, so it may be the first one to look at if you are crashing at all...

    Happy Gaming
    Gus
  • GusindaGusinda Member Posts: 1,917
    Hi @Caelan25, attached are the modfiles requested:

    BG1EE.2.6.6.10_Modfile_Caelan25_en_US.zip ~235MB

    BG1EE-SOD.2.6.6.10_Modfile_Caelan25_en_US.zip ~255MB

    BG2EE.2.6.6.10_Modfile_Caelan25_en_US.zip ~635MB


    XP Cap, Class/race/weapon restrictions as requested and 3.5 Weaponstyle mod installed.


    If you have any probs, let me know.

    Happy Gaming
    Gus
  • DevilMayCareDevilMayCare Member Posts: 2
    Hi @Gusinda, thank you for doing this. It's great people like you are doing this people. Could you add the Imoen Romance mod to the files please?
  • KomoracKomorac Member Posts: 13
    edited September 2023
    @Gusinda Hi again, I hope you are well. I was wondering how would I use weidu that I got from our dude streamer Davaeron, and create mod file out of weidu? I'd like to make it for all games, BG1 SoD BG2, what would I need to do differently for each etc is it even easier when you have weidu or? Also I need that little mode for "cheats"/console commands that opens long pressing upon skull

  • victorprofugusvictorprofugus Member Posts: 4
    edited September 2023
    @Gusinda hello, firsh id like to thank your for the tens of hours your mod files provided me and for helping us who have limited access to modding, and secund id like to ask you if it would be possible to make a file for me it being the following:


    EEUITweaks - Mobile Console Access (Long press on Skull Icon)
    BG1NPC Project + BG1NPC Project Music Pack (BG1EE Only)
    Unfinished Business (BG1EE & BG2EE )
    Mages and Clerics with Longswords
    More Style for Mages
    Wandcase
    aTweaks
    Tweaks Anthology
    SCS
    Npc Amber
    Npc Navarra
    Skie (the cost of one girls soul)
    De'arnise romance
    Imoen romance and imoen4ever if possible ( imoen romance preferable if conflict happens)
    love conquers all (corwin romance)
    Banter pack
    MegaMod 3.12: Mazzy Romance, Clara NPC, Darkside Anomen, Flying Aerie, For The Evil, & more!
    Skitia npcs for Bg2

    And any other npc/interaction/romance/quality of life mods you would recommend like xp cap removal and such

    ahead of time i thank you again for all the fun you helped me have in this series.
    Love ya
    Post edited by victorprofugus on
  • GusindaGusinda Member Posts: 1,917
    @DevilMayCare, no probs. I shall do it later. It will replace the one built earlier as I am running out of Google drive space :(

    @victorprofugus, no probs either. Same will do it later today.

    Gus
  • GusindaGusinda Member Posts: 1,917
    edited September 2023
    Hi @Komorac, I'll assume you have a PC or something that will allow you to create batch file and the game installed on that PC...

    When you read the WeiDU.log, it contains all the component numbers of the mod that is being installed. This makes it very easy to setup a batch file to install them.

    The syntax for the command line install is:
    setup-????.exe	--language n	--skip-at-view	--force-install-list	n
    

    where setup-????.exe is the WeiDU setup file name. Taking Ascension as an example, it would be:
    setup-ascension.exe
    


    The swithes that follow (have a look here and it will let you know in more detail):
    --language n
    
    represents the language being used. n = a numerical input and generally the first number in the WeiDU.log you have. All of them in this case are 0 which is usually en_US language. Check though for other mods as sometimes, English is not 0, but a different one; can be checked by running the WeiDU installer, it will ask you what language and show a number beside it.

    --skip-at-view
    
    View actions aren't processed, but the install is.

    --force-install-list	n
    
    This is the important bit (well it is all important but...). n is the numerical value of the component being installed. Again taking Ascension from your WeiDU.log, the list would read as follows:

    --force-install-list	0 10 20 30 40 50 60 1000 1100 1200 1300 1400 1500 2000 2100 2200 2300 2400
    
    This would then make the complete line look like:

    setup-ascension.exe --language 0 --skip-at-view --force-install-list	0 10 20 30 40 50 60 1000 1100 1200 1300 1400 1500 2000 2100 2200 2300 2400
    

    That can be typed in at a command prompt and run as an individual command, but it would obviously be better run in a batch file allowing you to modify it when ever you wanted to... :smile:

    You create the batch file in the root of the game where the installers go. I name mine so that I can keep track of which ones I am using. ie:

    _1-BG2EE.2.6.6.10_Mods_Install_Trilogy.bat

    The _1 ensures it is at the top of the file list and I don't need to try and track it down... the game version, what it is doing, then the name (in this case Trilogy).

    You just then fill the batch file with the command lines that are required. The order of the install is important as well and comes from the order of the WeiDU.log, in your case:
    setup-iwdification --language 0 --skip-at-view --force-install-list	10 160 170 30 40
    setup-rr --language 0 --skip-at-view --force-install-list	0 1 2 3 4 5 6 7 810 11 12 999
    setup-ascension.exe --language 0 --skip-at-view --force-install-list	0 10 20 30 40 50 60 1000 1100 1200 1300 1400 1500 2000 2100 2200 2300 2400
    etc...
    



    Once it is complete, save and you can run it on an unmodded game... Done.

    If you are happy playing with batch files, then there are a whole lot of things you can do to help with installing mods, such as include copying non WeiDU mods, clearing all the previous mods out so that it is ready for a new install (also replacing the dialog.tlk with a clean unmodded version etc); creating the modfile itself so that it is ready for your mobile device etc... but we can talk about this later if you wish.

    Hope all that makes sense and gives you what you need to get started.

    All the best
    Gus

    Edit: Clean the view up a bit...

    Edit 2: forgot the CLUAConsole access. the line is:
    Setup-EEUITweaks.exe	--language 0	--force-install-list	2120
    


  • GusindaGusinda Member Posts: 1,917
    @DevilMayCare, here is the new version of the modfile with Imoen as requested:

    BG2EE.2.6.6.10_Modfile_DevilMayCare-02_en_US.zip -~905MB

    WeiDU.log attached


    Happy Gaming
    Gus


    @victorprofugus, unfortunately I am still doing yours but have run out of time today. Will get it done tomorrow.
    Gus
  • victorprofugusvictorprofugus Member Posts: 4
    edited September 2023
    @Gusinda no problem, thank you for helping me with my request , if i might be so bold if its possible to add even more stuff id love to be able to have no limit of the number of strongholds

    Thank you very much for your time
    Post edited by victorprofugus on
  • GusindaGusinda Member Posts: 1,917
    edited September 2023
    Hi @victorprofugus,

    As requested, here are the modfiles. Imoen4ever isn't compatible with Imoen Romance so it isn't installed, and Love Conquers All is for EET so didn't make it either.

    I have added some others like Romance Encounters for 1 and 2, Wilson Chronicles and a couple of others... Multiple Strongholds is also there.

    Downloads:

    BG1EE.2.6.6.10_Modfile_victorprofugus_en_US.zip ~235MB

    BG1EE-SOD.2.6.6.10_Modfile_victorprofugus_en_US.zip ~90MB

    BG2EE.2.6.6.10_Modfile_victorprofugus_en_US.zip ~1GB

    WeiDU.logs attached


    Not tested so if you have any problems, let me know...

    Happy Gaming
    Gus


    Edit - Added SoD Modfile
    Post edited by Gusinda on
  • victorprofugusvictorprofugus Member Posts: 4
    @Gusinda thank you everything is working fine

    Just so i know for the npcs that appear both in bg1 and sod should install the bg ee file on sod for them to appear?

    Love ya
  • GusindaGusinda Member Posts: 1,917
    Hi @victorprofugus, sorry, weren't aware you wanted the SoD as well. This would be a different modfile as the BG1 one wouldn't work in SoD.

    I will create oneand post it here...

    Gus
  • victorprofugusvictorprofugus Member Posts: 4
    @Gusinda thanks you <3
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