Want to try a small party and need help
Sloty1984
Member Posts: 147
Hi at all!
I am doing a bg2ee walkthrough with three people at the moment. After that I want to try a small party in iwdee.
Can you suggest me a strong party and how many people I should take along?
I am doing a bg2ee walkthrough with three people at the moment. After that I want to try a small party in iwdee.
Can you suggest me a strong party and how many people I should take along?
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Another one, albeit a bit more squishy, so will rely more on summoned creatures and scouting/backstabbing:
Some general considerations:
Both arcane casters and Druids have some crowd-control spells (slowing/immobilizing/damaging groups of enemies), so if you have the Sorcerer, you could replace the Druid multiclass with a Cleric one.
Clerics are more focused on combat buffs and healing.
(Not that there would be anything wrong with having both a Sorcerer and a Druid, either. I do find Druid spells more interesting in IWD than in BG2 - so it's up to preference!)
To get back down to 3 characters, you could kick A (the pure front-line warrior), but may find your melee damage output lacking in the early game.
You could just try it, and if the Orc cave near the starting village in the prologue is too difficult without the extra warrior, you could use the multi-player trick to retroactively add him.
If you're feeling experimental, you could also try combining the "healer" and "trap/lock disabler" roles into one character, by replacing B and C with a single Cleric/Thief multiclass.
But that's a bit of a weird class which I have so far avoided, so I can't give any practical advise for it.
It's restricted to Cleric weapons, which don't have much overlap with weapons hat a Thief can use for backstabbing. And also can't perform Thieving skills (like Hide in Shadows) while wearing armor, so is effectively restricted to Thief armor.
But you can probably find guides out there that explain how to make such a character work.
Is dual wielding as good as it is in BG2?
Because I think there are no plus attacks weapons in iwdee.
Long Swords are the melee weapon type with the best item placement - you'll probably have a Long Sword +2 before even finding a +1 version of most other weapons, etc.
Short Swords, Maces, Flails also have decent availability as far as I remember.
What are the advantages of a fighter/druid to a fighter/cleric?
Which are the best ranged weapons?
Fighter/cleric is better. Mostly because his skill of turning undeads.
Best ranged weapon for who?
Bows are most universal. No particular one like Gessen in BG2.
Want all roles covered(Tank, semie thief for locks,traps and pickpocketing, healer with dd potential and an arcane dd)
Good if one could be a ranged force too.
At higher levels fighter/druid can summon elementals, who are quite helpful in massive IWD fights. ⚔️
Which are the best weapons to use in the game?
Should I give all members a ranged weapon?
Level 1: Chromatic Orb, Find Familiar (for protagonist), Magic Missiles, Protection from Evil, Shield.
Level 2: Blur, Detect Invisibility, Horror, Invisibility, Knock, Mirror Image, Web.
Level 3: Detect Illusion, Fireball, Ghost Armor, Haste, Lightning Bolt, Skull Trap, Slow.
The list is not exhaustive. 😉
Can you give me answers to my other questions?
On Heart of Fury difficulty F/D will be stronger, cuz of strong summons. The melee on HoF will be complicated anyway and U need AC=-15 or better. On other difficulty levels, both will work, it would depend on your tactics. 😎
If U wanna play on Insane or HoF, then yes, absolutely! 👈 The easiest tactics is to use summons at the front line, while bombarding monsters with ranged weapons. (Contrary to BG, there are big hordes of monsters in IWD). 😉
The most important imho is the Three White Doves +3 mace (available in Lonelywood). It makes double damage against undead and outer planar creatures +5% chance of instakill. 😎
At which level would you start heart of fury mode?
Here is my last HoF trio (not yet finished, I'm planning to continue it in the near future): https://forums.beamdog.com/discussion/82679/hof-trio-berserker-cleric-kensai-thief-and-wizard-slayer-mage
In principle, it's possible to start HoF mode even at level 1 in Easthaven (there are tons of XP on HoF with very quick level progression), but the beginning is very tedious without summoning spellcasters. 😼
But I find the hof from level one interesting.
How would you skill a four person party that is able to succeed in level one heart of fury from the beginning?
Are there some special tactics to succeed in playing hof from level one?
Wow, really interesting idea about a rabbit detecting and disabling traps! 🐇😹
I'd suggest to add a Totemic Druid to your party, which has the Summon Spirit Animal ability starting from level 1.
Tactics: summon something and try to attract goblins/orcs/wolves 1 by 1. Keep your summoned minion(s) in the front line, while all your chars bombard monsters with ranged weapons. IIRC a killed goblin gives 2000 XP on HoF. 😹 Sleep (to reactivate your summon abilities) and repeat. 😉
But a dual-classed Fighter/X can be significantly stronger than a multi-classed Fighter/X, since you can put grand mastery in any admissible weapon! ⚔️
Here my other trio, where I started on HoF from scratch. 👈
https://forums.beamdog.com/discussion/82705/archer-stalker-cleric-and-beast-master-cleric-dual-classing-and-weapon-issues
Both F/M/C and F/M/T are great in IWD and U can reach the level 30/30/30!
I am sorry, english is not my mother tongue
Combining our discussion with the idea of @Balrog99 , I'd suggest the following party:
1. True neutral F/M/C with a rabbit familiar 🐇, useful to detect/disable traps (so, U don't need a thief, largely useless in IWD). Also, IIRC, neutral clerics have few additional spells, hitting creatures with good/evil alignment.
2. Dwarven Defender as the best tank in IWD (I soloed it on HoF from scratch up to level 30).
3. Totemic Druid for a Spirit Animal, starting from level 1 (+ summoning of Invisible Stalker and Elementals at higher levels). 😎
I agree. A Bounty Hunter is the best thief if you really want one. Swashbuckler doesn't suck too bad either (especially with darts or a shortbow). Backstabbing isn't helpful much in IWD anyway.