Edwin slowly spawns an infinite number of robes (problem in an item mod I think, but which one?)
shevy123456
Member Posts: 513
Today I ran into a kind of funny bug. I recruited Edwin, but when we were
moving, Edwin keeps on spawning a strange robe. Then his inventory is
full (he carries those robes, until the limit is hit), and then he auto-drops
the extra robes he can no longer carry. If he moves a bit away (he can still
move slowly though I have to spam click to move him), he drops more
robes. Eventually he leaves behind a trail of robes on the ground, which
looks a bit strange on the map. Kind of like footprints, but rather than
surroundings of feet or boots, robes are on the ground.
Now I am not sure which mod adds such a robe. The robe is I think
some fire robe. I think this is from one of those mods:
- D2_weapon_mod
- The_Item_Upgrade_Mod
- EE_Fixpack_mod
- consumables_mod
- ZS_ItemPack_mod
- Under_Represented_Items_mod
- SoD_Items_to_BG2EE_EET_mod
I am not sure which one though, so I don't know where to report it.
Is there a way to find out? The robe is not identified when it spawns,
but I identified one of the clones and it was something about fire
or so. Probably that's why Edwin gets it, but I don't know which mod
added it. (I also have another strange bug, not sure either; all items
in one mod, probably the one that also changes Edwin's gear,
actually spawns two of each items. Somehow I ended up with
Nalia having that troll orb that can be carried on the head, but
two of them. But in older play-throughs, I remember I had only
one of those, so now I am confused. Perhaps I installed one mod
twice, so it may be my fault; but the infinite spawning situation
seems a bug no matter what, as other items don't get spawned.
For some reason I seem to have most problems with item mods
in general.)
moving, Edwin keeps on spawning a strange robe. Then his inventory is
full (he carries those robes, until the limit is hit), and then he auto-drops
the extra robes he can no longer carry. If he moves a bit away (he can still
move slowly though I have to spam click to move him), he drops more
robes. Eventually he leaves behind a trail of robes on the ground, which
looks a bit strange on the map. Kind of like footprints, but rather than
surroundings of feet or boots, robes are on the ground.
Now I am not sure which mod adds such a robe. The robe is I think
some fire robe. I think this is from one of those mods:
- D2_weapon_mod
- The_Item_Upgrade_Mod
- EE_Fixpack_mod
- consumables_mod
- ZS_ItemPack_mod
- Under_Represented_Items_mod
- SoD_Items_to_BG2EE_EET_mod
I am not sure which one though, so I don't know where to report it.
Is there a way to find out? The robe is not identified when it spawns,
but I identified one of the clones and it was something about fire
or so. Probably that's why Edwin gets it, but I don't know which mod
added it. (I also have another strange bug, not sure either; all items
in one mod, probably the one that also changes Edwin's gear,
actually spawns two of each items. Somehow I ended up with
Nalia having that troll orb that can be carried on the head, but
two of them. But in older play-throughs, I remember I had only
one of those, so now I am confused. Perhaps I installed one mod
twice, so it may be my fault; but the infinite spawning situation
seems a bug no matter what, as other items don't get spawned.
For some reason I seem to have most problems with item mods
in general.)
0
Comments
You can check the full name of the item added to Edwin's inventory with a savegame editor and check the strings attached to the item with Nearinfinity.
Would be a good first step to solve the mistery.