Project Infinity is a mod manager for games based on the Infinity engine. Project Infinity aims to provide the same functionality BWS did, but without the need for constant 24/7 maintenance of the tool itself, for the cost of a few additional user actions.
Project Infinity offers a graphical interface that allows you to create and manage modded installations in a way that is much easier and more convenient than the command-line programs used to install mods one by one. It allows you to select multiple mods and components you want to install at once and offers several ways to choose the installation order.
every Infinity Engine game and version
Origin of the project:
The idea of Project Infinity comes from my 'mod template generator', but the project uses knowledge and experience from various other projects, like WeiDU, BWP, and BWS.
I want to thank the following people:
wisp for providing features and for his patience.
Argent77,AstroBryGuy,CamDawg,DavidW,GeN1e,GrimLefourbe,lynx,Sam,Subtledoctor,qwertyqwerty and others for their feedback.
Every modder who removed ACTION_READLN or adopted his mod to use features of this tool.
The Gibberlings3 site and all the other modders for using Github.
W.K. for his code feedback.
How to use:
Extract all the mods you want (also extract Gibberlings3 exe's) into a folder of your choice, for example, "G:\Mods-Extracted". Alternatively, you can click on the green "Mods" button.
Run Project Infinity.
During the first run, you’re presented with the "Settings" dialog box. Select the path to the IE games you have installed and press OK.
At the top left corner of the application, from the drop-down list select the game you want to mod.
In the main window locate the text box labeled "Extracted mods". Use the browsing button to it's right to select the folder where you extracted all your mods. After a few seconds, the mods panel will be refreshed and "Default/Unassigned" can now be expanded.
In the mods panel expand the "Default/Unassigned" section in order to see all detected mods.
In the mods panel expand the mod in order to load its components.
Select all the components you want to install. Alternatives are: - import WeiDU.log from a previous installation via the "Import Weidu.log" button - paste previously generated install sequence data from "Installation Sequence" window
Click "Set-InstallationSequence" button, all selected mod components should be added to the "Installation Sequence" window.