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One on one fight w. Ashatiel

She is mighty tough to beat! Is it even worth trying (over & over again) or should I opt to take on her whole army?
robertmarkbram
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  • KuronaKurona Member Posts: 881
    If your character isn't a mage, a duel against a Fighter/Mage/Cleric with more XP than the cap (yep, that's what she is) is pretty damn unfair so the group battle might be easier.

    If you are a mage, then Wands of Paralyzation should work wonders on her.
    robertmarkbram
  • RickenbackerRickenbacker Member Posts: 39
    Ok, gotcha. I mean, damn- I tried Everything. But I guess a 9th lvl fallen Ranger wouldn't stand a chance.
    robertmarkbram
  • KuronaKurona Member Posts: 881
    Well, if you stocked plenty of potions, especially of Magic Protection/Magic Blocking during BG1 it could be possible to wait her buffs out then hack away. Perhaps Invisibility potions too, though according to the dialogue it might be forbidden in this fight. Haven't confirmed by myself.
    robertmarkbram
  • RickenbackerRickenbacker Member Posts: 39
    I have plenty. I may give that a whirl...
    robertmarkbram
  • DJKajuruDJKajuru Member Posts: 3,299
    I beat her on my second try with a blade because my defensive spins would take my ac to -12 and she couldn't hit that much.
    robertmarkbram
  • ThacoBellThacoBell Member Posts: 12,235
    I had a much harder time not accidentally breaking her rules than beating her.
    semiticgoddessAbi_Dalzimrobertmarkbram
  • onelasttry84onelasttry84 Member Posts: 52
    poisoned throwing dagger = Fighter/Mage/Cleric = easy fight :o
    typo_tillyrobertmarkbram
  • FrancoisFrancois Member Posts: 452
    I only did one run, with an undead hunter paladin and she was a pushover. I was dual wielding the hammer +3 and Spellbreaker longsword. Also lot of equipment giving me good bonuses, like amulet of +2 THAC0, Ring of Purity (permanent Chant effect).
    robertmarkbram
  • AethernautAethernaut Member Posts: 60
    Took me three goes to take her down.

    My shadowdancer half-elf used darts of stunning.
    robertmarkbram
  • kotekokoteko Member Posts: 179
    I destroyed her with a Cavalier.
    robertmarkbram
  • Abi_DalzimAbi_Dalzim Member Posts: 1,425
    I've never had trouble with her, but I've only finished the game with fighter-types, so yeah.
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    semiticgoddess
  • OlvynChuruOlvynChuru Member Posts: 2,840
    Using damaging wands like the Wand of the Heavens makes it easy.
    semiticgoddessrobertmarkbram
  • batoorbatoor Member Posts: 676
    Did we ever find out what happened to her brother? I can't recall any dialogue about it, nor did I find a journal or diary to expand on that particular bit.

    But I'm just asking if I missed something here.
  • RickenbackerRickenbacker Member Posts: 39
    edited August 2016
    I ended up just taking on her army. My character just didn't have the right equipment/magic to do it one on one. Killed her in the end anyway since the army on my side softened her up for me. :)
    typo_tilly
  • ThacoBellThacoBell Member Posts: 12,235
    @batoor I think her brother is the mage the camp at boarskyr bridge that was looking for charname. If you kill the camp, he dies by your hand. If you surrender the fort, the barghest kills him when he tries to apprehend you. Either way, you are at least partially responsible for his death.
    batoorFenrirWolfganger
  • onelasttry84onelasttry84 Member Posts: 52

    Not if you play with concentration checks to avoid spell disruption. :wink:

    intriguing! how do you do that?
  • FardragonFardragon Member Posts: 4,511

    She is mighty tough to beat! Is it even worth trying (over & over again) or should I opt to take on her whole army?

    Depends what sort of character you are playing. Playing a bard I stoneskinned then shot her up with crossbow of speed and Bolts of Lightning.

    It's an optional fight though.
  • [Deleted User][Deleted User] Posts: 0
    edited August 2016
    The user and all related content has been deleted.
    Kuronaonelasttry84Raduziel
  • DregothofTyrDregothofTyr Member Posts: 229
    I thought concentration checks were always a thing that has been around in BG? I know for a fact that mages could cast through damage, at least before the EE. Did they change it?
    FenrirWolfganger
  • ThacoBellThacoBell Member Posts: 12,235
    I thought concentration checks were always a thing that has been around in BG? I know for a fact that mages could cast through damage, at least before the EE. Did they change it?

    That's because some AI mages cheat. They use scripts like "forcespell" or "reallyforcespell" that cannot be interruppted.
    FenrirWolfganger
  • RaduzielRaduziel Member Posts: 4,714
    Not if you play with concentration checks to avoid spell disruption. :wink:
    intriguing! how do you do that?


    There's a setting for it - I think it's CONCENTR.2da? If that is right then you can edit it with Near Infinity to turn on concentration checks. Then casters can succeed in casting (sometimes) even when poisoned or taking other instances of relatively low amounts of damage. Fire arrows through Stoneskin, Flail of Ages, Insect Swarm - these are no longer guaranteed mage-disablers. Just "largely mage-disablers" instead. Adds a bit of spice to the game.

    How did I never heard about it anywhere? That is marvelous.

    Does anyone know what check is actually made?

    @Bubb @kjeron @subtledoctor ?
    FenrirWolfganger
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    RaduzielStummvonBordwehrsemiticgoddess
  • RaduzielRaduziel Member Posts: 4,714
    That's just fantastic! Will fit perfectly in a side project I intend to work on.

    Thanks!
  • BubbBubb Member Posts: 845
    edited February 2019
    As @kjeron has said, the check seems to be reversed by accident. Here's some pseudocode:
    // CheckMode bit0 = Use Luck instead of Con
    // CheckMode bit1 = Use 15 instead of Damage Taken
    
    roll_modifier = nil
    
    if CheckMode == 0 then
        // return 1 (Always disrupted)
    elseif bit0 == 1 then
        roll_modifier = luck
    else
        roll_modifier = math.floor(con / 2) - 5
    end
    
    roll = random_inclusive(0, 19) + roll_modifier
    bound_modifier = nil
    
    if bit1 == 1 then
        bound_modifier = 0xF
    else
        bound_modifier = damage_taken
    end
    
    success_higher_bound = spell_level + bound_modifier
    
    if roll > success_higher_bound then
        // return 1 (Disrupted)
    else
        // return 0 (Not disrupted)
    end
    
    RaduzielkjeronStummvonBordwehrFenrirWolfganger
  • RaduzielRaduziel Member Posts: 4,714
    @Bubb Is that CON for Constitution?
  • BubbBubb Member Posts: 845
    Raduziel wrote: »
    @Bubb Is that CON for Constitution?
    Yep.
    Raduziel
  • RaduzielRaduziel Member Posts: 4,714
    Thanks!

    Looks like shorty casters got even more OP!
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