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Neverwinter Nights, Bioware -> Beamdog?

As someone who followed the trials and tribulations of Bioware and it's acquisition by Electronic Arts, I have got to ask how the heck Canadian based Beamdog sucessfully scored the rights to one of my all time favorite games to play ( and mod ).

A bit about me: I made the LUSH v1.0 mod. Was going to make a LUSH 2.0 but Bioware got baught and I wasn't going to turn over my foliage engine to EA for free. Since then, I got a science degree and make robots.

So whats the story of Beamdog and Bioware's errant child?

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