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driller wrote: »
CopyArea() crashes when called multiple times on Build .17 and .18. It does not crash on .16.
Bug report and example module submitted.
Prince_Raymond wrote: »
Just did a quick playthrough of the Prelude, and I have this to report. There is periodic lag during gameplay. Something is causing the game to literally freeze for all of 1-2 seconds until it finally cycles up to real time.