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Wise_Grimwald wrote: »
Journal of Jehu the Righteous and Party
I assumed that destroying Coldhearth's Phalactery was all that was required after killing him once.
Clearly I should have killed him again.
Time stop was all he needed to end the run.
aldain wrote: »
@Wise_Grimwald @ussnorway No, it's not a bug, it's intended behaviour and has always worked that way.
It goes with the lore too: When a Lich's physical form is destroyed, its soul returns to the phylactery. The only way to permanently defeat the Lich is to destroy the phylactery. Once the phylactery is destroyed, destroying the Lich's physical form will kill it (since its soul has nowhere left to run...). If its soul is inside the phylactery when the phylactery is destroyed, the Lich is done for.
The Secret Revealed is essentially intended to be used against Coldhearth, but is also very handy against Zhadroth, a Lich in Kanaglym who can be pulled into the material plane using the Spectacles of Spectacle.
Zhadroth has some fancy loot: If you elect not to attack him, he gives you a Ring of Regeneration. Or if you defeat him, you get the ring as well as a robe that lets you cast Spell Sequencer once per day (very powerful in SoD). The Secret Revealed has three charges, so you're OK even if you need to use two of them against Coldhearth (leaving one charge for Zhadroth).
semiticgoddess wrote: »
@jaypee: Bold to try on a solo Wizard Slayer! Very few have dared to make the attempt.