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[BG2:EE2.5.16.6] [Android 11] Mod Request: I want to install the UI.MENU from EEUITWEAKS-4.0.2 only

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  • AgerioAgerio Member Posts: 76

    What I meant is, I'm done with the installing part, but what files and stuff should I move from point a to point b?

    It's basically like gusinda's instructions IE move the modded override, lang, scripts, movies and music folders. And if you managed to place files in obb then data folder and chitin.key too.
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    Agerio wrote: »

    It's basically like gusinda's instructions IE move the modded override, lang, scripts, movies and music folders. And if you managed to place files in obb then data folder and chitin.key too.

    So basically, move override folder into the "files" folder in the data folder, then move the modified lang, scripts, movies and music folders back to their respective obb folders so that the previous ones get overwritten with the new ones?
    But there's like those 3 files in a data folder in patch.obb, do I have to track them and copy those back to the unmodified data folder in patch.obb?
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123

    So basically, move override folder into the "files" folder in the data folder, then move the modified lang, scripts, movies and music folders back to their respective obb folders so that the previous ones get overwritten with the new ones?
    But there's like those 3 files in a data folder in patch.obb, do I have to track them and copy those back to the unmodified data folder in patch.obb?

    They are also like, mixed in between those modded ones in the modified data folder in the bg2ee mod environment.
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123

    So basically, move override folder into the "files" folder in the data folder, then move the modified lang, scripts, movies and music folders back to their respective obb folders so that the previous ones get overwritten with the new ones?
    But there's like those 3 files in a data folder in patch.obb, do I have to track them and copy those back to the unmodified data folder in patch.obb?

    Yeah, I'm assuming that what I have to do is pretty complex
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    Agerio wrote: »

    It's basically like gusinda's instructions IE move the modded override, lang, scripts, movies and music folders. And if you managed to place files in obb then data folder and chitin.key too.
    Agerio wrote: »
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    Okay, let me rephrase my question, where are the instructions that gusinda gave regarding to where to move the override folder, lang, scripts, movies, music folders and the data folder and chitin.key?
  • AgerioAgerio Member Posts: 76

    So basically, move override folder into the "files" folder in the data folder, then move the modified lang, scripts, movies and music folders back to their respective obb folders so that the previous ones get overwritten with the new ones?
    But there's like those 3 files in a data folder in patch.obb, do I have to track them and copy those back to the unmodified data folder in patch.obb?

    Uh god. Again do not put anything on the obbs files themselves just place the lang,
    Okay, let me rephrase my question, where are the instructions that gusinda gave regarding to where to move the override folder, lang, scripts, movies, music folders and the data folder and chitin.key?

    At the early start of the post. What I meant above is that you move the mentioned folders and files the same way as the override folder aka place them in the Android/data/com.beamdog.xxx/files not the .obb files themselves because the game will detect it as "corrupted" and delete it.
    https://forums.beamdog.com/discussion/comment/1192386/#Comment_1192386
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    Agerio wrote: »

    Uh god. Again do not put anything on the obbs files themselves just place the lang,
    At the early start of the post. What I meant above is that you move the mentioned folders and files the same way as the override folder aka place them in the Android/data/com.beamdog.xxx/files not the .obb files themselves because the game will detect it as "corrupted" and delete it.
    https://forums.beamdog.com/discussion/comment/1192386/#Comment_1192386

    Yeah I kinda deduced that i ONLY needed the override folder and the lang folder with the modified dialog.tlk in it (since weidu doesn't edit anything), but what do I do with the lang/en_US/dialog.tlk (modified one) now?
    Since I renamed the OG dialog.tlk to dialog.klt in the patch.obb, I don't think I need centralfix do I?
    Here's the screenshot of the modified lang folder btw.
  • AgerioAgerio Member Posts: 76

    Yeah I kinda deduced that i ONLY needed the override folder and the lang folder with the modified dialog.tlk in it (since weidu doesn't edit anything), but what do I do with the lang/en_US/dialog.tlk (modified one) now?
    Since I renamed the OG dialog.tlk to dialog.klt in the patch.obb, I don't think I need centralfix do I?
    Here's the screenshot of the modified lang folder btw.

    You shouldn't need to central fix lang, just place the modified lang on data
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    Agerio wrote: »

    You shouldn't need to central fix lang, just place the modified lang on data

    No need to .zip it?
    Just lang?
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    Okay after playtesting, IT WORKS, THE MODS ARE ACTIVE, NO ERRORS AT ALL!
  • ExplanatoryPotatoExplanatoryPotato Member Posts: 123
    SPOILERS BTW.






















    After playing through ascension with wheels of prophecy mod, I kinda got softlocked or smthin, after beating Sendai, then going to Balthazar to try and convince him to join me (didn't work since I think I need to kill abazigal too) but we did have a alliance of some sort, then abazigal's army attacked amkethran and Balthazar asked me to kill abazigal, after killing him, I came back to Balthazar and we sort of celebrated and I suggested that it isn't over, so while Balthazar investigates through the records of the five, I go back to the grove (the first place u see in throne of bhaal, the one with the talking heads) using pocket plane. Then here comes the problem, pocket plane just automatically gets me back on the same spot I pocket planed from instead of giving me options to teleport to the grove.
  • GusindaGusinda Member Posts: 1,917
    Hi All, I repeat what I said in the other post by saying great work. This is impressive stuff from @agerio...

    Happy gaming
    Gus
  • AgerioAgerio Member Posts: 76
    Good to see it working @ExplanatoryPotato and thanks for letting me know of this bug. Thank you @Gusinda Glad to see you here!
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