It isn't eeex but instead me removing sections of code from the scripts to remove items found solely in bg2. I added use of the wizard armor spell and it was placed in a section being removed by both iwdee and bgee. I'm going through the scripts now and will be doing a bit bigger of a release which will clean up those items noted.
I noticed, when Partymembers are under the effect of "bleeding", that my healers are casting "remove poison" on them. Of course to no avail.
Could you have a look into this Morpheus?
Just a small glitch, one of the two reviving spells doesn‘t work for elves, but your healers are casting it nevertheless, if powergaming scripts are active. Maybe you could have a look into this?
I want to report a small issue.
When I use your scripts on my high lvl clerics and they have Blade Barrier readied, they tend to first cast it on themselves and after that buffing party members, hurting those nearby with the whirling blades.
Maybe better make it so, it's the very last spell casted in generell, or just leave it out at all? What do you think?
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Could you have a look into this Morpheus?
Cheers.
I want to report a small issue.
When I use your scripts on my high lvl clerics and they have Blade Barrier readied, they tend to first cast it on themselves and after that buffing party members, hurting those nearby with the whirling blades.
Maybe better make it so, it's the very last spell casted in generell, or just leave it out at all? What do you think?