I love anything Icewind Dale, but with the more linear nature of the game any additional content would probably be might separate from the actual story line, like Trials of the Luremaster add-on (DLC :P).
BG II: EE with its more open structure might be best suitable as the base for loads of additional adventures.
After BGEE 1&2 are perfected, (I ignorantly state) IT should take no time at all to create IWDEE (Which will not only be a nice dungeon crawler that alot of us enjoy, But it will be more funds to finance beamdog's future releases (Like BG:Next)
Ehh... IWD had a bit too much dungeon, not enough story for my taste. I never got into it, whereas I've finished BG more times than I can recall. But I wouldn't object to an EE version of it. Might be enough to get me to give it another try.
Ofc I would like to see that.. but to be honest I much rather see PST EE
Same, though I admit I've never played PST, I've only seen Let's Plays. I am in the middle of an Icewind Dale playthrough though and it can be a little , well...repetitive and lacking in scope.
For the record, i would also LOVE a PSTEE, but it will take Overhaul over a year (It took them over a year for BGEE) So IWDEE should take much less then that if they use the BGEE engine they just spent a year rebuilding. Then they could start working on PSTEE ^.^
I wasn't drawn into ice wind dale as much as i was the baldur's gate series. As previous posters mentioned, the lack of story and character depth only made me finish it once. And after numerous restarts, I still haven't finished IWD2. The stories are two linear for my tastes as I was spoiled by BG.
A mindless hack & slash with no story, no character interctions, good but repetitive combats with limited exploration. Why people who care for story love IWD so much is beyond me.
Absolutely would drop $20 on IWD EE. Basically would be my next choice after the countless hours playing BG 1 (and 2) to have some fun combat and new chars to maul with.
What could possibly be enhanced or improved upon Icewind Dale? The game has an exciting, well-rounded story with cunning villains, it has beautiful and thrilling areas and dungeons, a perfect soundtrack, awesome character portraits, loads of cool items, two add-ons and diverse encounters.
Sure, they should remake all the infinity engine games, provided that they are not going to make any more content. I dont really count BG 3, because Im pretty sure "I" will at least be disapointed by it.
Icewind Dale 1 was okay, but I didn't like not having joinable NPCs, sub-quests, or the complexities of plot and different ways to complete quests that make Baldur's Gate so interesting. While I've played Baldur's Gate more times than I can count, I've only played IWD once and likely won't do so again.
If Icewind Dale Enhanced Edition included the Icewind Dale areas as an expansion of Baldur's Gate, that a Baldur's Gate party could travel to in much the same way that Baldur's Gate parties can travel to the areas added by Tales of the Sword Coast, than I would definitely play it.
Therefore, my answer is maybe, but it is definitely one way or the other depending on the circumstances of what the game designers do.
IWD has limited re-playability; the story, while good, is linear.
The primary reasons I like to play IWD (after completing it the first time) are the multi-player capabilities and experimenting w/ different race & class combinations.
I could never get into playing BG or BG II with multi-player; so much enjoyment comes from the joinable NPC's and their interactions. It's just not as fun for me if I don't have 5 joinable NPC's in my party.
So, whenever a group of us wanted to start a game together, I voted for IWD or IWD II. Strengthening the multi-player capabilities and adding kits and races, something IWD EE would provide, would (IMO) be a game-changer for IWD. Definite yes, please.
Comments
BG II: EE with its more open structure might be best suitable as the base for loads of additional adventures.
So the story heavy PST wins for me
If Icewind Dale Enhanced Edition included the Icewind Dale areas as an expansion of Baldur's Gate, that a Baldur's Gate party could travel to in much the same way that Baldur's Gate parties can travel to the areas added by Tales of the Sword Coast, than I would definitely play it.
Therefore, my answer is maybe, but it is definitely one way or the other depending on the circumstances of what the game designers do.
The primary reasons I like to play IWD (after completing it the first time) are the multi-player capabilities and experimenting w/ different race & class combinations.
I could never get into playing BG or BG II with multi-player; so much enjoyment comes from the joinable NPC's and their interactions. It's just not as fun for me if I don't have 5 joinable NPC's in my party.
So, whenever a group of us wanted to start a game together, I voted for IWD or IWD II. Strengthening the multi-player capabilities and adding kits and races, something IWD EE would provide, would (IMO) be a game-changer for IWD. Definite yes, please.