^technically true. Stop whining. I've never played iwd and: Hello, everyone!
So what's the game about? This is the one without joinable NPC's, right? Is it as awesome as baldurs gate? Are there as many mods? Can I have custom portraits/sound sets? Please tell!
Icewind Dale: More combat oriented, not as big on the story telling or dialogue. Baldur's Gate: Mix of combat and story telling. Planescape Torment: Much more focussed on story telling than combat.
There aren't as many mods though you should be able to use custom soundsets and portraits.
^technically true. Stop whining. I've never played iwd and: Hello, everyone!
So what's the game about? This is the one without joinable NPC's, right? Is it as awesome as baldurs gate? Are there as many mods? Can I have custom portraits/sound sets? Please tell!
1. Classic adventure story. Your party starts off meeting up in a tavern. Not particularly free roaming, just an epic quest 2. yes, no joinable NPCs. Make your whole party 3. yes and no. Storyline is weaker, no open world and less side quests. Generally much harder though, feels comfier too. Better battles and fights. No overpowered characters. Less customization 4. lots of mods but less than bg series 5. yes
The Icewind Dales never received too much love because they were always kinda commonly regarded as the least great of the Infinity Engine games (and they actually are, IMO), but that doesn't mean that they're not still really, really good games that are worth playing. Light story, lots of action, good tactical combat. This is the Fallout Tactics of the Forgotten Realms.
IWD is one of my favorite games. It pairs nicely with Baldur's Gate to bounce back and forth with. BG has all the NPCs and the strong focus on plot. IWD focuses on the dungeon crawl.
Just imagine BG, but strip it down to mostly combat/adventure. It's also more linear, so you aren't going to get lost. IWD has one of the best video game sound tracks of all time, in my humble opinion.
Hail and well met, brave warrior @meagloth! Welcome to the Icewind Dale Community Forum, where you'll find adventure, fortune and fame during your journey.
I've only played IWD2 but I couldn't really get into it due to the horde-based combat and the general hack'n'slashery that feels similar to the middle-end of ToB. I mean, I enjoy a good dungeon but it felt like one long slog that didn't really lead to anything important. I dropped the game because of the lack of motivation to continue.
With the improved multiplayer of the EE series (can you believe it? There's more than just BG now!), playing with friends suddenly seems a lot more appealing due to the way fights play out. I believe it will be more like Diablo or even the new Gauntlet game, but with BG's combat style - does that sound correct?
^technically true. Stop whining. I've never played iwd and: Hello, everyone!
So what's the game about? This is the one without joinable NPC's, right? Is it as awesome as baldurs gate? Are there as many mods? Can I have custom portraits/sound sets? Please tell!
Hey,
What IE games have you played?
To add something new: This game was originally made in the BG2 engine, with a lot of modifications.
What others also say: I would not really compare it to BG... It is not like you can go to the map and choose 20 different destinations, it is like one big epic questline. You get to make all characters yourself witch is also very different from BG (more like The Black Pits) The music oooohhh the music is ... Brilliant.... You get to explore the most excellent dungeons and caves made in any IE game, awesome mood.
Cool, like a big black Pitts. I would love to do multiplayer with some of my friends, but... Well, they're not quite so(we'll call it involved) as I am;)
I think the atmosphere and feel (yes, very intangible) of IWD is even better than Baldurs Gate 2. Even though bg2 is my favourite game. Very very happy about these news
Cool, like a big black Pitts. I would love to do multiplayer with some of my friends, but... Well, they're not quite so(we'll call it involved) as I am;)
IWD, despite contrary claims actually is VERY story driven. It is however not a very branched story, so some RPG players are unwilling to allow immersion. The story for IWD is very solid, and tbh, has more memorable folks than BG.
IWD is like an interactive novel. Dont expect much in the way of sidequests, but pay attention to the story. Nothing in BG can top the atmosphere in IWD, and that atmosphere is used well. Visually and aurally the game is a full of beauty, so its definately worth playing.
That's a very accurate way to describe IWD. I was just thinking that playing IWD kinda feels like being the protagonist in an early R. A. Salvatore novel.
New to the forums, and the first IWD too, though I loved the second one. I even preferred it over BG. That said, I can't wait to play the EE when it comes out. It will be my first time playing this one, so I'm excited for it.
New to the forums, and the first IWD too, though I loved the second one. I even preferred it over BG. That said, I can't wait to play the EE when it comes out. It will be my first time playing this one, so I'm excited for it.
Cool! welcome to the forums, @Nimran. I'm sure you'll find it wonderful.
That's a very accurate way to describe IWD. I was just thinking that playing IWD kinda feels like being the protagonist in an early R. A. Salvatore novel.
The parallels are pretty substantial, and I doubt coincidental.
Comments
Icewind Dale: More combat oriented, not as big on the story telling or dialogue.
Baldur's Gate: Mix of combat and story telling.
Planescape Torment: Much more focussed on story telling than combat.
There aren't as many mods though you should be able to use custom soundsets and portraits.
2. yes, no joinable NPCs. Make your whole party
3. yes and no. Storyline is weaker, no open world and less side quests. Generally much harder though, feels comfier too. Better battles and fights. No overpowered characters. Less customization
4. lots of mods but less than bg series
5. yes
The Icewind Dales never received too much love because they were always kinda commonly regarded as the least great of the Infinity Engine games (and they actually are, IMO), but that doesn't mean that they're not still really, really good games that are worth playing. Light story, lots of action, good tactical combat. This is the Fallout Tactics of the Forgotten Realms.
Just imagine BG, but strip it down to mostly combat/adventure. It's also more linear, so you aren't going to get lost. IWD has one of the best video game sound tracks of all time, in my humble opinion.
(I know its Mark Hamill but I still felt I needed to write that)
I've only played IWD2 but I couldn't really get into it due to the horde-based combat and the general hack'n'slashery that feels similar to the middle-end of ToB. I mean, I enjoy a good dungeon but it felt like one long slog that didn't really lead to anything important. I dropped the game because of the lack of motivation to continue.
With the improved multiplayer of the EE series (can you believe it? There's more than just BG now!), playing with friends suddenly seems a lot more appealing due to the way fights play out. I believe it will be more like Diablo or even the new Gauntlet game, but with BG's combat style - does that sound correct?
What IE games have you played?
To add something new:
This game was originally made in the BG2 engine, with a lot of modifications.
What others also say:
I would not really compare it to BG... It is not like you can go to the map and choose 20 different destinations, it is like one big epic questline.
You get to make all characters yourself witch is also very different from BG (more like The Black Pits)
The music oooohhh the music is ... Brilliant....
You get to explore the most excellent dungeons and caves made in any IE game, awesome mood.
IWD is like an interactive novel. Dont expect much in the way of sidequests, but pay attention to the story. Nothing in BG can top the atmosphere in IWD, and that atmosphere is used well. Visually and aurally the game is a full of beauty, so its definately worth playing.
@meagloth thanks, man.