Hey, so I just started a new four member party tonight, because starting new parties is kind of what I do with IWD:EE, and, somehow, I don't know how, I accidentally had my difficulty slider turned to HoF.
So, I took my new baby party into the orc dungeon outside of Easthaven, and promptly got my thief slaughtered by an orc arrow, for 24 hp. I didn't have the 400 gp to raise him, as he was mysteriously at level 4. I thought it was because of my bard's extra xp.
So, I bravely pressed on with my three remaining party members, hoping to get the 400 gold to make my party whole. I got to the "boss battle" of the dungeon, and, lo and behold, I found my three survivors facing not one, not two, not three, but FOUR freaking ogres!!!
I thought, "What the hell? This has got to be a new bug! I've never seen freaking MULTIPLE ogres in this dungeon! Screeech, scream, retreat, RETREAT!!!"
Um, yeah. ROLFMAO. So, I discovered my "problem", and set the difficulty slider back to "core rules". I still have to deal with the four ogres, though. And, it cost me a hated reload when one of the FOUR ogres got a critical hit on my pally, giving me TWO dead party members.
Grrrr. Playing HoF may be the solution for anyone complaining about difficulty being too easy in this game.
Has anyone complained that HoF mode is "too easy"?