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Neverwinter Nights, ugly as sin.

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  • NuinNuin Member Posts: 451
    NwN2 is just a completely different game. The OC was terrible, but Mask of the Betrayer makes you wonder just how far the series could have gone if they had started with that instead of the OC.
    MotB is easily on par with some of the infinity engine games, imo.
    FinneousPJ
  • VallmyrVallmyr Member, Mobile Tester Posts: 2,457
    Nuin said:

    NwN2 is just a completely different game. The OC was terrible, but Mask of the Betrayer makes you wonder just how far the series could have gone if they had started with that instead of the OC.
    MotB is easily on par with some of the infinity engine games, imo.

    I'm actually going through the expacs for NWN and NWN2 for the first time.

    Should I skip the OC and go straight to MotB or is the OC worth it just for the character leveling progression?
    FinneousPJ
  • NuinNuin Member Posts: 451
    edited February 2015
    You should play the OC at least once, since MotB is a direct sequel to the OC. After that feel free to forget that it exists.
    XP is a not a problem with the expansions. The main drawback is that you lose access to imported gear/items if you skip the OC, especially custom-made items.
    FinneousPJ
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    FinneousPJ
  • iKrivetkoiKrivetko Member Posts: 934
    I actually enjoy the OC. It is a bit tedious at times, but I find it generally enjoyable.
    FinneousPJelement
  • CoM_SolaufeinCoM_Solaufein Member Posts: 2,607
    Someone after my own heart. IWD has hideous character graphics. It was my first 3D game and my last for a long time. This game scared me away from 3D after experiencing the crappy graphics.
    elminster
  • elementelement Member Posts: 833
    Yeh NWN is ugly I struggled with its looks back when I first played it and it hasn't aged well. That Hordes is amazing I love that campaign to bits

    I much preferred the OC in NWN2 to MOTB which I frankly found utterly painful, I feel it would have been a lot better tho if like most obsidian games it didn't feel unfinished
  • AnduinAnduin Member Posts: 5,745
    The best part of character creation was being able to choose between a slim gnome or a fat gnome... The other games just did not include this... (Wizards ruled 3.5, so Rogue / Wizard elves 2 / 38) seemed to be the most powerful characters I would create...
    FinneousPJKamigoroshielminster
  • CaeDaresCaeDares Member Posts: 182
    Ignoring all the other comments on this for right now, I don't see how NwN is "ugly" compared to the BG series and the IWD series. From how they look, NwN looks beautiful.
    Don't get me wrong, BG's and IWD's are still beautiful, but graphic wise, NwN conquers them. I think you're just looking at how the graphics of newer games are compared to NwN which came out in 2002.
    FinneousPJTressetWandering_Minstrel
  • SionIVSionIV Member Posts: 2,689
    edited March 2015
    CaeDares said:

    Ignoring all the other comments on this for right now, I don't see how NwN is "ugly" compared to the BG series and the IWD series. From how they look, NwN looks beautiful.
    Don't get me wrong, BG's and IWD's are still beautiful, but graphic wise, NwN conquers them. I think you're just looking at how the graphics of newer games are compared to NwN which came out in 2002.

    Are we playing the same games? Beautifully rendered backgrounds in Baldur's Gate and the blocky stuff that is Neverwinter nights? You don't see any graphical flaws when it's isometric, or at least you don't notice them as much, hence why Isometric games like Baldur's Gate age so well.

    3D games like NwN like to show you EVERYTHING and preferable up close, so you notice all those minor and major flaws. Just zooming in on my characters head or body in NwN reminds me of Lego.
    kcwiseKamigoroshi
  • CaeDaresCaeDares Member Posts: 182
    Idk, I've been playing NwN for a long, long time and it just doesn't look ugly to me. Its your own opinion, not something you need to try and prove me wrong about.
    kcwiseFinneousPJDJKajuruWandering_Minstrel
  • VallmyrVallmyr Member, Mobile Tester Posts: 2,457
    edited March 2015
    One thing that made me go WOAH at NWN (Even though I just started playing it last year) was those moments where your character swings and your enemy raises their weapon to parry. IT WAS SO COOL. Reminded me of an early version of Kotor's auto-attacks.


    Actually, why don't more auto-attack based games use those cool dodging and parrying animations like NWN/Kotor?
    kcwiseDJKajuruBelgarathMTHWandering_Minstrel
  • the_spyderthe_spyder Member Posts: 5,018
    @Vallmyr - try out Dark souls. I think you will like what you see.
    kcwise
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    kcwise
  • OlvynChuruOlvynChuru Member Posts: 3,075
    I'm not assuming that everybody else has to think this way, but I don't mind bad graphics at all. If good graphics were what I really cared about, I wouldn't even be playing video games; I would just take walks outside all the time (I still do take walks sometimes) The real world still has better graphics than any video game, including Baldur's Gate and Icewind Dale.
    [Deleted User]kcwiseDJKajuruWandering_Minstrel
  • CaeDaresCaeDares Member Posts: 182
    Vallmyr said:

    One thing that made me go WOAH at NWN (Even though I just started playing it last year) was those moments where your character swings and your enemy raises their weapon to parry. IT WAS SO COOL. Reminded me of an early version of Kotor's auto-attacks.


    Actually, why don't more auto-attack based games use those cool dodging and parrying animations like NWN/Kotor?

    Oh thank the gods, I'm not the only one who flipped out when I saw that. When you're a kid and you're used to playing something like Baldurs Gate, then you suddenly bring up NwN and see all this amazing combat animation? Blows your mind right through the ceiling. Dark Souls does it also, but its not as fluid as NwN, when someone blocks you.in Dari Souls the animation kind of suddenly switches to a different animation. NwN doesn't do that (don't get my wrong, the dark Souls series is probably one of the best games I've ever played).
    the_spyderkcwise
  • the_spyderthe_spyder Member Posts: 5,018
    @CaerDares - have you tried Dark Souls 2? They did a bit better with the animation switching. Overall DkS 1 is a better game, but they definitely got a few things right in DkS 2 over the original.
    kcwise
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    kcwiseOlvynChuru
  • NuinNuin Member Posts: 451
    edited March 2015
    If you think this is about playing games with "good" graphics then you're missing the point of the discussion.
    The point people are arguing is that you don't need "fancy" graphics to make a game that looks good. We can't know for sure what would have happened if the NwN crew had taken a more conservative approach graphics-wise, opting for aesthetic over what was considered "in" (or perhaps simply convenient or promising) at the time, but the fact is that many 2D games have aged really well compared to lots of 3D games and these days 2D is still an industry staple (in fact many games that use 2D, a 2D/3D mix or pseudo-3D are considered visual masterpieces).

    Anyway it *might* have turned out better, especially considering all the horrible bugs that also came with it. Who knows.
    [Deleted User]
  • the_spyderthe_spyder Member Posts: 5,018
    Again, I want to say that the reason NWN looks the way it did was primarily because they wanted to (a) make a modular game that people could create their own adventures and (b) make it 3D. In that, I think what was done, for the technology of the time, it was amazing. People claiming that it is "Ugly as sin" maybe aren't giving credit where credit was due.

    Could they have waited a bit until 3D technology had come along some? Yes. Might they have done something similar but with 2D graphics? Maybe, but I bet it would have been a lot harder to make it modular and approachable to even casual mod builders.
    BelgarathMTH
  • FinneousPJFinneousPJ Member Posts: 6,455
    Exactly. Making pre-rendered 2D environments wouldn't have been possible for NWN, because then there could have been no toolset.
  • CaeDaresCaeDares Member Posts: 182

    @CaerDares - have you tried Dark Souls 2? They did a bit better with the animation switching. Overall DkS 1 is a better game, but they definitely got a few things right in DkS 2 over the original.

    Oh, yes yes yes. I absolutely love DkS 2. I love everything about it. I went completely braindead with the new healing system and everything, but after a while I got a hold of it. The game is so sexy.
  • DJKajuruDJKajuru Member Posts: 3,300
    Call me old fashioned , but I believe that NWN2 graphics are worse, since everyone there looks like a barbie.
  • SionIVSionIV Member Posts: 2,689
    DJKajuru said:

    Call me old fashioned , but I believe that NWN2 graphics are worse, since everyone there looks like a barbie.

    I'll take Barbie over Lego any day.
    DJKajuru
  • the_spyderthe_spyder Member Posts: 5,018
    So what do you guys think of Minecraft?
  • SionIVSionIV Member Posts: 2,689

    So what do you guys think of Minecraft?

    I don't mind it in the same way that i don't mind other indie games with horrible graphic. But the graphic was one of the main focuses when it comes to NwN, it was one of the selling points. NwN has pretty horrible gameplay and story. and when the graphics age that bad, i really don't feel like playing it.
  • CaeDaresCaeDares Member Posts: 182

    So what do you guys think of Minecraft?

    Minecraft already kind of proved that a game doesn't have to look good to be good.
  • SionIVSionIV Member Posts: 2,689
    CaeDares said:

    So what do you guys think of Minecraft?

    Minecraft already kind of proved that a game doesn't have to look good to be good.
    And Planescape Torment proved that you can have shit gameplay, horrible combat and bad graphics. But Planescape Torment had an amazing story, atmosphere and environment.

    Neverwinter Nights doesn't have good gameplay, doesn't have a nice story. The good points doesn't outweigh the bad ones. And when it came out, the 3D graphics was THE selling point of that game.
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