Possible bug with Osmadi

My game crashes every time I try to fight Osmadi in Larswood. I prepare my party with a lot of protective spells, go for it, and at some point in the middle of the fight the game crashes. It's happened three times already. I noticed that during the fight Osmadi only takes Cold damage from my Ice arrows, but not from other projectiles, which seems weird.
I'm running version 1.3.2053, which I think is the most current patch. I installed Sword Coast Stratagems with most options disabled a few days ago. It's the only mod I have, and the only mod I've ever used with this game. Should I report this as a bug in BGEE, or as a bug in SCS, or just ignore it (after all it doesn't affect the game much)...?
I'm running version 1.3.2053, which I think is the most current patch. I installed Sword Coast Stratagems with most options disabled a few days ago. It's the only mod I have, and the only mod I've ever used with this game. Should I report this as a bug in BGEE, or as a bug in SCS, or just ignore it (after all it doesn't affect the game much)...?
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On the other hand, whenever a crash is involved, it's worth considering whether it's your system that is glitching rather than a bug in the game. What platform are you on? Have you tried cold-booting your machine and then replaying the fight to see if the same problem still happens?
@Alonso - I suggest that you ought to refer this bug to the SCS devs, I reckon it's not a BGee issue.
Right now I don't seem to be able to kill Osmadi quickly enough, so I guess I'll come back when I have bigger guns.
Moving the files below out of the override temporarily should restore Animal Summoning I to vanilla behavior.
SPPR402.SPL
SPANIM1.EFF
ANISUM01.2DA
If that fixes the crash, then it definitely points to a mod issue with Animal Summoning.
Cast a web spell at their general location while they are still covered by the "fog of war" Chances are that it will web the other druid so he cannot attack Osmadi and that will allow you to kill him without problem. If it doesn't work then just reload a few times and it will eventually web the other druid so that the game doesn't crash.
This bug and the chess board bug in Durlog's tower have been around for years and will probably never be fixed unless someone else starts to work on it.
Check the last post of this thread for further info on why you should avoid SCS for now..
http://forum.bioware.com/topic/560248-the-adventurers-lounge-guidance-and-support-for-no-reload-challengers-newbie-or-veteran/
Of course if someone with mod skills could squash the handful of bugs still present in the trilogy that would be great. I would think that some of the information for the weapon that the druid is using is probably the source of the problem and it causes a crash when it hits Osmadi. The chess board bug is apparently caused from one of the boss enemies not being killed with fire but I have tested this and the bug occurs regardless of how you kill her. I think the source of the bug is unknown and that is why it was never fixed.
I've been playing it for the last 5 years (including the most recent months after all the updates) and can't recommend it enough for everyone who's familiar with the game.
Yes, there're minor bugs, but they can be fixed with the console. I didn't see any bugs with the SCS bandit camp.
All of the enemies in the camp were dead in the end so they must have all run over to where I was as intended. I did find 4 hobgoblins outside of the northern most hut but I figured they were probably out of range given the route I used to ambush the camp. The enemies inside the cave were still in the cave as they should be. Everything seemed good to go to me.
http://gibberlings3.net/forums/index.php?showtopic=27035&p=251201
@AstroBryGuy Can you confirm that, in order to fix this issue, is sufficient to substitute SPER03 with another weapon using NI?