One on one fight w. Ashatiel
Rickenbacker
Member Posts: 39
She is mighty tough to beat! Is it even worth trying (over & over again) or should I opt to take on her whole army?
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If you are a mage, then Wands of Paralyzation should work wonders on her.
/Mage/Cleric= easy fightMy shadowdancer half-elf used darts of stunning.
But I'm just asking if I missed something here.
It's an optional fight though.
That's because some AI mages cheat. They use scripts like "forcespell" or "reallyforcespell" that cannot be interruppted.
How did I never heard about it anywhere? That is marvelous.
Does anyone know what check is actually made?
@Bubb @kjeron @subtledoctor ?
Thanks!
For starters, Luck works AGAINST you, not for you.
-19 Luck guaranteed casting success.
+19 Luck failed every time vs. 0+ damage, 0+ power level.
0 Luck vs. 20+ damage, 0 power succeeded casting every time.
0 Luck vs. 1 damage, 0 power succeeded casting 25% (100 tests).
0 Luck vs. -20 damage, 0 power failed every cast.
Basically, the check is reversed, a lower roll/luck and/or higher damage increases your chance to avoid interruption.
(Tested with self-target spell (Armor) to avoid contesting with this)
This is for CHECK_MODE = 1. For CHECK_MODE = 2, Luck doesn't appear to be involved.
// CheckMode bit0 = Use Luck instead of Con // CheckMode bit1 = Use 15 instead of Damage Taken roll_modifier = nil if CheckMode == 0 then // return 1 (Always disrupted) elseif bit0 == 1 then roll_modifier = luck else roll_modifier = math.floor(con / 2) - 5 end roll = random_inclusive(0, 19) + roll_modifier bound_modifier = nil if bit1 == 1 then bound_modifier = 0xF else bound_modifier = damage_taken end success_higher_bound = spell_level + bound_modifier if roll > success_higher_bound then // return 1 (Disrupted) else // return 0 (Not disrupted) endLooks like shorty casters got even more OP!