Not yet, but we will share any news about SoD as we're able to.
Ok thanks Julius, iirc it was supposed to be released a little while after the pc version, so while browsing Google Store, I noticed it still wasn't there.
For the first several months after the PC release I was checking every single day to see if SoD was available for android phones.
Yes indeed, I made a couple more posts about it back then as it appeared to be on the horizon for awhile, but then kinda forgot about it until I was on G Play downloading BG2 and checked for it.
It's probably been scrapped but they won't admit it. Like how they said they had a short time to get the 64 bit patch but Apple informed developers since Oct 2014 about the 64bit change over.
It's probably been scrapped but they won't admit it. Like how they said they had a short time to get the 64 bit patch but Apple informed developers since Oct 2014 about the 64bit change over.
Yeah yeah, people kept doomsaying that IOS was never gonna be updated either. Beamdog is snail mail. It will take a long time, but they always deliver.
Yeah yeah, people kept doomsaying that IOS was never gonna be updated either. Beamdog is snail mail. It will take a long time, but they always deliver.
They don't deliver though. SoD wasn't a ground breaking success it was mediocre at best. I'm just fed up of the way they communicate it's so contradicting. On Twitter they claim they had a short amount of time to patch IOS. Is 3 years a short time? Not to me it isn't. Maybe way back in 1998 but not in 2017.
If I can make mods and fix some of the stuff beamdog hasn't while working 50 hrs a week, spend time with my family and free time to play games and tinker about with mods. They can't even manage there own games which is pretty much there main job.
@Wesboi " SoD wasn't a ground breaking success it was mediocre at best." To you. I and many others thought it was great. Beamdogs process time is incredibly long, and I don't know why. But they to date have and still are releasing patches. SO yes, my previous statement stands.
SoD wasn't a ground breaking success it was mediocre at best.
So not having it available shouldn't be a big deal.
Look, if you don't like how they do business, fine. Don't give them your money. Feel free to write reviews reflecting that, provided they are reasonable, truthful, and without undue invective.
But taking time to pop into threads on this forum, particularly into threads about Apple platforms, is odd, to say the least. I myself have purchased machines for over two decades, but only for the Mac, Linux, BSD, and other Unix systems. I had a machine that let me dual boot into Windows, but that was because work required it. I have no use for Microsoft. It's a choice I've made for various reasons, security being one, and like any choice it comes at a price. Macs are a bit more expensive (though not really if you do a spec-for-spec comparison) and not all software runs on a Mac or Ubuntu, particularly games. However, Unix systems are more stable, more secure, run quicker on similar hardware, need less micromanagement, etc. So choosing Windows comes at a price, too.
Android tablets are a bit cheaper, but the wider variety (and quality) of hardware that a given version of Android runs on makes it harder (and more expensive) to develop, support, and update. For iOS, Apple provides all that information in one spot and provides a development and sales environment that may be less good in certain ways, but is at least simpler and more consistent. For a small development company, it has a smaller cost of entry, to use a term from economics. I also believe that, though Android may have a bigger base of users, iOS has a larger number that will pay for apps. (Admittedly, my information on that is two or three years old, so that might have changed.)
Until last week, people like me who bought the game for the iPad or iPhone were in the same boat. I understand the disappointment, but please. If the Android user base is perceived negatively, you're only going to drive people to the view that developing and supporting software for Android isn't worth it. Take it from a guy who was a Mac OS8 and OS9 developer in the late 90s.
Considering Beamdog continues to add features to games that they didn't originally program that are absolutely massive, I think they are doing a pretty good job. I've been annoyed for a long time that IWD is stuck in 1.x (still is for this PC player). But annoyance doesn't mean Beamdog doesn't deliver. It means they can only do so much. They are a small development studio working on massive games. Many developers would have moved on to other projects and quit supporting them. They don't.
Considering Beamdog continues to add features to games that they didn't originally program that are absolutely massive, I think they are doing a pretty good job. I've been annoyed for a long time that IWD is stuck in 1.x (still is for this PC player). But annoyance doesn't mean Beamdog doesn't deliver. It means they can only do so much. They are a small development studio working on massive games. Many developers would have moved on to other projects and quit supporting them. They don't.
Its pretty easy to add content if you have the source code. So trying to validate that as a reason for miscommunication. If the threat of having the games pulled from the IOS store wasnt there would they have actually bothered updating them? I don't think so.
Randomly bringing in Gamersgate to a nonrelated topic is pretty much Godwin's Law. Mention Hitler, lose the argument.
That's pretty much nonsense as we all know and have seen how they miscommunicate even they have acknowledged that as well by posting on forums they way they communicate (obviously must be hard to see with those rose tinted goggles). Quick to lay the blame on anyone but themselves.
@Grum - gamers gate hit these boards pretty hard around the time of launch of SoD, and pointedly tanked the online review sites due to the presence of a specific minor NPC.
I'm still waiting for SoD to come to my platform (probably after android) so don't know if there is anything more to the dissatisfaction with the game, as I am still trying to stay spoiler-free. (I stay out of the SoD forum unless a platform-specific issue pops up on the recent discussions front page.)
Oh, I remember. I remember a bunch of thin-skinned man-babies who heard Minsc quote them. Something along the lines of "It's all about ethics in heroic adventuring." Instead of owning the line, and saying "Hey look, and unequivocally good hero quoted us, yay!" they threw a fit of epic proportions. Because deep down they knew that what they do isn't about "ethics in journalism" it is about ruining the lives of women game developers who dare make games for sale which they don't like, and who dare bad-mouth games that they like.
And then they had the Miz fit of a century. Apparently having an NPC shop-keeper be trans, and finding out after asking said NPC a few times about her name, was so mind blowing that they all crawled out of their basements and...wait, nevermind. They stayed there. And tanked SoD's reviews.
Which is really sad. Because their terrorism was designed to hurt Beamdog's sales, and to send a message to other developers that they better not make a game they don't approve of...or else the same will happen to them.
I'm just glad that they've left the forums. I mean, these are people who doxy those that disagree with them. The amount of evil that it takes to do that? Truly disgusting people.
And...ranting aside. The release of the IoS update shows me that the platform SoD will probably come out eventually. It'll just take another year or so.
@Royal2003 not currently no. Even when the release is imminent, however, I still wouldn't expect a release date to come out until maybe the week of. Beamdog doesn't do release dates anymore.
If I can make mods and fix some of the stuff beamdog hasn't while working 50 hrs a week, spend time with my family and free time to play games and tinker about with mods. They can't even manage there own games which is pretty much there main job.
I don’t think they have any full-time employees. It sounds silly, but I don’t know how else it could be taking what is now a year and three quarters. It took them less time to make P:ST entirely. Porting DLC to a platform you are already on... I know they said they were struggling with the file size. If it is taking this long, either there is no solution to be found or they are not looking.
If I can make mods and fix some of the stuff beamdog hasn't while working 50 hrs a week, spend time with my family and free time to play games and tinker about with mods. They can't even manage there own games which is pretty much there main job.
I don’t think they have any full-time employees. It sounds silly, but I don’t know how else it could be taking what is now a year and three quarters. It took them less time to make P:ST entirely. Porting DLC to a platform you are already on... I know they said they were struggling with the file size. If it is taking this long, either there is no solution to be found or they are not looking.
Beamblog, December 5:
"Wondering about Baldur’s Gate: Siege of Dragonspear on mobile? We’ll have some great news to share on that front soon*!
If I can make mods and fix some of the stuff beamdog hasn't while working 50 hrs a week, spend time with my family and free time to play games and tinker about with mods. They can't even manage there own games which is pretty much there main job.
I don’t think they have any full-time employees. It sounds silly, but I don’t know how else it could be taking what is now a year and three quarters. It took them less time to make P:ST entirely. Porting DLC to a platform you are already on... I know they said they were struggling with the file size. If it is taking this long, either there is no solution to be found or they are not looking.
Beamblog, December 5th:
"Wondering about Baldur’s Gate: Siege of Dragonspear on mobile? We’ll have some great news to share on that front soon*!
*For real this time!"
Confirmed! Siege of Dragonspear for Palm Pilot and Newton!
If I can make mods and fix some of the stuff beamdog hasn't while working 50 hrs a week, spend time with my family and free time to play games and tinker about with mods. They can't even manage there own games which is pretty much there main job.
I don’t think they have any full-time employees. It sounds silly, but I don’t know how else it could be taking what is now a year and three quarters. It took them less time to make P:ST entirely. Porting DLC to a platform you are already on... I know they said they were struggling with the file size. If it is taking this long, either there is no solution to be found or they are not looking.
Beamblog, December 5th:
"Wondering about Baldur’s Gate: Siege of Dragonspear on mobile? We’ll have some great news to share on that front soon*!
*For real this time!"
Confirmed! Siege of Dragonspear for Palm Pilot and Newton!
Comments
Thanks again.
Thanks for the replies!
If I can make mods and fix some of the stuff beamdog hasn't while working 50 hrs a week, spend time with my family and free time to play games and tinker about with mods. They can't even manage there own games which is pretty much there main job.
Look, if you don't like how they do business, fine. Don't give them your money. Feel free to write reviews reflecting that, provided they are reasonable, truthful, and without undue invective.
But taking time to pop into threads on this forum, particularly into threads about Apple platforms, is odd, to say the least. I myself have purchased machines for over two decades, but only for the Mac, Linux, BSD, and other Unix systems. I had a machine that let me dual boot into Windows, but that was because work required it. I have no use for Microsoft. It's a choice I've made for various reasons, security being one, and like any choice it comes at a price. Macs are a bit more expensive (though not really if you do a spec-for-spec comparison) and not all software runs on a Mac or Ubuntu, particularly games. However, Unix systems are more stable, more secure, run quicker on similar hardware, need less micromanagement, etc. So choosing Windows comes at a price, too.
Android tablets are a bit cheaper, but the wider variety (and quality) of hardware that a given version of Android runs on makes it harder (and more expensive) to develop, support, and update. For iOS, Apple provides all that information in one spot and provides a development and sales environment that may be less good in certain ways, but is at least simpler and more consistent. For a small development company, it has a smaller cost of entry, to use a term from economics. I also believe that, though Android may have a bigger base of users, iOS has a larger number that will pay for apps. (Admittedly, my information on that is two or three years old, so that might have changed.)
Until last week, people like me who bought the game for the iPad or iPhone were in the same boat. I understand the disappointment, but please. If the Android user base is perceived negatively, you're only going to drive people to the view that developing and supporting software for Android isn't worth it. Take it from a guy who was a Mac OS8 and OS9 developer in the late 90s.
Probably blame GoG/Gamersgate/Wotsc rather than take responsibility for poor performance.
That's pretty much nonsense as we all know and have seen how they miscommunicate even they have acknowledged that as well by posting on forums they way they communicate (obviously must be hard to see with those rose tinted goggles). Quick to lay the blame on anyone but themselves.
I'm still waiting for SoD to come to my platform (probably after android) so don't know if there is anything more to the dissatisfaction with the game, as I am still trying to stay spoiler-free. (I stay out of the SoD forum unless a platform-specific issue pops up on the recent discussions front page.)
And then they had the Miz fit of a century. Apparently having an NPC shop-keeper be trans, and finding out after asking said NPC a few times about her name, was so mind blowing that they all crawled out of their basements and...wait, nevermind. They stayed there. And tanked SoD's reviews.
Which is really sad. Because their terrorism was designed to hurt Beamdog's sales, and to send a message to other developers that they better not make a game they don't approve of...or else the same will happen to them.
I'm just glad that they've left the forums. I mean, these are people who doxy those that disagree with them. The amount of evil that it takes to do that? Truly disgusting people.
And...ranting aside. The release of the IoS update shows me that the platform SoD will probably come out eventually. It'll just take another year or so.
"Wondering about Baldur’s Gate: Siege of Dragonspear on mobile? We’ll have some great news to share on that front soon*!
*For real this time!"