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Critical miss happening ALOT, game jinxed ?

Hey o/

Does anyone else have this 'feeling' with adventures that in a nutshell is just "Bad guys hit me always, I miss most of the time" ?

So, in 1 round, atacking with 6 people (bows, war hammers, darts, slings), with everyone having at least 18 str/dex
I see ALL THE TIME - Critical Misses, with my party in a row !

Rather that believeing that I must make a roll and if it lands 1 is a always miss, seems like monsters that have a defense roll and everytime they roll 20 is a dodge !

Also, Since with stats and armors, my AC is like -1, -2. Yet ! Monsters keeping doing critical hits often agains my tanker (thanks helms prevent - but not negate - it's damage) - and no, the difficult has not been changed.

Also I tried bless and bard songs, which supposed to increse atack rolls (chance to hit) by +1, which should means, that I could only at least *miss* with a minimum roll of 2 (1 dice + 1 Buff), but seems not to matter, Critical miss spam in my combat log...

Not to mention the damages rolls... oh god, I was expecting a average damage from all sources, but every time, it's the minimum damage I seems to cause to enemies (and not, they're not showing *x resisted*)

Does anyone thing this is pure... coincidence ? Or the game have a behind formula that no matter what, when the computer calculates the rolls, that's what happens, everyone gets a 1 in a single round (also, never seen a 20 rolled form my party members...)

Comments

  • sarevok57sarevok57 Member Posts: 5,975
    are your characters fatigued? i know that back in the old days HOW had a mechanic that if you were fatigued you would score a lot of critical misses ( it seemed that it was at 50% ) so maybe that might have something to do with it
  • AmmarAmmar Member Posts: 1,297
    Critical Hits and Misses wäre based in natural rolls. Therefore Bless, Str and Dex so not help, it is still a five percent Chance.
  • SkatanSkatan Member, Moderator Posts: 5,352
    I can sometimes be amazed at chance/coincidence and how it works, that you can get three crits in a row or three crit misses in a row, ie (1/20)^3=0,0001255 (I think.. I'm no @mathsorceror!). But ultimately, it's just chance. The game isn't tweaked against you even if you think so sometimes. It's just a bad streak. i'm not the guy who knows the game mechanics the best (far, far from it) but a crit miss just make you lose out on the rest of the round IIRC and in BG1 that usually doesn't mean much since you don't really have that much APR anyways.

    So the answer to your question, no I don't feel the same as you and the long, long streak of dead bodies my charnames leave behind them attest to my luck with the dice rolls (and some meta knowledge ofc).
  • severhertseverhert Member Posts: 3
    (1/20)^3=0,0001255 WOAH ! That's a pretty awesome number for a chance based thing I guess :D

    Thanks for the reply guys, at least knowing that it does happen sometimes to get 3+ crits/misses in a row does happens, I feel at least not alone in this.

    It's not a game breaking thing, it's just, weird funny coincidence then.

    Thanks again for taking your time and leaving your commentary, I really appreciate it ^_^
  • OlvynChuruOlvynChuru Member Posts: 3,076
    However, I would note that not every percentage in the game is exactly what it says. The chance to learn a spell from a scroll (which is mentioned on the character screen) is not always right, as the real chance is often lower. I know this because I've played Baldur's Gate with a mod that sets the chance to learn a spell to 100% at all Intelligence scores, and sometimes my mage still fails to learn a spell. This can happen even if the mage isn't a specialist. If you encounter something like this, you know that something unexplained is messing with the percentages and that it's not just your perception.
  • Grond0Grond0 Member Posts: 7,325
    @OlvynChuru I imagine that's something to do with the way the mod interacts with the game. I've never seen a failure to learn a spell if you boost intelligence in the unmodded game to 24 (100%). On the face of it you would expect there should still be a chance of failure for a specialist learning spells not from his school, so that indicates that the %s shown in the manual are not the whole story - presumably it's those adjustments that are throwing the mod behavior out.
  • kjeronkjeron Member Posts: 2,367
    There is a documented bug regarding learn chance - https://support.baldursgate.com/issues/23442
  • Grond0Grond0 Member Posts: 7,325
    Thanks @kjeron. That's another aspect of the bug we had quite a bit of discussion on recently about specialist save bonuses / penalties - the result of all kits being treated as specialist mages.
  • SkatanSkatan Member, Moderator Posts: 5,352
    severhert said:


    Thanks for the reply guys, at least knowing that it does happen sometimes to get 3+ crits/misses in a row does happens, I feel at least not alone in this.

    It's not a game breaking thing, it's just, weird funny coincidence then.

    Thanks again for taking your time and leaving your commentary, I really appreciate it ^_^

    And thank you for being so courteous.
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