Saerileth vs Chloe
I just got to find this out. Which one do you think is the worst, silliest, most ridiculous, laughable, story-invading Sue made for the game?
If you don't know these two then you haven't spent enough time amongst Baldur's Gate modding communities.
If you don't know these two then you haven't spent enough time amongst Baldur's Gate modding communities.
- Saerileth vs Chloe116 votes
- Saerileth53.45%
- Chloe14.66%
- Someone else. You think there is someone even worse out there? You got to tell us all about it!31.90%
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Comments
On topic, I've only tried Chloe, and that was for a joke with a friend. He played Saerileth, but neither of us got past Spellhold (we were trying to finish ToB >_>)
As for Saerileth... she's 15, man. Didn't even feel right to download her.
Anyways, these are the two worst mods out there, BAR NONE, but I actually hate Saerileth's CREATORS because as people I've heard they're practically scum, whiny and childish. Tsujatha is like a beta script for Twilight with Necromancer elves instead of Vampires and their 'testimonials' are fake as hell.
I think what bothers me most is that even if Saerileth were 18+, she'd STILL be the worst mod out there because the age thing doesn't bother me; EVERYTHING ELSE DOES!
Solaufein has the advantage of being one of 'the first' but it's mostly hype that follows the fact that Wesley Weimer created WeiDU and revolutionized modding. Doesn't make his version of Sola any less power-gamey.
I'd say the 'ideally' shaped mod is Kelsey, who is as close to legitimately fitting in, most especially during SoA (things get strange towards the end of ToB.) Kelsey is never a focus point of the game but doesn't fade into obscurity.
Is he a GOOD mod, eh, he's soso, but his style is most 'fit in' persay.
http://uk.gamespot.com/baldurs-gate-ii-shadows-of-amn/forum/the-worst-of-the-worst-41439809/?page=1
A huge deal of enjoyable rants and a fair amount of hilarious trivia about the worst NPC mods including Chloe and Saerileth. Some of these I didn't know existed!
Some of my favourites(spoilers):
Saerileth actually *dying* of heartbreak if you screw up her romance at certain points, namely in Ust Natha after boning the drow wench
Some Nathaniel companion randomly starting to kiss your male Charname during rest for hilariously angsty reasons
Soulafein's sword.......... http://img.photobucket.com/albums/v223/kharn-the-betrayer/random crap/SoulaSword.jpg
At one point Solaufein is kidnapped or something by Valen and then you have to fight him. He's like immune to everything and an undead vampire/lich/god ridiculous thing with 50 layers of magical protection. That sounds like most run of the mill things you run into in the game amirite? ridiculous. He becomes probably the hardest enemy in the game lol.
That's Saerileth, it's packed with so much sludge. From a forced choice to avoid the game telling you that you MUST use questionable means to do your mission, or a FORCED trip to Sigil during your mission, to her very poorly done mockery of Shakespeareanesque speech. Or maybe it's how there is no getting to know you phase of her relationship, or the fact she dies of broken heart at least twice.
Though I may be embittered because some have tried to suggest things to make the mod better before, only to be banned on forums and outright UNALLOWED to talk about her age... which I don't even care about because that is so miniscule compared to other problems.
I never heard about the draconian practices on their forums, that shines the mod in a poor light with me, too. Then again, I played the Saerileth mod when I was about sixteen, so I didn't pick up on some of the weirdness that other people keep talking about.
Maybe it was a flawed mod, but I at least enjoyed its robustness. Neera, by comparison, is hardly a blip on my radar.
I deliberately picked the Blackadder soundset to remind myself I shouldn't take this playthrough too seriously.
And I didn't vote, as I don't know Chloe.
Made worse by the fact that the mod authors do not like criticism of any kind, constructive or not lol.
EDIT:
Some people have criticised the Nathaniel mod.
I have to say as someone who played it isn't that bad. Nowhere near the level of Saerileth, and Solaufein (which I also played).
The content itself isn't terrible.
It is however rather buggy, prone to randomly breaking, and there are distinct pacing issues with the romance path itself.
I do agree however that Kelsey is probably the best NPC mod I have played.
Like for example I have seen quite a bit of vitrol directed towards the Nathaniel mod regarding the quality of its writing, its flirts, bug, and other things about it.
And I personally feel that a lot (but not all) of those criticisms are unfair because those thing are not objectively bad. They might well be considered bad in a subjective way, but it varies from person to person.
And when people don't like something what they tend to do is cherry pick things relating to that thing they don't like out of context in order to support their own arguement.
Like in that thread - one guy was slagging the Nate mod for the "bad writing" and in order to support his arguement he posted screenshots of all the Player Initiated Dialogue flirts with Nathaniel. Most of which only become available in the latter part of the romance.
And none of the flirts, and only some of the PIDs are available if you do not romance Nate.
He did this with the implication that those flirts are available almost immediately, and you get romance content like Nate joining you in your bedroll from pretty much the beginning of the mod.
A classic example of cherry picking information to support his own dislike of the mod, for whatever reason, without any context to how or why those particular dialogues come up.
On their own if you accepted this guys implication that Nate tries to crawl into your bed roll with your male CHARNAME from almost the start of the mod, and you can do things like "bathe with nathaniel" from the beginning also; then of course you would be like "wtf? this is TERRIBLE writing!"
But that would be taking pretty much all of it entirely out of context.
That is not to say it is the best writing I have ever seen, or the best NPC mod I have ever come across. It isn't.
There are definately areas to improve. But it isn't objectively bad.
However there ARE things about these kind of mods that you can say are objectively bad. If the creator fails at basic writing 101 for example.
Plot holes, poor level design, poor quest design, mary sue-sim. And so on.
I don't know about Chloe sadly, but having played with Saerileth... I can actually say that as a mod it IS most definately OBJECTIVELY bad.
Don't believe me?
Go read the Baldur's Gate 2 let's play on the LP Archive. The LPer for that used the Saerileth mod in the LP, and showcases ALL the content for it.
And hilariously points out pretty much every single reason that the mod is Objectively Bad; and IMO probably the single worst NPC mod out there for BG2.
Seriously, it's both funny and painful to read.
Though am currently tempted to try Beyond the Law with my BGEE char imported and for the mage maybe Tyris Flare. Edwin becomes unavailable with BTL and I really don't like Nalia.
I actually have the mod creator for that on my friends list on MSN lol. And I have indeed had a conversation on the merits (or lackthereof) of the Saerileth mod.
One of the first things he did was make Saerileth older. Much older. And then he made her a bit more capable.
Sadly because of the BG2 mod I simply can't play the Ob version. But I do love his Viconia mod.
He assures me however that his version of the mod is much improved. And given how much I love both Viconia and Stoker I am inclined to believe him.
But fishing trips are amusing, constant encounters are great, and the idea behind characters is interesting.