Help! Not sure if this is the result of this patch, but I noticed the following:
Jaheira can no longer use wakizashi? I have recently given her the scimitar proficiency which said it includes wakizashi's. She had been using it. Now I noticed it's greyed out as cannot use. She is currently equipped with it, but if I remove it, I cannot give it to her anymore, says she cannot use this weapon!
My ranged characters now walk up to enemies, whether it's a bow or a sling. I can sometimes make them stop and then fire, but if the target they are shooting at dies, they walk up to another target.
Are these bugs or changes?
Like others said, Druids should be able to wield Scimitar, but not Wakizashi/Ninja-to.
As for the ranged thing that seems to happen with certain scripts; not sure which are broken like that but Passive (apass) is safe at least and I know I've used Standard Attack (agen) in some games too.
Second, aw crap. I finally give Jaheira a good weapon (+1 wakizashi) and now she can't use it! So, let me get this straight, wakizashi remains in the proficiency for scimitars, but it is now set up that druids cannot use wakizashi, correct? Because it doesn't look like it's been moved to the katana proficiency.
@Silverstar: So you're suggesting I play around with the scripts to avoid range characters from walking up to targets.
Anyway, looks like they are asking us to update again, but it looks like a lot of the same stuff. I have to read through the whole list, I guess.
Second, aw crap. I finally give Jaheira a good weapon (+1 wakizashi) and now she can't use it! So, let me get this straight, wakizashi remains in the proficiency for scimitars, but it is now set up that druids cannot use wakizashi, correct? Because it doesn't look like it's been moved to the katana proficiency.
@Silverstar: So you're suggesting I play around with the scripts to avoid range characters from walking up to targets.
Nothing's changed in the proficiency, just the weapons. Under "Not Usable By" you'll see both druids and fighter/druids listed amongst the other classes. There is a decent scimitar Jaheira can get in the Cloakwood area with the spiders just lying on the ground (so make sure you get it before it despawns due to resting long/changing area) and also a magical club on a hostile druid in one of the other Cloakwood areas.
And yeah, changing scripts should solve the walking problem. It seems to happen with the "default" and "custom" scripts in particular, possibly some others too.
I'm not sure if this is related to this patch, but I encountered a bug I had never seen before today. I started up a new game (again, this game will be the death of me) and when I went to grab the identify scroll from Tethtoril in Candlekeep he would just loop the "you need to go talk to Gorion" line over and over. I can't get the scroll from him for some reason.
I've noticed two problems since the new patch. The first is very minor, but one of the colour palettes in the character customisation window is glitched. The second, on starting a new game, Tethtoril will not give you the scroll after you talk to Firebead. Anybody else having this problem?
I've noticed two problems since the new patch. The first is very minor, but one of the colour palettes in the character customisation window is glitched. The second, on starting a new game, Tethtoril will not give you the scroll after you talk to Firebead. Anybody else having this problem?
I've noticed two problems since the new patch. The first is very minor, but one of the colour palettes in the character customisation window is glitched. The second, on starting a new game, Tethtoril will not give you the scroll after you talk to Firebead. Anybody else having this problem?
As has previously been pointed out, there is an override fix for Tethtoril's quest, but I imagine it will fixed in a future patch. As for the colour palette glitches - yes I get these too, in both the Windows and the Mac versions, it's been bugged reported.
Is there any chance of getting a link to a stand alone patch from 1.0.2012 to the current version which I can download directly for the PC? it is causing some major issues where friends have purchased the game either directly or through steam but the direct purchase version has a later patch release version to that which is available through steam. This just means we can not play multiplayer (the whole point of us buying it)
Druids can wear ankheg plate, it's the avenger kit specifically that can not. Well, and shapeshifters, too.
Makes sense
Yes, Druids should be able to wear any nonmetal armors regardless of the armor type (light/medium/heavy). The real problem is that there is few nonmetal armors except leathers.
I plan modding some nonmetal armor for druids so I'd like to request some flag function (metal/nonmetal) in the item identifier...
Comments
The first is actually a bug fix, druid were never supposed to he able to wield wakizashis or ninja-tos, only scimitars.
The second one was changed because archers was op and needed nerfing.
...Nah, it's a bug.
As for the ranged thing that seems to happen with certain scripts; not sure which are broken like that but Passive (apass) is safe at least and I know I've used Standard Attack (agen) in some games too.
OOOOOOOOH YEEEEAAAAAH!
Aside from bug squishing, new features? Damn! Yes!
Second, aw crap. I finally give Jaheira a good weapon (+1 wakizashi) and now she can't use it! So, let me get this straight, wakizashi remains in the proficiency for scimitars, but it is now set up that druids cannot use wakizashi, correct? Because it doesn't look like it's been moved to the katana proficiency.
@Silverstar: So you're suggesting I play around with the scripts to avoid range characters from walking up to targets.
Anyway, looks like they are asking us to update again, but it looks like a lot of the same stuff. I have to read through the whole list, I guess.
And yeah, changing scripts should solve the walking problem. It seems to happen with the "default" and "custom" scripts in particular, possibly some others too.
There's a hotfix about a dozen posts down in that thread.
The bug in the Firebead quest has already been reported. You can find a fix in this thread:
http://forum.baldursgate.com/discussion/16308/firebeads-quest-thethoril-will-not-give-the-scroll/p1
As for what quests... read the damned thread, multiple bugged quests have been reported.
I plan modding some nonmetal armor for druids so I'd like to request some flag function (metal/nonmetal) in the item identifier...
http://forum.baldursgate.com/discussion/16851/bug-firebead-elvenhair-no-longer-gives-quest-in-beregost-post-v1-0-2014
The AC vs. piercing/missile for the Ankheg Plate Mail is incorrect:
It should be 0 instead of -1 as the modifier vs. piercing/missile is +1.
Edit: just to clarify, the description is incorrect, not the actual AC.