Create a random game (optional no-reload speed game contest included) (spoilers)
Lemernis
Member, Moderator Posts: 4,318
Go random.
Use this random character generator system to create your PC. Here is an updated version of Drone's system that includes the new kits:
I'll restate the directions for using this system:
We have also come up with a dice rolling method of character generation based on Drone's concept. You can view the chart for it here. The advantage of this system is that it gives a more even chance of drawing the classes and subclasses that are squeezed into Drone's original system and my update to it (Sorcerer and Monk and their kits, and Barbarian). (This character generation system may also be used for the no-reload speed game challenge.)
In the same spirit, why not use the WotC Character Name Generator.
Then use this alphabetical list of NPCs
1 - Ajantis
2 - Alora
3 - (Mystery NPC)
4 - Branwen
5 - Coran
6 - Dorn
7 - Dynaheir
8 - Edwin
9 - Eldoth
10 - Faldorn
11 - Garrick
12 - Imoen
13 - Jaheira
14 - Kagain
15 - Khalid
16 - Kivan
17 - Minsc
18 - Montaron
19 - Neera
20 - Quayle
21 - Rasaad
22 - Safana
23 - Shar-Teel
24 - Skie
25 - Tiax
26 - Viconia
27 - Xan
28 - Xzar
29 - Yeslick
and the WotC dice roller with a 1d29 (at the bottom row set the "Die" column box to 29 and "Nbr" column box to 1") to determine your party.
What do you come up with?
And what are your thoughts about how you would approach the game with such a party?
-------------------------------
No-reload Speed Game Contest Leader Board:
Note: You may find that you can enjoy this challenge as a runner competes against his or her own personal best times, versus in competition with others. If you play one of these games please share about it in this thread, and we encourage you to post your own personal best! Eg, You got as far as such-and-such in x number of days, using so-and-so, etc.
We've come up with a a few variations on the basic challenge to suit various playstyles and level of challenge. See here for the core rules to the contest.
Classic
This is the basic game with the rules spelled out here. What distinguishes it from the other versions: vanilla EE (no mods) and no illegal race/class/alignments.
Best Thus Far
Solo Run:
Fighting_Ferret completed the game in 14 days 18 hours.
Gaming Approach - Purist
Zanneiros Moonshadow, male elf Shadow Dancer (Level 10)
**********************
With Party:
Fighting_Ferret completed the game in 18 days 14 hours.
Holleyrath Huntinghawk, LN elven F/M/T (6 Fighter/5 Mage/6 Thief)
Ajantis (7 Paladin) - dead
Branwen (7 Cleric) -dead
Qualyle (6 Cleric/5 Illutionist)
Gaming Approach: vanilla EE (no mods)
no custom (modded) combat scripts (no scripts at all)
first legal character rolled (no rolls had to be changed and everything fit)
Core Rules
auto-pausing (trap found, enemy sighted)
heal normally upon rest
EEKeepered Classes Allowed
Same rules as 'Classic' but with one exception: EEKeepered illegal race/class/alignment combos are allowed. This just for the fun value since the random generation system can give you some pretty wild PC builds.
Best Thus Far: (None yet.)
SCS
Same rules as 'Classic' but with one exception: you're playing with the Sword Coast Stratagems mod with at least AI Modifications installed, other components optional. Warning: Obviously this will be more difficult.
Best Thus Far:
Dexter made it to Chapter 7 (final battle), 52 days 22 hours - killed in final battle
Baelorin Loreweaver, CG Elf Fighter/Thief
Ajantis
Edwin
Quayle
Faldorn
and until chapter 6, Shar-Teel.
Use this random character generator system to create your PC. Here is an updated version of Drone's system that includes the new kits:
I'll restate the directions for using this system:
You can use this thread for reference as to race and alignment restrictions for various classes.First randomly generate a 4 digit number at this this site. To roll a four digit number put in the values for the generator thusly and click the Generate button.
This four digit number determines Gender, Race, Class and Sub-class or Multi-class, according to the system's color coded chart (chart updated here).
Next, randomly generate a three digit number with the values adjusted like this, with the results again determined according to the system's chart.
The three digit number determines Alignment, Abilities, and Voice Set.
Notes:
- If there is no Sub-class or Multi-class ignore the fourth digit of the four digit number.
- A 9 for the third digit of the four digit number results in a Sorcerer, Monk, or Barbarian, two of which had no subclasses when Drone devised this system, but now we have the new sub-class kits for the Sorcerer and Monk... Anyway, you can either pick what you like from among them, or you use the dice roller linked below and roll a 1d6 with numbers 1-6 assigned to Sorcerer, Dragon Born Sorcerer, Monk, Sun Soul Monk, Dark Moon Monk, and Barbarian, respectively.
- If your Race or Class restricts an alignment re-roll via a custom die via the dice roller tool linked below or just round up. You can also use the pure dice rolling method (here) if further rolls are needed to resolve the conflict.
- The Voice Set you roll is isn't a requirement for the no-reload speed game contest. Obviously, if what you roll is a really poor fit, or another one is perfect, etc., feel free to use whichever voice you like.
We have also come up with a dice rolling method of character generation based on Drone's concept. You can view the chart for it here. The advantage of this system is that it gives a more even chance of drawing the classes and subclasses that are squeezed into Drone's original system and my update to it (Sorcerer and Monk and their kits, and Barbarian). (This character generation system may also be used for the no-reload speed game challenge.)
In the same spirit, why not use the WotC Character Name Generator.
Then use this alphabetical list of NPCs
1 - Ajantis
2 - Alora
3 - (Mystery NPC)
4 - Branwen
5 - Coran
6 - Dorn
7 - Dynaheir
8 - Edwin
9 - Eldoth
10 - Faldorn
11 - Garrick
12 - Imoen
13 - Jaheira
14 - Kagain
15 - Khalid
16 - Kivan
17 - Minsc
18 - Montaron
19 - Neera
20 - Quayle
21 - Rasaad
22 - Safana
23 - Shar-Teel
24 - Skie
25 - Tiax
26 - Viconia
27 - Xan
28 - Xzar
29 - Yeslick
and the WotC dice roller with a 1d29 (at the bottom row set the "Die" column box to 29 and "Nbr" column box to 1") to determine your party.
What do you come up with?
And what are your thoughts about how you would approach the game with such a party?
-------------------------------
No-reload Speed Game Contest Leader Board:
Note: You may find that you can enjoy this challenge as a runner competes against his or her own personal best times, versus in competition with others. If you play one of these games please share about it in this thread, and we encourage you to post your own personal best! Eg, You got as far as such-and-such in x number of days, using so-and-so, etc.
We've come up with a a few variations on the basic challenge to suit various playstyles and level of challenge. See here for the core rules to the contest.
Classic
This is the basic game with the rules spelled out here. What distinguishes it from the other versions: vanilla EE (no mods) and no illegal race/class/alignments.
Best Thus Far
Solo Run:
Fighting_Ferret completed the game in 14 days 18 hours.
Gaming Approach - Purist
Zanneiros Moonshadow, male elf Shadow Dancer (Level 10)
**********************
With Party:
Fighting_Ferret completed the game in 18 days 14 hours.
Holleyrath Huntinghawk, LN elven F/M/T (6 Fighter/5 Mage/6 Thief)
Ajantis (7 Paladin) - dead
Branwen (7 Cleric) -dead
Qualyle (6 Cleric/5 Illutionist)
Gaming Approach: vanilla EE (no mods)
no custom (modded) combat scripts (no scripts at all)
first legal character rolled (no rolls had to be changed and everything fit)
Core Rules
auto-pausing (trap found, enemy sighted)
heal normally upon rest
EEKeepered Classes Allowed
Same rules as 'Classic' but with one exception: EEKeepered illegal race/class/alignment combos are allowed. This just for the fun value since the random generation system can give you some pretty wild PC builds.
Best Thus Far: (None yet.)
SCS
Same rules as 'Classic' but with one exception: you're playing with the Sword Coast Stratagems mod with at least AI Modifications installed, other components optional. Warning: Obviously this will be more difficult.
Best Thus Far:
Dexter made it to Chapter 7 (final battle), 52 days 22 hours - killed in final battle
Baelorin Loreweaver, CG Elf Fighter/Thief
Ajantis
Edwin
Quayle
Faldorn
and until chapter 6, Shar-Teel.
Post edited by Lemernis on
8
Comments
My PC is a Female, Elven LG Blackguard. I get 1 reroll! And I get Female 6 as my voice. I guess she is conflicted.
I know this character is impossible, but I might 'Keeper her for the awesomeness.
four digit number = 5118
5 = Female
1 = Human
1 = Fighter
8 = Kensai
three digit number = 682
6 = Chaotic Neutral; but since Chaotic is restricted for Kensai, round up to 7 = Lawful Evil
8 = eight re-rolls for Abilities*
2 = Female Voice 1
*I just did 8 rolls. The best was
Str 14
Dex 16
Con 16
Int 10
Wis 12
Cha 16
total points 84 (Rather than min-max the points, I'd probably leave this just as it is for the fun value.)
Party:
21 = Rasaad
20 = Quayle
22 = Safana
10 = Faldorn
13 = Jaheira
So... I have a Lawful Evil human Kensai with strong stats who is adventuring with Rasaad, Quayle, Safana, Faldorn, and Jaheira.
This would definitely be a challenge given the lack of tankitude. Jaheira and Faldorn would have to be using ankheg armor and shields. I'd have to devise combat strategies around the spellcasters abilities even more than I already do (with two vanilla druids no less). At least I have a thief, though!
And, as Kid said you would probably end up wanting to dual Branwen to Thief. You can't do that till the Dex tome becomes available in Chapter 5. So you're without a thief until then.
That is one of the motliest crews I have ever seen, lol. But for the lack of a Thief for chapters 1-4 it's fairly balanced, though, as Kid observed. Healing-wise, you could get by after Branwen duals until she gets her Cleric skills back.
So let's see, these are the basic rules: Anyway, any folks have any interest in this? Comments or suggestions on the idea? It's rules?
If enough people are in, I'll add a leader board in the topic starter.
Spoils of victory to be determined!
Ah well. Oh what could have been.
Probably all a bit too complex to be attractive, I guess. Plus most of us have limited time to play to begin with, and too many game ideas to play already.
So, a Male Half-Elven Stalker, Lawful Evil alignment, 8 ability score rolls, voice is Male 3. Oh wait, can't be Lawful Evil and a Ranger in this edition, I still think I'm one of the Dûnedain! So, uhh, round alignment up? I guess that would be a 0, so Lawful Good! Great, I'm Aragorn, except instead of having a King as an ancestor...well, let's not get into that, but either way, there's something special in my blood.
Rolls were: 11 22 22 26 11
Garrick, Safana, Safana, Viconia, Garrick. Wow. I like Garrick, I like Safana, and I like Viconia. I would really like two Safanas, but that's kind of getting into "don't talk about this here" territory.
Does anybody have a scroll of simulacrum? Perhaps a mirror of opposition?
No? Uhh, anyways, rerolling two of those values...
1 11 - really? - 27
So, it looks like CHARNAME would get a party of: Garrick, Safana, Viconia, Ajantis, and Xan. Yeah, I figured entropy would be what made me put Xan in my party.
I'm not interested in competing, I just wanted to post my results! I love those tables...
5018 819
Female
Pick race: Human
Fighter
Kensai
NE
1 reroll
Female6
I'm planning to dual to mage at lvl 3 or 5.
EDIT:
random name from wotc generator
Lady Unalynn Tigersoul the Strong
I actually rerolled a worse roll than the beginning one. Only 77 points. Oh well, adds to the challenge.
Party: 4 25 3 10 17
Branwen
Tiax
Mystery NPC
Faldorn
Minsc
Damn, only Branwen and Minsc available early on. Err, so it's not allowed to use other NPCs before these become available?
BTW Re: illegal combinations. Why not just roll one 0-9 random number at a time, check what you get and if it's illegal roll again. When you get a legal one move to the next 0-9 roll.
Got out of Candlekeep after doing the obligatory fetch quests.
Bought some Throwing Daggers to use early game and avoid melee. Also got some other ranged weapons for future Branwen & Minsc.
Killed a wolf.
Handled Marl and did the Firebead quest. I rushed into Nashkel to get my two early game companions – thankfully managed to avoid trouble traveling solo.
Bought a Stone to Flesh scroll at Nashkel Temple and revived Branwen. I returned to Nashkel to pick up Minsc. Tymora smiled upon us and I happened upon an Ankheg Plate Mail armor in a field That goes to Branwen.
I killed an annoying Flaming Fist Merc for his armor to give to Minsc.
Here's how my party will be early game:
I'm gonna have a go at one on the iPad, which I find a little more challengIng to manipulate the UI with, but still great fun. I'll roll a new one for variety since you just rolled the same thing I did for PC ('cept mine was LE).
Chaotic Evil, 9 Rerolls, Male4.
Garrick, Imoen, Neera, Tiax, Yeslick.
------------
So what happens if I get an illegal race/class combo? I can't exactly be a Multi-Classed human.
7 = female
2 = human
3 = paladin
9 = blackguard
9 = chaotic evil
2 = 2 re-rolls
0 = pick my own voice set (human sounding with accent, female3 I think)
Party:
17 = Minsc
18 = Montaron
12 = Imoen
14 = Kagain
01 = Ajantis
And the best of three ability score rolls:
Str 18/86
Dex 10
Con 17
Int 10
Wis 10
Cha 14
Bastard sword ++
Two-weapon style ++
Via the WotC name generator, her name is Therlynn Songsteel. She's a Chaotic Evil (human) Blackguard.
Okay, this is actually pretty darn good. No priest, but at least Ajantis can heal a little. Really strong frontline. I can dual Imoen to Mage at level 2, although I'll then just have to hope Monty doesn't get chunked.
I can pick most everyone up right away. I've actually got a shot here, I think.
My PC's Dex sucks but I've got Minsc, Kagain, and Ajantis on the front line, so she can be a straight up damage dealer.
Or you can use the rolling tools to re-roll one or the other for a 1d9 or the number generator 0 minimum to 9 maximum for either race or class until you get something that works.
Or you could re-roll the PC.
Should we make it a rule that you have to pick a new party whenever you roll a PC? Seems like that would at times force a choice between a good party versus maybe not-so-great PC, and vice versa.
18/01(very unlucky),18,14,10,7,14
my party will be shar teel, imoen, neera, alora, and viconia.
i can already say that this party has met it's demise to a lucky roll by a bear that killed me well, that was a little sad to see it end so fast. maybe i should have remembered to change back to core rules!
Day 1 - Did the usual stuff in Candlekeep. Outside Candlekeep picked up Imoen and Monty. (Monty backstabbed Xzar while Therlynn hit him from the front.) Picked up Gorion's loot, got the diamond, and in the next map the RoP. Just getting started, that's it for tonight.
Day 2 - Headed south from crossroads map. Avoiding encounters for now until I can fill out the party. Went directly to Beregost and added Kagain. Got XP for Marl. Received scroll case from Firebeard. Monty burgled lightning wand. Rested at Borland's house. Sold loot and upgraded armor. Bought ranged weapons for Monty and Kagain. Went to High Hedge and bought Sleep and Blind for Imoen when she levels and then will be dualed to Mage. Also bought Protection from Petrification for bassilisk area. Went to FAI, got RoW. Still avoiding encounters for now. On next map north got Ajantis. Heading south from Beregost.
male, elf, pure thief, true neutral, 2 rerolls
18,19,17,10,7,11 stats
things are going well for now. i first headed to beregost for some free exp from marl, but i seem to think i remembered the dialogue and accidentally started a fight with him, though i think i got more exp than usual. i then promptly preceded to the friendly arm inn to recruit jaheira and khalid. being a solo thief i would not be able to take out the mage at the door, so i hid in shadows and snuck past. with jahiera and khalid now in the party, i went out and killed the mage. i got all the friendly arm quests and went to peldvale where i would recruit viconia. after viconia i planned to go to the basilisk map, but we were ambushed by a massive pack of wolves, and i saw at least two vampirics in the group. My party fled, Jaheira getting bitten in the escape and losing half health, so we are all alive. This is where I am now. I will get back to playing
btw, i have sword coast stratagems installed, so extra challenge! on core difficulty though
But, on my way back with my triumphant party, I was ambushed by an Ogre-Mage, who happened to slaughter my party with lightening sans Neera and my Blade. Both are weak and can only carry 70 lbs, so I had to leave a lot of gear. So, I'm back in Nashkel, completely broke with substandard gear.
I hope Minsc stays since I had no choice but to murder Dynaheir before dialog to keep Minsc in the party...though I just realized that I could have kicked like Imoen, murdered, and then re-enlisted Imoen >:(
EDIT: oh yeah, everyone is level one except my Blade who is now 3 and Imoen who is 2...that is the problem. If Minsc leaves should I 5-man the rest or roll for another member (since he wasn't chunked or anything)?
I rolled Minsc as well. Once I get to Nashkel and add him, I'll either have to complete his quest or go with five NPCs. But no-reload is so tough that I think I'll complete his quest and add him, as he is a strong contributor to the party.
Btw, meta-gaming and powergaming is perfectly fine in this no-reload contest. So what I may do is sneak past all the gnolls with a couple of potions of invisibility and add Dynaheir, then Ctrl+Y her. What with no reloads, as a rule I'm probably going to avoid as many fights as I can! Then again, I have Minsc, Kagain, Ajantis, and a Blackguard! So the gnolls shouldn't prove too difficult. But anyway.
Edit: Does Minsc need to physically see Dynaheir added to the party in order not to flip out at the end of his quest timer? Or just as long as she's added mechanically that sets the propers flags and she can be Ctrl+Y'ed or otherwise killed?