If you are athletic enough to do a roll like that you can do it in heavy armor, armor is not nearly as restrictive as a lot of people believe it to be, and no where near as restrictive as a lot of RPG's, D&D in particular have made it, which has more to do with balance then realism so there is actually a benefit to wearing lighter armor.
A better question would be if rolling like that would be a good idea to do in combat at all, the armor has nothing to do with it.
So far I am optimistic about what I have seen of DA:I. Bioware no longer gets a blind pre order from me, but with the return of the races, what I have heard so far about customization and the story reacting to your character and choices I am definitely keeping an eye on this title.
While even a full plate does let the wearer retain a good part of his agility, in no way will he able to roll that quickly, never mind momentarily continue the fight as if nothing just happened.
To be fair, most of the stuff happening in these games would be impossible with or without armor. I'd prefer my gaming experience to be based on Hollywood's idea of realism rather than real life (which would be a bit dull tbh).
i'm looking forward to this game probably because it has a huge lack of opposition for its genre. the closest thing they have to competition for the genre is bg2ee (cheers) and the 2 kickstarters torment and eternity. note i do not consider jrpgs in the same category of game neither do i consider skyrim which uses a modded shooter engine or diablo and neverwinter which are hack and slash games with endless farming and grinding.
There was a time where I would have been crazy excited about this, but after getting burned so bad by DA2 and ME3 I just can't get excited for anything Bioware anymore. When they said they were "looking to Skyrim" for inspiration on DA3, I knew I wouldn't be buying on release.
As Bioware - my once favorite developer - keeps looking to the lowest common denominator to get more 13 year olds on board, I'll be looking forward more and more to games like Project: Eternity (and more BG content, of course) instead.
@Purudaya: I wholeheartedly agree. Their demographic has changed...for the worse, if I may say. Most people on their forums only seem to be mainly interested in romances with about anything. I'm just against the whole cardboard cut-out romanceable character thing, aka player sexuality. Characters shouldn't be there solely so you can bang them. I just find it terribly shallow to expect a character to bend its sexuality to the whims of the player. Disgusting too, especially from a writer's point of perspective.
@Purudaya: I wholeheartedly agree. Their demographic has changed...for the worse, if I may say. Most people on their forums only seem to be mainly interested in romances with about anything. I'm just against the whole cardboard cut-out romanceable character thing, aka player sexuality. Characters shouldn't be there solely so you can bang them. I just find it terribly shallow to expect a character to bend its sexuality to the whims of the player. Disgusting too, especially from a writer's point of perspective.
Absolutely agree. The characters should have a story of their own. It was absolutely okay for, say, Zevran to be bisexual given his background, but it is utterly ridiculous when everybody and their dogs suddenly "go both ways". Ultimately, the characters end up being bland because the writers spend too much time stamping useless romance plots.
I wonder if anybody realized how snobbish and superior some of this is sounding. While I'm not happy with the direction that DA went (and appears to be going), I find some of the descriptions of those who like that sort of game extremely condescending and rude. Is it not enough to say what aspects don't appeal to you and leave such high-handed statements about the people who have a different opinion somewhere else? Just because I think BG style superior to whatever DA ]I[ turns into does not make me inherently better than anybody that liked DA ][ and can't wait for it to continue.
Holier than thou pretentiousness just bothers me sometimes I guess.
I wonder if anybody realized how snobbish and superior some of this is sounding. While I'm not happy with the direction that DA went (and appears to be going), I find some of the descriptions of those who like that sort of game extremely condescending and rude. Is it not enough to say what aspects don't appeal to you and leave such high-handed statements about the people who have a different opinion somewhere else? Just because I think BG style superior to whatever DA ]I[ turns into does not make me inherently better than anybody that liked DA ][ and can't wait for it to continue.
Holier than thou pretentiousness just bothers me sometimes I guess.
The fact is, @reedmilfam, prefering Baldur's Gate DOES make you better than other people. Even more so if you liked it before it was cool
You're right, of course - but I don't know if a lot of people here are degrading the fans of games they don't like so much as lamenting the direction companies are going in order to gain those fans. Story depth and narrative risk-taking is often sacrificed to appeal to a broader, more casual audience...that doesn't mean there's anything wrong with that audience, but it's a bummer for us die-hard crpg fans all the same.
@reedmilfam: If your comment was directed at me, then yeah, basically what @Purudaya said. Bioware has made a major shift in creating games ever since Baldur's Gate, one that I as an old fan don't quite like. Do I sound elitist now for seeing practices such as microtransactions, DLC and shallow romances be included in their games nowadays? When it comes to the latter, the playersexuality thing, isn't it obvious they're just trying to reach an even broader market just for the cash? Just add up all DLC you could buy for ME 3 and you'll get what I mean. From a 60 bucks game, it increases to 100 bucks for a game with the shoddiest ending ever thus far. I just have been noticing a significant decrease in the quality of the writing in their games ever since Dragon Age 2, especially when it comes to the characters. I am not criticizing anyone's sexual orientation, I am criticizing the fact that the characters have to bend to the will of the player, that their sexuality becomes customizable to the player's whims. It breaks character integrity and uniqueness. And all of that just becausesome people whined enough about not being able to have sex with Morrigan in DA:O. So what? She's heterosexual. Accept it. But wait, it's a game, it's fantasy, right? Why can't the player just hump everyone they want? To me, it breaks the game's attempt at being taken seriously. An RPG isn't the same as a dating Sim. Want to bed Morrigan (and completely overlook the lore)? Download a mod.
@Kitteh_On_A_Cloud I don't think I was aiming directly at you, but the comments probably apply to some of your entries. Thinking that the game/product has gone down a road you don't appreciate is fine - we're all entitled to perspectives and opinions, and many of yours are consistent with mine. My issue is the snobbery toward those that want the game to be whatever - they're perspectives are no less valid than yours. In other words, respect other gamers' views of what they do and don't like. The product will cater to whoever EA/BioWare decide to cater to, and if that isn't your gaming niche, the solution is simple: don't buy.
Like I said, I wholeheartedly agree with a good number of your points. This quote: "Their demographic has changed...for the worse" was the only part that made me inject.
@reedmilfam: Thanks for taking that one sentence completely out of context. Concerning a worse demographic, I wasn't talking about the LGTB folks at all. I was mainly referring to all of the sex-obsessed teenagers they are attracting by dumbing down their games and sexualizing their characters (just take a look at how certain female characters got sexualized in the Mass Effect series...Ashley in ME 3 is the best example...She got dollified because according to the developers she wasn't sexy enough). THAT is what is getting on my nerves. Also, Morrigan showing cleavage in the DA:I trailer speaks for itself, given that next to Leliana, she is one of DA:O's most popular female characters. But then she was already sexualized in DA:O from the start. Or somehow along the process she got sexualized. See what I mean? Let me say it again: what irritates me is the overly obvious pandering Bioware is doing right now. The wish-fullfillment. Instead of focusing on a good story, I dare bet they're focusing on nice graphics, romance scenes and flashy combat again, just like in DA 2, where the story basically got blown out of the water. But hey, you got a broody anime emo elf, a walking SOA and a psychotic mage for it in return.
@reedmilfam: Thanks for taking that one sentence completely out of context. Concerning a worse demographic, I wasn't talking about the LGTB folks at all. I was mainly referring to all of the sex-obsessed teenagers they are attracting by dumbing down their games and sexualizing their characters (just take a look at how certain female characters got sexualized in the Mass Effect series...Ashley in ME 3 is the best example...She got dollified because according to the developers she wasn't sexy enough). THAT is what is getting on my nerves. Also, Morrigan showing cleavage in the DA:I trailer speaks for itself, given that next to Leliana, she is one of DA:O's most popular female characters. But then she was already sexualized in DA:O from the start. Or somehow along the process she got sexualized. See what I mean? Let me say it again: what irritates me is the overly obvious pandering Bioware is doing right now. The wish-fullfillment. Instead of focusing on a good story, I dare bet they're focusing on nice graphics, romance scenes and flashy combat again, just like in DA 2, where the story basically got blown out of the water. But hey, you got a broody anime emo elf, a walking SOA and a psychotic mage for it in return.
simply put Dragon age origins is my favorite game of this generation hands down, there is only one flaw about the game and that is the entirety of (non origin story) orzammar...that place SUUUUUUUUCKS and after playing dragon age a few times *cough* 30+ *cough* i am a massive fanboy of the series, hell i even really like dragon age 2 and i cant wait for the third installment dragon age 2 has MANY more flaws than dragon age one but....the deep roads in orzammar was fun so...a major point to the game, DA2's major flaw was Anders he is just a whiney little - and im going to keep the language clean here but you know what i mean.
so, was that the trailer showing off the new game engine? very...interesting. i read on the wiki that this is the same engine used for the battlefield games. i've never played them myself, but i can certainly imagine what they look like. =p
Video's and trailers are always fancied up. Sorry, but I remain skeptical.
I'm going to go out on a limb here and assume you still haven't watched the video? Trust me, @ajwz's comment will take on a much different meaning once you have.
...Nah. I won't get it, at least not so early. Looking at the footage available, it seems to me like they're trying to copy the worst parts of Witcher/Skyrim style combat and passing it off as strategy. Like figuring out and memorizing each opponent's fixed attack pattern and weaknesses and timing sword swings against them. To be fair, lots of games have strategies that are similarly limited, but the way the devs advertised it like it was an innovative feature...I don't know. Not to mention that the need to micro-manage sword swings reminds me of kiting in DA2...
I think gameplay and detail would be much better than DA2 this time around, but I don't think the plot and the delivery is going to be any less over-dramatic. There's a good chance in my book that they'll shove another life-lesson on the war on terror or some other topic in my face just like in DA2 (just like how modern cartoon movies shove family morals in our faces for that matter). And that'll pass for a "deep storyline". I expect to see some inconsistencies here and there as well - not necessarily because Bioware sucks, but because there are so many different paths that players took in DAO and DA2 that Bioware might just give up trying to reconcile everything (probably an even tougher task than in ME3).
Of course, I don't have any basis for this apart from observing the trend from BG2 to DAO then DA2 (spiritual successor no more, it seems). A lot can change over the next few months and maybe I've jumped to too many conclusions too quickly. I'll give it a chance, even if just to see that one-liner about what happened to my Warder after Witch Hunt. But even then I'll probably wait a long while. With my work I just don't have the time for too many games anymore, so I'll just pick Witcher 3 as my RPG for next year. Might as well do that since after a few years they'll probably package DA3 with all the DLC for a bargain price... and this has been the trend since NWN.
Oh, but actually I'm quite interested in the whole "awakened darkspawn" plotline. And the truth about the Black City. I'm hoping Bioware continues with that plotline in DA3 or (worst case scenario) in a future game once the mage/templar distraction is out of the way.
I'm honestly quite fed up with the whole Templar/Mage RAWRGH!! thing. I mean, what about the Darkspawn? Much about them is still unknown, as Awakenings suggested. DA 2 was too black and white.
There is one thing i never liked about the Templars vs Mages thing.
Bioware did it to make the world seem more real and put an ethical dilemma as well. Mages are supposed to be so powerful when out of control, that you want to put a hold on them. At the same time you are supposed to feel bad about "sentencing" someone for something he didn't do yet.
And theoritically it works well. But in action, mages are not more powerful than warriors, because it's a fantasy RPG and you need balance. In a game were warriors break down siege doors(lol) with a shield bash, and they tear through 20 enemies, dismembering them in the process(scythe ability DA2), i fail to see theory and action going together.
So yeah, i was never fond of this mages vs templars, and unfortunetely, we are probably going to be again involved with it somehow.
Anyway, i liked what i saw in the demo and panels, seems like something better than DA2 for sure, maybe even Origins, although it is quite clear that combat is changing, and although it has tactical elements, it has a lot of action elements too. I don't really mind, to be honest, until i see how it works in action.
@reedmilfam: Thanks for taking that one sentence completely out of context. Concerning a worse demographic, I wasn't talking about the LGTB folks at all. I was mainly referring to all of the sex-obsessed teenagers they are attracting by dumbing down their games and sexualizing their characters (just take a look at how certain female characters got sexualized in the Mass Effect series...Ashley in ME 3 is the best example...She got dollified because according to the developers she wasn't sexy enough). THAT is what is getting on my nerves. Also, Morrigan showing cleavage in the DA:I trailer speaks for itself, given that next to Leliana, she is one of DA:O's most popular female characters. But then she was already sexualized in DA:O from the start. Or somehow along the process she got sexualized. See what I mean? Let me say it again: what irritates me is the overly obvious pandering Bioware is doing right now. The wish-fullfillment. Instead of focusing on a good story, I dare bet they're focusing on nice graphics, romance scenes and flashy combat again, just like in DA 2, where the story basically got blown out of the water. But hey, you got a broody anime emo elf, a walking SOA and a psychotic mage for it in return.
yeah I hate what they did to Ashley because she was supposed to be a military woman. Military men and women have appearance standards, and it looks like she didn't care at all in ME3. I know for the air force at least they need to keep long hair in a ponytail/cut it/whatever so it doesn't touch the uniform collar
Imoen: A dream. A dream of many things. Of friends and family. These dreams always mean something...don't they?
[Entrance to Candlekeep] Do you remember these doors? I remember... I think... Yes. This was my home for so long, but it is too late to go back. Bioware wouldn't have you now. Bioware wouldn't have me. Had no use... someone else. Bioware wants something... I... I don't know why. Those in the cowls don't even know... Why don't I know?
Do you remember Gorion? Or the others?
I think I do. Old School Bioware was... no... wait. Old School Bioware was the guidance, and there was much more to learn. But it's too late now. They are so far away... Old School Bioware are far away... too far away to help .
Memories should stay, shouldn't they? But Bioware digs deeper, pushes everything aside. I don't remember any of you.
Do you remember Sarevok?
He sought your death, and mine. It all seemed so important at the time, but... but I don't remember them at all. DA III is... DA III is more dangerous... closer. I can feel it...
Do you remember Old School Bioware? I... I can almost see... I want to, but... I... too late. Old School Bioware will come too late...
Imoen: [Petrification]
Bioware: She resists. She clings to her old, good Bioware games as though it actually matters. She will learn.
Comments
A better question would be if rolling like that would be a good idea to do in combat at all, the armor has nothing to do with it.
So far I am optimistic about what I have seen of DA:I. Bioware no longer gets a blind pre order from me, but with the return of the races, what I have heard so far about customization and the story reacting to your character and choices I am definitely keeping an eye on this title.
note i do not consider jrpgs in the same category of game neither do i consider skyrim which uses a modded shooter engine or diablo and neverwinter which are hack and slash games with endless farming and grinding.
As Bioware - my once favorite developer - keeps looking to the lowest common denominator to get more 13 year olds on board, I'll be looking forward more and more to games like Project: Eternity (and more BG content, of course) instead.
Holier than thou pretentiousness just bothers me sometimes I guess.
You're right, of course - but I don't know if a lot of people here are degrading the fans of games they don't like so much as lamenting the direction companies are going in order to gain those fans. Story depth and narrative risk-taking is often sacrificed to appeal to a broader, more casual audience...that doesn't mean there's anything wrong with that audience, but it's a bummer for us die-hard crpg fans all the same.
Like I said, I wholeheartedly agree with a good number of your points. This quote: "Their demographic has changed...for the worse" was the only part that made me inject.
http://www.youtube.com/watch?v=ymMzn9X2Fnw
Changed my mind. Day 1 purchase for me
Am SO getting it.
Some of the new equipment leaves a little to be desired, though...
I think gameplay and detail would be much better than DA2 this time around, but I don't think the plot and the delivery is going to be any less over-dramatic. There's a good chance in my book that they'll shove another life-lesson on the war on terror or some other topic in my face just like in DA2 (just like how modern cartoon movies shove family morals in our faces for that matter). And that'll pass for a "deep storyline". I expect to see some inconsistencies here and there as well - not necessarily because Bioware sucks, but because there are so many different paths that players took in DAO and DA2 that Bioware might just give up trying to reconcile everything (probably an even tougher task than in ME3).
Of course, I don't have any basis for this apart from observing the trend from BG2 to DAO then DA2 (spiritual successor no more, it seems). A lot can change over the next few months and maybe I've jumped to too many conclusions too quickly. I'll give it a chance, even if just to see that one-liner about what happened to my Warder after Witch Hunt. But even then I'll probably wait a long while. With my work I just don't have the time for too many games anymore, so I'll just pick Witcher 3 as my RPG for next year. Might as well do that since after a few years they'll probably package DA3 with all the DLC for a bargain price... and this has been the trend since NWN.
Bioware did it to make the world seem more real and put an ethical dilemma as well. Mages are supposed to be so powerful when out of control, that you want to put a hold on them. At the same time you are supposed to feel bad about "sentencing" someone for something he didn't do yet.
And theoritically it works well. But in action, mages are not more powerful than warriors, because it's a fantasy RPG and you need balance. In a game were warriors break down siege doors(lol) with a shield bash, and they tear through 20 enemies, dismembering them in the process(scythe ability DA2), i fail to see theory and action going together.
So yeah, i was never fond of this mages vs templars, and unfortunetely, we are probably going to be again involved with it somehow.
Anyway, i liked what i saw in the demo and panels, seems like something better than DA2 for sure, maybe even Origins, although it is quite clear that combat is changing, and although it has tactical elements, it has a lot of action elements too. I don't really mind, to be honest, until i see how it works in action.
A dream. A dream of many things. Of friends and family. These dreams always mean something...don't they?
[Entrance to Candlekeep]
Do you remember these doors? I remember... I think... Yes. This was my home for so long, but it is too late to go back. Bioware wouldn't have you now. Bioware wouldn't have me. Had no use... someone else. Bioware wants something... I... I don't know why. Those in the cowls don't even know... Why don't I know?
Do you remember Gorion? Or the others?
I think I do. Old School Bioware was... no... wait. Old School Bioware was the guidance, and there was much more to learn. But it's too late now. They are so far away... Old School Bioware are far away... too far away to help .
Memories should stay, shouldn't they? But Bioware digs deeper, pushes everything aside. I don't remember any of you.
Do you remember Sarevok?
He sought your death, and mine. It all seemed so important at the time, but... but I don't remember them at all. DA III is... DA III is more dangerous... closer. I can feel it...
Do you remember Old School Bioware? I... I can almost see... I want to, but... I... too late. Old School Bioware will come too late...
Imoen: [Petrification]
Bioware:
She resists. She clings to her old, good Bioware games as though it actually matters. She will learn.