I should be testing this mod in a game but there's a change of plan from the first post. Two joinable NPCs that are a BGEE exclusive for the time being. I am working on them right now. They are:
Thorin Stoneblade Race:Dwarf Class: Fighter (Dwarven Defender) Alignment: Neutral Good
STR 18/94 CON 19 DEX 16 INT 11 WIS 10 CHR 13
Biography
When asked about his past, THORIN says he's from the famous Stoneblade clan who were once Durlag's captian of the guard for many years. His grandfather was the last to serve Durlag before bad things happen to Durlag and his people. He would like to travel with the party to Durlag's Tower to retrieve some family heirlooms that may still be there and see what happened to his grandfather and the famous Durlag Trollkiller.
Nikita Race: Human Class: Assassin Alignment: Chaotic Good
STR 16 DEX 18 CON 13 INT 11 WIS 10 CHA 14
Her thief abilities are concentrated in hide in shadows, move silently, disarm and set traps. Just like a good operative should be.
Biography
NIKITA's past is something that she keeps to herself. From what you do know is that she was an orphan for a time until she was brought into Section in her late teens. They trained her to be a charismatic assassin who killed evil individuals. All of this was done for the greater good. But over time Section became corrupt and started to mirror the evil they were fighting. Nikita was liberated from Section when you destroyed the organization.
Thorin is one of the mods original NPCs that I had wanted to be in this mod. I never got that far with the NPCs for this mod until now. Nikita was an idea I had ever since I released her as a BG2 mod. I changed part of the mod's plot so she can join you now. In the final meeting with Section you would have fought her along with the other leaders. Now she leaves before the fight because she doesn't believe you are evil, what her bosses is doing is wrong, etc.
No real "dragon" in the first version of the mod. That will take some work. No new encounters in this version either. The two new NPCs will be like the BG NPCs, pack mules but good in a fight. At the moment I don't have the time for elaborate banters and witty interjections. Perhaps in a future release.
The first release will be an open beta. You download it, you play it, I would appreciate feedback. Now before that happens I have to finish writing Thorin's joining, parting dialogs so I can test the mod in an actual game play.
Going through my Tutu install of DH, I found some dialogs I was writing for this NPC http://www.baldursgatemods.com/forums/index.php?topic=3791.msg56230#msg56230 Morwen Alanadel that I forgot all about. She even has some interjections already written and a banter or two. Hmm. Plus she has a secret in regards to the plot of the mod and your alignment.
I'm working on Dark Horizons for BG:EE. I'm thinking it won't be too painful of a process to convert. There will be some new things though.
I already have a dragon quest, but in this version you will fight an actual dragon. A few more bounty hunters and other lowlife. The Sword Coast is supposed to be a dangerous place after all. I will be making use of some of the powerful spells and enemy scripting, so some fights will be hard. I've always considered this mod a tactical mod after all.
This will be part one. Part one I want to get released ASAP.
Part two I will finally add in the NPCs. At the moment they will have a few dialogs, nothing elaborate like you find in BG2 mods.
Solaufein I played many of your mods hope maybe u could make a ravenloft type mod. With lots of undead, lycanthropes, etc some new kits geared toward fighting creatures of the night. love your mods keep up the good work.
Solaufein I played many of your mods hope maybe u could make a ravenloft type mod. With lots of undead, lycanthropes, etc some new kits geared toward fighting creatures of the night. love your mods keep up the good work.
Made it to the Friendly Arm Inn. Couldn't buy anything from the merchant caravans that I have there, my charname is poor. I would post screenshots but I can't at the moment, being a beta tester for the EE games.
I went all the way up to Ulgoth's Beard just to recruit Thorin. He joined without error. But I did have to change his spawn global. You have to accept Hurgan's quest to go to Durlag's Tower for Thorin to appear.
But before that I kept having my ass handed to me from the elf encounter at the Baldur's Gate bridge and I'm a level 4 party. I'll have to dumb them down.
Did the Najara encounter and had to reload since two of my characters died and then my character died. Did some tactical fighting instead of being arrogant and do a frontal attack with that experienced encounter.
One step away from going to Section. But my party isn't really ready for that challenge.
It was only recently that I played through as a Bard (Blade) for the first time. I never used the NPC bards. Now that I know how they play, I think they're a pretty sweet class.
Looking at her stats, she looks like she'll make a great addition to a team! The artwork is sweet too.
It was only recently that I played through as a Bard (Blade) for the first time. I never used the NPC bards. Now that I know how they play, I think they're a pretty sweet class.
Looking at her stats, she looks like she'll make a great addition to a team! The artwork is sweet too.
Comments
They are:
Thorin Stoneblade
Race:Dwarf
Class: Fighter (Dwarven Defender)
Alignment: Neutral Good
STR 18/94
CON 19
DEX 16
INT 11
WIS 10
CHR 13
Biography
When asked about his past, THORIN says he's from the famous Stoneblade clan who were once Durlag's captian of the guard for many years. His grandfather was the last to serve Durlag before bad things happen to Durlag and his people. He would like to travel with the party to Durlag's Tower to retrieve some family heirlooms that may still be there and see what happened to his grandfather and the famous Durlag Trollkiller.
Nikita
Race: Human
Class: Assassin
Alignment: Chaotic Good
STR 16
DEX 18
CON 13
INT 11
WIS 10
CHA 14
Her thief abilities are concentrated in hide in shadows, move silently, disarm and set traps. Just like a good operative should be.
Biography
NIKITA's past is something that she keeps to herself. From what you do know is that she was an orphan for a time until she was brought into Section in her late teens. They trained her to be a charismatic assassin who killed evil individuals. All of this was done for the greater good. But over time Section became corrupt and started to mirror the evil they were fighting. Nikita was liberated from Section when you destroyed the organization.
Thorin is one of the mods original NPCs that I had wanted to be in this mod. I never got that far with the NPCs for this mod until now. Nikita was an idea I had ever since I released her as a BG2 mod. I changed part of the mod's plot so she can join you now. In the final meeting with Section you would have fought her along with the other leaders. Now she leaves before the fight because she doesn't believe you are evil, what her bosses is doing is wrong, etc.
No real "dragon" in the first version of the mod. That will take some work. No new encounters in this version either. The two new NPCs will be like the BG NPCs, pack mules but good in a fight. At the moment I don't have the time for elaborate banters and witty interjections. Perhaps in a future release.
The first release will be an open beta. You download it, you play it, I would appreciate feedback. Now before that happens I have to finish writing Thorin's joining, parting dialogs so I can test the mod in an actual game play.
*Nikita portrait by Enkida
But before that I kept having my ass handed to me from the elf encounter at the Baldur's Gate bridge and I'm a level 4 party. I'll have to dumb them down.
One step away from going to Section. But my party isn't really ready for that challenge.
Looking at her stats, she looks like she'll make a great addition to a team! The artwork is sweet too.