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Drizzt's Gear, the moral dilemma

I can only murder the legendary beacon of light as an evil character, but in doing so I cannot use the greatest sword in the game, with the worst name of any sword ever, "Twinkle".

I want to do a solo run as a fighter/thief, so without magical spells at my disposal I need every upper tier magic item I can get my hands on. Drizzt has the blades and the armor to help my good character succeed, but, I cannot justifiably destroy him for his gear. Because good people don't do that.

I want you all to tell me it's okay, but no matter what you come up with it wont be. Not that I'll get very far as a solo none mage class anyways. :)
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Comments

  • MERLANCEMERLANCE Member Posts: 421
    edited August 2013
    How can you not justify it? Any good character can plainly see (aside from a paladin who obsesses about detect evil) attacking a member of the single most evil race in Faerun is an inherently good act, especially if you are an elven fighter/thief. I mean, as soon as hes done fighting those gnolls, you are next!
  • CaptRoryCaptRory Member Posts: 1,660
    You could steal the swords off of him and use other armor.
  • ReadingRamboReadingRambo Member Posts: 598
    Accidents happen, even to skilled 19 Dex characters. Your fighter thief might trip and accidently backstab him. And in the middle of trying to explain Drizzt attacks and you are forced to defend yourself
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    edited August 2013
    He's cheating anyway, murder the cheating SOB.

    His ac is 9 points higher then it should possibly be. His Magic resistance is 67% higher then it should mechanically be (AT MOST), he has an unexplained 30% DR to all damage, and due to be equipped with a creature weapon instead of his actual swords is assumed to have GM with all the benefits that implies (and not only does he get 3 attacks per round (1/2 more then a ranger should have), every one of them requires a save vs death or take 35 damage to supposedly..somehow...simulate dual wielding..instead of you know...just adding 1 extra attack to his total).
  • DurenasDurenas Member Posts: 508
    If you kill him, it stains your soul and you can never get clean again.
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  • TressetTresset Member, Moderator Posts: 8,268
    You lived a sheltered life in Candlekeep. You have never heard of this Drizzt but you do know that drow are evil and deceitful liars! You kill him because he be drow!!!!!
  • SCARY_WIZARDSCARY_WIZARD Member Posts: 1,438
    GLaDOS told me to.
  • blackchimesblackchimes Member Posts: 323
    The answer to all your moral dilemmas is picking Chaotic Neutral at the character creation screen.

    Now you're always in character, no matter what you do!
  • TressetTresset Member, Moderator Posts: 8,268
    @blackchimes But if you do that you cant use twinkle! That is kinda the whole point...
  • TressetTresset Member, Moderator Posts: 8,268
    Idea!!!!!!!!!! What If you weren't the one who killed him?

    Set up camp for several days until he gets struck by lightning and dies. Then it would be in character to hold on to his weapons for him until his buddies can get him resurrected. Or maybe he bequeathed them to you for nobly helping him in the fight against the gnolls before dying from the wrath of the gods.

    Maybe Neera accidentally summoned a demon that killed him.

    Maybe some werebears came along...
  • blackchimesblackchimes Member Posts: 323
    Tresset said:

    @blackchimes But if you do that you cant use twinkle! That is kinda the whole point...

    Ah, didn't know that it had algnment restrictions. In that case you can always roll Chaotic Good and simply decide Twinkle would do more good in your hands.
  • mylegbigmylegbig Member Posts: 292
    You're a thief. Thieves steal.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    I always wondered... does Drizzt wear magical pantaloons? People already created golden and silver pantaloons after all. Wouldn't suprise me if there existed latex drow pantaloons somewhere in the Realms as well.
  • PibaroPibaro Member, Translator (NDA) Posts: 2,989
    You can be evil and give the sword to one of your fellows, or you can metagame and become good using the helm of opposite alignment
  • LateralusLateralus Member Posts: 903
    mylegbig said:

    You're a thief. Thieves steal.

    This is a simple and smart explanation, and it shows an accurate reflection of my low wisdom. It does justify angering Drizz't, but the conundrum is this: I can not kill Drizz't without setting 7 traps for him to walk into. That takes a minimum of 7 days to plan for, and that is cold and calculating murder. Even the dumbest characters are going to figure out that it was their own fault he attacked after 7 days of plotting revenge. If I could stand toe to toe with him and dismiss it as defending myself, I would.

    @ Tresset Growing up in Candlekeep is why I most definitely would have heard of him. Half the guards swagger around boasting about how they "Could take Drizz't with one hand tied behind their back.". And good people are not racist, good people give the Baeloth's and Viconia's a chance. And they certainly ask for Larry, Darryl, and Darryl's autograph.

    @ Blackchimes My preferred alignment is chaotic neutral, but I REALLY want those swords and the armor is sweet too!

    @ All I want to do a solo run, I don't expect I will be able to finish the game, I just want to see how far I can go as a F/T. Furthermore, as an unwritten rule (now to be written) I don't want any assistance. I drop Imoen off at Firebeard's house and that is that. So I can't have Montoron plan the assassination behind my back or anything like that. Which doesn't work anyways because again, it takes a long time to set those traps.

    @ Typo_tilly That might work...



  • HeindrichHeindrich Member, Moderator Posts: 2,959
    Ah... Drizzt. The only obviously evil thing I did in an otherwise noble crusade along the Sword Coast.

    It's really ironic that the people who can benefit (Good) from his gear have least justification to kill him or steal it from him. There's also the problem that given his crazy ability, you can only kill him (at least early-mid game, so u get the most outta his gear) with a huge amount of cheese, so you cannot convincingly justify it as 'Oops I didn't see Drizzt, I just saw a Drow amongst a big mob of Gnolls and threw a fireball at all of them, accidentally killing the only good Drow in the world (that I know of).'

    I loved Twinkle in my BG EE run, but I almost wish Drizzt was never in BG 1. The reward was so big it compelled me to break my RP and gaming rules. :(
  • LateralusLateralus Member Posts: 903
    CaptRory said:

    You could steal the swords off of him and use other armor.

    This is the only way. I'll have to put ranks into pick pockets, swig a potion of master thievery and hope I can rob him twice before he notices. I can live without the armor although I really like the way it looks.
  • BladeDancerBladeDancer Member Posts: 477
    Tresset said:

    You lived a sheltered life in Candlekeep. You have never heard of this Drizzt but you do know that drow are evil and deceitful liars! You kill him because he be drow!!!!!

    Even though your PC lived in Candlekeep most of his/her life, Gorion educated your PC about everything your charname needs to know about Faerun, telling him/her tales about lovers, infedels, battles, tragedies, and HEROES. Have you ever considered Drizzt being one of those heroes in Gorion's tales?

  • Morte50Morte50 Member Posts: 161
    Lateralus said:

    mylegbig said:

    You're a thief. Thieves steal.

    This is a simple and smart explanation, and it shows an accurate reflection of my low wisdom. It does justify angering Drizz't, but the conundrum is this: I can not kill Drizz't without setting 7 traps for him to walk into. That takes a minimum of 7 days to plan for, and that is cold and calculating murder. Even the dumbest characters are going to figure out that it was their own fault he attacked after 7 days of plotting revenge. If I could stand toe to toe with him and dismiss it as defending myself, I would.
    While admittedly a few shades lighter than premeditated murder, when it comes to morality thievery generally still isn't justifiable. So if you are a good-aligned character, that avenue isn't really an option either. There might be scenarios in which a good-aligned character could justify theft (certainly a non-lawful one), "greater good"/"ends justify the means", that sort of thing. But in-game, that hardly applies to the Drizz't situation. Not that pick-pocketing a frickin' sword is particularly realistic to begin with, so you'd need a liberal application of poetic license regardless.

  • ogrebogreb Member Posts: 98
    I knew even before BG came out that Drizzt was good. ( Avid Salavatore reader )
    Still had no problem robbing him.
    I like shiny !
  • LateralusLateralus Member Posts: 903
    edited August 2013
    @ morte50 stealing a sword out of a sheath would be difficult, but he might be tired after fighting a horde of gnolls. Might be a good time to quickly remove the blade and slip a normal one into the sheath. Doing that twice, will be extra tricky.

    Is it wrong? Is it morally bad? Only if you get caught. That's when you run!

    Maybe I will ask to see them than take off running!

    Rogues are all greedy, they trained very hard to learn how to obtain treasure at any means. Save murder if you're good.
  • Morte50Morte50 Member Posts: 161
    "Only if you get caught" isn't really how morality works though, now is it?

    Besides, quickly switching a blade from someone's sheath without being noticed is, again, not overwhelmingly realistic unless said person is unconscious at the time.
  • mylegbigmylegbig Member Posts: 292
    edited August 2013
    Lateralus said:

    mylegbig said:

    You're a thief. Thieves steal.

    This is a simple and smart explanation, and it shows an accurate reflection of my low wisdom. It does justify angering Drizz't, but the conundrum is this: I can not kill Drizz't without setting 7 traps for him to walk into. That takes a minimum of 7 days to plan for, and that is cold and calculating murder. Even the dumbest characters are going to figure out that it was their own fault he attacked after 7 days of plotting revenge. If I could stand toe to toe with him and dismiss it as defending myself, I would.





    Is this a no reload run? If so, you can wait until your pickpocket is high enough or chug some potions of master thievery. If you fail, just run like hell. Even if it wasn't planned, killing him is hardly good behavior since the only reason he's trying to kill you is because you stole from him.

  • MathmickMathmick Member Posts: 326
    Why? Because, you only live once.

    ...

    ...

    ...

    Please don't hurt me *cower*
  • LateralusLateralus Member Posts: 903
    edited August 2013
    Morte50 said:

    "Only if you get caught" isn't really how morality works though, now is it?

    Besides, quickly switching a blade from someone's sheath without being noticed is, again, not overwhelmingly realistic unless said person is unconscious at the time.


    I have an 18 CHA. It's perfectly reasonable to suggest that I talked him into seeing Twinkle after gaining his trust. I mean, I did stick my neck out for him, we are practically bros. After seeing that I can weild Twinkle, he knows I am good. So I check out the other one too and then whammy. Potion of invisibility. Sure Drizz't would get Golem level angry after that. And I PROMISE TO FEEL BAD ABOUT IT. But I mean...dude treasure is my vice. Doesn't make me bad considering the fact that i am not the one fleeing the troubles of the Sword Coast but instead running head first into it. In fact, I would have kindly asked for the blades to further my cause for good, making him the selfish greedy jerk! Thats how 18 CHA rogues roll

    CG = my own moral compass which is GOOD, it just disagress with Drizz'ts. And so I will leave him my normal scimitars so he will not be defensless as he scurries home. :)
  • LateralusLateralus Member Posts: 903
    mylegbig said:

    Lateralus said:

    mylegbig said:

    You're a thief. Thieves steal.

    This is a simple and smart explanation, and it shows an accurate reflection of my low wisdom. It does justify angering Drizz't, but the conundrum is this: I can not kill Drizz't without setting 7 traps for him to walk into. That takes a minimum of 7 days to plan for, and that is cold and calculating murder. Even the dumbest characters are going to figure out that it was their own fault he attacked after 7 days of plotting revenge. If I could stand toe to toe with him and dismiss it as defending myself, I would.





    Is this a no reload run? If so, you can wait until your pickpocket is high enough or chug some potions of master thievery. If you fail, just run like hell. Even if it wasn't planned, killing him is hardly good behavior since the only reason he's trying to kill you is because you stole from him.

    Hardcore no reload. I'm going to put 30 into pp to start then use a potion tk get to 95. I hope thats good enough to get both blades!

  • ambrennanambrennan Member Posts: 173
    This is not a moral dilemma - the right choice is completely obvious ( don't steal or murder, duh).
  • Morte50Morte50 Member Posts: 161
    Lateralus said:


    But I mean...dude treasure is my vice. Doesn't make me bad considering the fact that i am not the one fleeing the troubles of the Sword Coast but instead running head first into it. In fact, I would have kindly asked for the blades to further my cause for good, making him the selfish greedy jerk! Thats how 18 CHA rogues roll

    CG = my own moral compass which is GOOD, it just disagress with Drizz'ts. And so I will leave him my normal scimitars so he will not be defensless as he scurries home. :)

    Actually, that does make you bad. The fact that treasure is your vice may constitute a *reason* for you stealing it, but it doesn't provide a moral justification. It's an immoral act, the 'chaotic' part of your alignment doesn't change that. Nor does Drizz't own non-involvement in the local troubles.
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