Again, this has probably been posted her already, but I can't be bothered to look. Plus, I just watched some old episodes of Jeeves and Wooster, and he was so brilliant and different in that.
Ironically perhaps, House was quite the atheist. I sometimes feel something is missing by having no real healer apart from clerics (or specialized mages in other settings, like DA).
Though the Seducer kit is actually pretty balanced overall. It's just that, even after I closed a couple of massive exploits, I still found more tricks in the process of playing it... even the second time around, when I forbade myself from using the level drain trick that let me bring two dragons to fight Melissan. The Seducer kit does have the most potential if pushed to its limit, but played normally, it's probably just in the top 10 classes at best.
Well that is true. If one does not think about all the ways to lower saves and such to let the charms stick then it can be played as normal. Just in your hands....
@Iroumen: Actually, I barely even used the charms in that run. All I used was the Seduction spell to bring monsters into the party. My main character rarely tried to charm critters in-combat because Seducers have the worst defenses of any class in the game. A Seducer using its psionics in combat has worse AC than a Kensai, HP no better than a mage's, and no Stoneskins or resistances or any other special defenses to keep them alive. Plus, their movement rate is sluggish, so they can't even run away effectively. They're extremely easy to kill.
That said, an Archer's Called Shot would work very well in concert with a Seducer's Domination spell.
@Iroumen: Basically, it sets the target's AI to a custom script that adds them to the party. However, it won't work against people who aren't already under the effects of Domination of Charm when it hits, it won't work if the target is more than half the Seducer's level, it won't work on critters with the MINHP1.itm or are otherwise impossible to kill, it won't work on golems or swords or statues, and it offers a save vs. spell to negate the effect.
If the target doesn't have a character class, the spell turns them into a fighter, but also imposes a 50% XP penalty. Then it gives the target some starting XP based on its level.
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Here I come with my first meme, too:
(It's a Heroes of Might&Magic 3 mod called "In the Wake of Gods". It uses a lot of BG portraits and spell sprites)
What? Who, me?
Next one will look better, I promise.
Though the Seducer kit is actually pretty balanced overall. It's just that, even after I closed a couple of massive exploits, I still found more tricks in the process of playing it... even the second time around, when I forbade myself from using the level drain trick that let me bring two dragons to fight Melissan. The Seducer kit does have the most potential if pushed to its limit, but played normally, it's probably just in the top 10 classes at best.
That said, an Archer's Called Shot would work very well in concert with a Seducer's Domination spell.
If the target doesn't have a character class, the spell turns them into a fighter, but also imposes a 50% XP penalty. Then it gives the target some starting XP based on its level.
SwordsMEMEs, not words!