[mod] Innershade
LavaDelVortel
Member Posts: 2,859
Follow a path between the trees to find a very new village to visit: the village of Innershade. It's been having some problems lately: some people disappeared, and the attacker was never seen. You must stop the guilty party, if you can. Solving the problem may be not enough; getting rid of the attacker is only one of the ways to handle this. The second is understanding the motives and past that became a great burden. In the end, you may have to become a judge of sorts.
In the village, you will also find some minor problems, and even a little affair. Meet Eva, a female blacksmith with a really explosive character. Listen to Li'l Bud's tales about heroes and villains. If you are a bard, maybe you will learn a new skill from a not-too-kind minstrel. Don't forget to visit Granny Bunny, a really nice and kind elderly lady, who will tell you some stories from her past. What else can she offer? Hot tea with some jam, homemade biscuits, and a warm smile.
Colours of Infinity download section
In the village, you will also find some minor problems, and even a little affair. Meet Eva, a female blacksmith with a really explosive character. Listen to Li'l Bud's tales about heroes and villains. If you are a bard, maybe you will learn a new skill from a not-too-kind minstrel. Don't forget to visit Granny Bunny, a really nice and kind elderly lady, who will tell you some stories from her past. What else can she offer? Hot tea with some jam, homemade biscuits, and a warm smile.
Colours of Infinity download section
Post edited by LavaDelVortel on
8
Comments
Thanks!
http://www.pocketplane.net/volothamp/images/bg2map2.jpg
i know the enchanted forest and the camp (neera quest) is at the bottom (where you have your issues).
I had an old savegame with rasaad but it got deleted, I seem to remember though that the amphitheater and temple where located in the northen part so f you plaved innersahde in the middle south of De,Arnise keep or maybe between druid groove and forest pf tethir i think you are golden
https://www.youtube.com/watch?v=0j_o7_v7V_A&index=113&list=PLdeWZilAwE9B1t3DVj3sqg_qXS1g72cci
Golden Dragon Scale Armor now disables thief/wizard abilities as intended and usability now matches description
Added Enhanced Edition Trilogy compatibility code from K4thos (support continuous journal and EET worldmap)
Removed usability text from EE item descriptions (EE generates usability text)
Removed alternate creature animations component - some BG2EE-exclusive animations will be used automatically
Removed Bioware NPC reactions component - these interjections are now installed as part of the main component
Removed worldmap components - Innershade will always appear now on the regular worldmap and BP-BGT-Worldmap (when chapter > 1 and party has a "Map to Innershade" item)
Text screen background for initial visit to Innershade scaled up to 1024x768 for Enhanced Edition installations
Added Enhanced Edition formatted versions of area graphics files to improve quality and remove horizontal lines
Fixed infinite loop in coin child quest-completion script in ARISH1.baf
Stuff @lefreut found still need to be fixed. Sorry! But it will eventuall be fixed, no worries Don't be surprised if it will be quietly updated tomorrow.
It said:
Error location resource for 'COPY'
Resource [ea20.ini] not found in KEY file:
[./chitin.key]
What does it mean?
EE versions of the game got some new file, as stuff got improved. The problem is that WeiDU recognizes both pre-2.0 version of the game and 2.0+ as Enahnced Edition, while those versions differ greatly. ea20.ini is not the only problem - for EE version I use animations that are not there in pre-2.0 game so even if I use check and exclude that file change (and I have literally no idea what that would mean for the rest of the content), there will be problem with animation itself. The question is - if it's worth the change? According to this post and this Android version will be improved, too. At least that how I understand it. Until then, Android players would just need to use a bit older version. It is not perfect, but preparing a new version of the mod to be used on Android only until it's updated means I can't work on other projects. So yeah, that's a taugh decision. If there are modders, who want to give it a try and update version 9.1 of my mod with these checks AND check if it works on Android, feel free to PM me.
Until then, please remember that SHS archived all previous versions Instead of clicking download, when you browse the file, on the right there is a list of previous versions
Probably not an issue, so long as they weren't supposed to be carrying something else, but I thought it was rather curious.
Not quite an issue with this mod. The thugs are copied from the one in the Bridge District who normally drops the map, so if Isra BG2 is installed after Innershade they will have it too.
Seriously, you should consider scaling up these areas. The writing in this was excellent, and the only thing I regret was that it was so short. However brief they may be, though, I definitely enjoyed them. Great work!
i would recommend white queen and i shall not forget which are part of the same series as this. they are fantastic.
They are already installed, I just have to figure out how to start them. Based on recommendations, I added nearly all of these mods to my current game. I'm now glad I did - Southern Edge and Innershade have been gems.
i shall not forget is in a house in the government district.
The problem is, that everytime when somebody in my party is hurt and I rest, Phalh apparently is using this ability to heal others, which in the end causes, that when my party wake up, Phalh is dead
Even more oddly is that he isn't dead like dead, he only has 0/xx hit points but I can normally control his avatar and attack and move with him, but his portrait is in shadow like he is dead.
I solve this problem by removing this ability in EEkeeper.
And I tried go to Innershade with Haer Dalis and same "bug" occured too.
Also, have you ever considered a proper inn or tavern for the area? Perhaps as part of a follow-on quest south or east of the current village. This is the sort of area I just can't get enough of, and I would love to see more of it.