neeeeeeed more kits
fish0331
Member Posts: 197
I guess there are no plans for adding new kits? The current ones have become dull and the majority of them are used in nwn 1-2 making them redundant.
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But, @fish0331 , don't be said.
The 1.3 patch will adress the problem with kit mods installation. So, you'll be able to get new kits from mods. For those mods, check http://forum.baldursgate.com/discussion/15380/bg-ee-mods-and-modding-tutorials-quick-links/p1.
And if, at some later stage, the team reverts to content creation, then yet more kits is probably not the most useful enhancement: we've already got loads of kits to try. The only class where I can see any justification for yet more variations would be to enable Clerics of two or three more gods (for which appropriate temples already exist in-game), every other class has already got ample variety.
Create your own kit:)
Blade
Jester
Skald
Priest of Helm/Lathander/Talos
Avenger
Totemic Druid
Berserker
Kensai
Wizard Slayer
Wild Mage
Cavalier
Inquisitor
Undead Hunter
Bounty Hunter
SwashbucklerDark Moon/Sun Soul Monk
Also, NWN plays completely different from BG. I don't see how having played a kit in NWN would really affect how interesting it would be to play the same kit in BG.
Of course a modder could develop a non-Good Ranger kit, but I doubt it'll ever be official content.
Hardcore long-term players are naturally a big presence here in this forum, but don't kid yourself that this forum is remotely a representative sample of the overall market. Overhaul have to spend their development resources where there's going to be some general appeal, and "people who have played so much NWN that they're bored-in-advance with any BG feature which resembles any NWN feature" is a minuscule segment of the marketplace who aren't worth taking into account in resource allocations.
That said, I would love some more kits. I do think BG:EE(2) already has all the most fun kits from nwn, though, and would like to see something different. I wonder if it'd possible to have multi-class kits, like the old bladesinger. Probably would get stupid overpowered, but there might be some other more balanced an interesting kits that could work.
New races could be something else that could be fun. Who hasn't wanted to play a Tiefling in BG2?
Thieves, "paladins", fighters and even those damn sorcerers get a new kit
Monks got two. Plus... a bear kit!
what about us? (bards)
Time to sing the Ballad of Infinite Sorrow
Incidently, BG2 has kits/classes strictly inspired by 3rd edition, and BGEE does too. *whistles nonchalantly*
I'm not sure I can understand your problem, playing BG2 is a very different experience from nwn.