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What...

Seriously... what... where do these guys get their training...

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I... I don't... *facepalm*

(Yeah, been inactive for quite a few months. Thought I'd show something funny with my most recent playthrough. I know I certainly bust a gut laughing when I saw this.)

Comments

  • CaloNordCaloNord Member Posts: 1,809
    Probably not a bad idea. Even though it's only a minor one. :)
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,760
    With a thread title like this one would definitely get the attention of the forumites. It's so intriguing;)

    And I must confess I'm glad what I've found in this topic xD
  • CrevsDaakCrevsDaak Member Posts: 7,155
    The script badly needs a check!
  • kiwidockiwidoc Member Posts: 1,437
    Dare I say it ... that was a pretty dire mistake?

    That screen shot makes it look even more funny - cast a spell at a dire wolf, and a wild tiger rolls to save. Hey these animals surely help each other out :P
  • CaloNordCaloNord Member Posts: 1,809
    Chaos! ENTROPY! I CAN'T DEAL WITH THIS!
    image
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    Maybe the wolf was a polymorphed human? Well, just an idea :)
  • SouthpawSouthpaw Member Posts: 2,026
    Maybe the Militia Wizard was a polymorphed wolf and actually used their own "Hold fellow Wolf" spell (race restriction:wolf), but the engine changed it?
  • elminsterelminster Member, Developer Posts: 16,317
    edited July 2014
    TJ_Hooker said:

    deltago said:

    Hold person is an AoE spell. If his actual target was invisible, directing it at the wolf would be a viable option.

    Based on that screenshot, it sounds like this happened during an animal attack on Trademeet, and I don't think there's any humans attackers there. I think that militia wizard just genuinely sucks at his job.

    Looks like there is a mixup between what spells he actually has memorized and what spells he has available to cast. So just generally his script could be improved as well.

    But I mean its such a minor NPC
  • dustbubsydustbubsy Member Posts: 249
    I believe he mentions he's just there to provide a little law enforcement among the merchants. In my head that's casting identify on potentially fake goods and maybe a little divination to find out if someone is lying.

    All the same when danger called, he answered, heroically defending the town against the wild animal attacks to the best of his ability. So what if he made a few mistakes? What were the Alibakkars and Luraxols doing to save Trademeet?

    Let's face it, without the Trademeet Militia, the entire town would be overrun. I think they deserve major props - next time you play, try not to let any of them die, and heal them when the skirmishes are over.
  • kiwidockiwidoc Member Posts: 1,437
    edited July 2014
    dustbubsy said:

    Let's face it, without the Trademeet Militia, the entire town would be overrun. I think they deserve major props - next time you play, try not to let any of them die, and heal them when the skirmishes are over.

    Oh that is so true. And whatever you do, don't copy me - stand back and use missile weapons on the beasties, letting the militia do all the front line fighting and then rob the corpses. That would be very, very naughty!

  • CaloNordCaloNord Member Posts: 1,809
    I didn't even use missile weapons... I just stood there and watched them get eaten. I'm a bad man. :( I didn't want to scratch my new Dragon Scale armour... not on some dirty wolf... they have rabies you know...
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